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9d2309bfe1
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Moved shapes to core.
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2023-12-10 19:58:44 +01:00 |
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763f662263
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Moved meshes to a new subfolder.
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2023-12-10 15:22:09 +01:00 |
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4cbc387c53
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Moved the navigation relatred resources into subfolders.
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2023-12-10 14:23:24 +01:00 |
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2cc42b045a
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Moved shapes under a new shapes folder.
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2023-12-10 14:10:10 +01:00 |
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0db05de552
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Convert MeshInstanceEditorPlugin's toolbar to the new style.
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2023-09-03 13:52:22 +02:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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Haoyu Qiu
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7ee4ed4647
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Fix wrong owner for editor plugin created nodes in instanced scene
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2022-11-30 14:30:02 +01:00 |
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4c4e19223e
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
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be16fe23ad
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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0d2fc2e9f2
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
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a112bd877c
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Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though.
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2022-03-18 20:18:56 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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c1ebd9905a
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Moved more includes.
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2022-03-16 21:09:41 +01:00 |
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6fac6ba7f7
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Removed lightmap captures, and also cleaned up almost all lightmap stuff.
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2022-03-15 19:57:34 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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