|
8dbfe124f7
|
Moved my module specific docs under a new central folder.
|
2022-03-20 12:30:04 +01:00 |
|
|
d740ef5d18
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
|
|
7fd581f987
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
|
|
bca78798ef
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
1bc3c2594c
|
Same change to classes under modules.
|
2022-03-17 22:33:22 +01:00 |
|
|
052027dce4
|
Moved more includes to cpp files.
|
2022-03-17 10:26:23 +01:00 |
|
|
c621049e61
|
Moved more includes to cpp files.
|
2022-03-17 09:07:18 +01:00 |
|
|
f105eba923
|
Moved more includes from headers to cpp files.
|
2022-03-16 20:40:41 +01:00 |
|
|
1e6a70c77a
|
Fix uninitialized variable warnings.
|
2022-03-16 10:15:33 +01:00 |
|
|
e85cef1745
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
|
|
a9a83271db
|
Removed the default skeleton editor, and made my port the default. Also removed the remover.
|
2022-03-16 00:36:02 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|