pandemonium_engine/editor/plugins
2022-08-17 11:38:15 +02:00
..
abstract_polygon_2d_editor.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
animation_blend_space_2d_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_tree_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
audio_stream_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
audio_stream_editor_plugin.h
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
canvas_item_editor_plugin.h Renamed elements in Transform2D to columns. 2022-08-14 15:37:05 +02:00
collision_polygon_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
cpu_particles_2d_editor_plugin.h
cpu_particles_editor_plugin.cpp
cpu_particles_editor_plugin.h
curve_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
curve_editor_plugin.h
editor_preview_plugins.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
editor_preview_plugins.h
gradient_editor_plugin.cpp Add interpolation modes to Gradient - Linear, Constant, and Cubic interpolation modes - Partial backport of #53321 2022-07-27 18:12:14 +02:00
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp
gradient_texture_2d_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
material_editor_plugin.h
mesh_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
path_2d_editor_plugin.h
path_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
path_editor_plugin.h Backported from Godot4: Fix secondary handles in editor gizmos 2022-08-12 22:21:00 +02:00
physical_bone_plugin.cpp
physical_bone_plugin.h
polygon_2d_editor_plugin.cpp Renamed elements in Transform2D to columns. 2022-08-14 15:37:05 +02:00
polygon_2d_editor_plugin.h Moved color to core/math. 2022-08-17 11:38:15 +02:00
ray_cast_2d_editor_plugin.cpp
ray_cast_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
resource_preloader_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
room_manager_editor_plugin.cpp
room_manager_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
script_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
script_editor_plugin.h
script_text_editor.cpp Renamed Quat to Quaternion for consistency with the other engine math classes. 2022-08-13 15:22:33 +02:00
script_text_editor.h Moved color to core/math. 2022-08-17 11:38:15 +02:00
SCsub
shader_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
shader_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_ik_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
skeleton_ik_editor_plugin.h
spatial_editor_plugin.cpp Removed CameraMatrix, and switched to Projection. 2022-08-16 10:26:35 +02:00
spatial_editor_plugin.h Moved color to core/math. 2022-08-17 11:38:15 +02:00
sprite_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
sprite_editor_plugin.h
sprite_frames_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
text_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
text_editor.h Moved color to core/math. 2022-08-17 11:38:15 +02:00
texture_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
texture_editor_plugin.h
texture_region_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Moved color to core/math. 2022-08-17 11:38:15 +02:00
theme_editor_plugin.h Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov 2022-07-25 23:46:08 +02:00
theme_editor_preview.cpp
theme_editor_preview.h Moved color to core/math. 2022-08-17 11:38:15 +02:00
viewport_preview_editor_plugin.cpp
viewport_preview_editor_plugin.h