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0a9c9ca15e
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Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript)
- willnationsdev
https://github.com/godotengine/godot/pull/44879
Using the rebased version from 02d1f70ee5 by Atlinx
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2023-09-06 01:45:29 +02:00 |
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6026725f3b
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
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990f8aaecd
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Prefix filenames in the editor_script_editor module with editor_ .
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2023-02-18 16:22:59 +01:00 |
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6e88ad5bae
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Moved the editor_code_editor module to the editor_modules folder.
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2023-02-18 15:45:50 +01:00 |
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a14821587f
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Renamed the code_editor module to editor_code_editor.
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2023-02-18 15:31:58 +01:00 |
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65c91c6899
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Moved ScriptEditorPlugin and ScriptEditor out from the editor folder.
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2023-02-18 15:08:56 +01:00 |
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e32e63242b
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Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder.
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2023-02-18 14:36:51 +01:00 |
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4dd84847eb
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Moved ScriptEditor to it's own file.
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2023-02-18 13:22:43 +01:00 |
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8d7090241a
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
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9cd2927fcc
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Move the editor's script text editor into the new code_editor module.
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2023-02-17 20:57:16 +01:00 |
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48d50bed1d
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Now menu items can be added to the convert menu in the editor.
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2022-10-08 22:32:52 +02:00 |
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98acdf8270
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Now full screen editor plugins have the ability to hide their tab button in the top bar.
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2022-08-20 17:20:34 +02:00 |
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bafd6d1d8d
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Renamed AFTER_GUI_INPUT_DESELECT to AFTER_GUI_INPUT_NO_DESELECT.
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2022-08-20 01:01:18 +02:00 |
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e2d42db711
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
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cffe742085
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
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9757c39f05
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
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99e94b08c4
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
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686663d3e4
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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0d2fc2e9f2
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
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b6eb2db442
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Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon.
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2022-08-11 02:24:30 +02:00 |
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d740ef5d18
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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