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abstract_polygon_2d_editor.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
animation_blend_space_2d_editor.h
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Include cleanps.
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2022-03-18 21:07:58 +01:00 |
animation_blend_tree_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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audio_stream_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
audio_stream_editor_plugin.h
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bit_map_editor_plugin.cpp
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bit_map_editor_plugin.h
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camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
canvas_item_editor_plugin.h
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Renamed elements in Transform2D to columns.
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2022-08-14 15:37:05 +02:00 |
collision_polygon_2d_editor_plugin.cpp
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Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
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2022-03-18 20:18:56 +01:00 |
collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
cpu_particles_2d_editor_plugin.h
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cpu_particles_editor_plugin.cpp
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cpu_particles_editor_plugin.h
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curve_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
curve_editor_plugin.h
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editor_preview_plugins.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
editor_preview_plugins.h
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gradient_editor_plugin.cpp
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Add interpolation modes to Gradient - Linear, Constant, and Cubic interpolation modes - Partial backport of #53321
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2022-07-27 18:12:14 +02:00 |
gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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gradient_texture_2d_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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More include cleanups to the classes under editor/plugins.
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2022-03-18 21:48:35 +01:00 |
line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
material_editor_plugin.h
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mesh_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
mesh_editor_plugin.h
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mesh_instance_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
mesh_instance_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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particles_editor_plugin.cpp
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
path_2d_editor_plugin.h
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path_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
path_editor_plugin.h
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Backported from Godot4: Fix secondary handles in editor gizmos
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2022-08-12 22:21:00 +02:00 |
physical_bone_plugin.cpp
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physical_bone_plugin.h
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polygon_2d_editor_plugin.cpp
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Renamed elements in Transform2D to columns.
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2022-08-14 15:37:05 +02:00 |
polygon_2d_editor_plugin.h
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
ray_cast_2d_editor_plugin.cpp
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ray_cast_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
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2022-03-18 20:18:56 +01:00 |
resource_preloader_editor_plugin.h
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More include cleanups to the classes under editor/plugins.
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2022-03-18 21:48:35 +01:00 |
room_manager_editor_plugin.cpp
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room_manager_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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More include cleanups to the classes under editor/plugins.
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2022-03-18 21:48:35 +01:00 |
script_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
script_editor_plugin.h
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script_text_editor.cpp
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
script_text_editor.h
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
SCsub
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shader_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
shader_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_ik_editor_plugin.cpp
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Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
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2022-03-18 20:18:56 +01:00 |
skeleton_ik_editor_plugin.h
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spatial_editor_plugin.cpp
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Removed CameraMatrix, and switched to Projection.
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2022-08-16 10:26:35 +02:00 |
spatial_editor_plugin.h
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
sprite_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
sprite_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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text_editor.cpp
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Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
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2022-03-18 20:18:56 +01:00 |
text_editor.h
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
texture_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
texture_editor_plugin.h
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texture_region_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
theme_editor_plugin.h
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Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov
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2022-07-25 23:46:08 +02:00 |
theme_editor_preview.cpp
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theme_editor_preview.h
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
viewport_preview_editor_plugin.cpp
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viewport_preview_editor_plugin.h
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