Commit Graph

15 Commits

Author SHA1 Message Date
9df5649c1b Moved CanvasItem, Control, Node2D and Spatial under scene/main. 2023-12-10 15:50:54 +01:00
e5fd8cd2b5 Added the ability for PaintNode rendering to skip evaluating certain PaintNode's childrens. 2022-11-19 23:19:41 +01:00
9141997c87 Changed the prefix of the image saving related helpers from save to render. 2022-11-19 23:12:06 +01:00
fb4aa87663 Initial image rendering implementation for PaintNodes. 2022-11-19 23:06:56 +01:00
f1bda28b11 Cleaned up PaintNode resize notifications. Also now PaintCanvas allocates and resizes it's internal images properly. 2022-11-19 19:26:19 +01:00
be9493a25a Structural setup for saving images for PaintProjects. 2022-11-19 13:45:14 +01:00
cebc26f3ce Also handle NOTIFICATION_PAINT_NODE_RESIZED in PaintVisualGrid and PaintCanvasBackground. Note that they won't yet get that notification. 2022-11-19 13:21:05 +01:00
50cf64b7f1 Added a few notifications to PaintNodes. 2022-11-19 13:17:30 +01:00
5a78997c83 Now PaintNodes can draw their outlines. 2022-11-19 01:23:33 +01:00
4060eeccc7 Now _forward_canvas_gui_input() in PaintNode is a virtual, as it should have been. 2022-11-18 23:47:05 +01:00
c683e675e1 Now PaintNodes can handle input events coming from the editor plugin. 2022-11-16 15:25:27 +01:00
ab3e6f0014 Added methods to access PaintUtilities from PaintNodes, so no registered singletons will be required. 2022-11-16 00:26:33 +01:00
bf15088dc7 Added a configuration warning to PaintNodes if they are not a child of a PaintProject. 2022-11-15 23:57:44 +01:00
4a93e21660 Added get_paint_project helper method to PaintNode. 2022-11-15 23:11:55 +01:00
1c0c3c4393 Added PaintNode. 2022-11-14 23:27:26 +01:00