9c28f6fb7f
Ported: Add PS3 controller guide button
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- j8r and akien-mga
2c18066231
2023-03-12 16:59:28 +01:00
9118798036
Fix include.
2023-03-12 16:05:58 +01:00
Rémi Verschelde
f3e1aab267
Math: Prevent division by zero in posmod
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Fixes #43932 .
Co-authored-by: David Hoppenbrouwers <david@salt-inc.org>
(cherry picked from commit f011d8ca9ca25232fb335eead1c8eeaf5c7f2c54)
2023-03-12 15:43:52 +01:00
Hugo Locurcio
e8d3159d6f
Mention String.match()
is also called "glob"/"globbing"
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This is mostly for Ctrl + F purposes, in case someone is looking
how to perform globbing on a string.
(cherry picked from commit 64906bd1f7ea77f2a2829ff9c65219aca0912f87)
2023-03-12 15:42:00 +01:00
PrecisionRender
79492d4ecb
Fix Xbox Series controller duplicate input
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(cherry picked from commit e9400867b3aff74ef0b4d3ba3a7b9f3efc357bfc)
2023-03-12 15:41:15 +01:00
Juan Linietsky
8ff42d39ee
Fix AltGR getting stuck on Windows right alt-tab
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Fixes #28511 .
(cherry picked from commit e01452adb0ac51bbbb0304773b1efd28ca1a3f2d)
2023-03-12 15:40:32 +01:00
930dccc430
Ported: iOS: Implement missing gamepad.buttonOptions, buttonMenu, and buttonHome joy buttons.
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- BZ1234567890
0a85e4db71
2023-03-12 15:32:44 +01:00
9fb30c4441
Ported: Use the new API for virtual keyboard height detection on Android, bugfix .
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- necrashter
9bdb585318
2023-03-12 15:26:58 +01:00
Hugo Locurcio
f1a7db4597
Document using String.percent_encode()
with OS.shell_open()
2023-03-12 15:07:20 +01:00
9146ddfbbd
Ported: Backport a simpler version of the accent color for check icons
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- YeldhamDev
7173565250
2023-03-12 14:34:43 +01:00
Ninni Pipping
e8216d9ad1
Backport Tree::set_selected
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Backport function from godotengine#68448
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-03-12 14:25:47 +01:00
smix8
90f81c0013
Add error messages for collision exception functions
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Adds error messages to collision exception functions when used with the wrong object/node instead of failing silently.
2023-03-12 14:24:56 +01:00
0b5e773f02
Update DONORS list.
2023-03-12 14:21:54 +01:00
lawnjelly
4684c72b92
BVH - fix lockguards for multithread mode
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Due to a lack of variable name, the BVH lock guards lifetimes previously did not cover the whole function call.
2023-03-12 14:20:02 +01:00
DashCell
2a1f4a695d
TileSet: Fix resizing collision shape when vertex is outside the tilesheet
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Fixes #34970 .
2023-03-12 14:15:51 +01:00
stmSi
9b65e9df6a
Fix Editor hanging if audiostream's pitch_scale is NaN
2023-03-12 14:14:29 +01:00
75ed28f2b3
Ported: iOS: Fix memory leak on touch input
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Replaces iOS gesture with touch implementation
Fixes 66422
Remove godot_view_gesture_recognizer
It's now unused.
Remove input_devices/pointing/ios/touch_delay
Unused with removal of gesture.
Remove unused methods from interface
Implementation made obsolete in prior commit
Style conformance
- tbveralrud
28b11a0785
2023-03-12 14:08:29 +01:00
Aaron Franke
304c45fbf3
Improve the clarity of Viewport's documentation
2023-03-12 13:28:20 +01:00
Marius Hanl
1be818c478
Fix RichTextLabel: BBCode [color] tags are not counting in font char spacing
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Each BBCode tag is drawn individually, so we have to add the character spacing manually.
2023-03-12 13:11:00 +01:00
0d12c7ed08
Ported: Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality.
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- m4gr3d
6528f984fe
2023-03-12 13:03:41 +01:00
1d5008de07
Ported: Default update_vital_only to true for Android and Web editor
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Android devices will typically be powered from battery. This PR defaults the editor on Android to use `update_vital_only` mode, using as little power as possible, in order to conserve battery.
Also shows the update spinner by default, to emphasize that vital updates only is occurring, and allow easy switching out of the mode.
- lawnjelly
0876a16bde
2023-03-12 12:54:07 +01:00
Brian Semrau
2b7327e014
Fix Line2D UVs when using BOX end cap mode
2023-03-12 12:45:31 +01:00
a29534ed66
Fixed the tooltip of the Add Paint Canvas
button of the PaintProjectToolsPropertyInspector.
2023-03-04 21:39:09 +01:00
15bf4aefd0
Ported: Rework how current Camera2D is determined
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7e2a8afb57
- KoBeWi
and
Fix Camera2D crashes
724d6581d6
- KoBeWi
From godot4.
Also fixed issues with active Camera2D switching.
2023-03-04 21:29:49 +01:00
c54ad5594b
Work on fixing histogram generation.
2023-03-04 19:40:30 +01:00
a3da8b16ba
Size the Tones Editor properly.
2023-03-04 15:18:35 +01:00
fc969f4331
Now the MMTones Editor actually works.
2023-03-04 15:11:55 +01:00
51b63cae71
Tones Node port from MateriaMaker (Part 2).
2023-03-03 18:02:06 +01:00
c232aa4154
Removed print statements.
2023-03-03 15:29:58 +01:00
6876c87050
Tones Node port from MaterialMaker (Part 1).
2023-03-03 15:29:03 +01:00
0f02468984
Ported the TonesMap from MaterialMaker.
2023-03-02 09:03:25 +01:00
24facf6230
Reworked MMOutputImage. Now it uses a button, and also it works as it should.
2023-03-01 23:07:53 +01:00
8cf478567d
Added buttons slots to MMGraphNodes.
2023-03-01 23:06:01 +01:00
aa5d0d9acc
Fixed MMSdf3dOpExtrusion's name and added it to the build.
2023-03-01 21:32:47 +01:00
857a0265d4
Fix unused return value.
2023-03-01 01:01:42 +01:00
091bb6391b
Ported the Warp Node from MaterialMaker.
2023-03-01 00:54:14 +01:00
a2006ca4af
Make sure MMBlurSlope uses the sigma paramater the intended way.
2023-02-28 22:36:43 +01:00
e31f121035
Small tweaks to MMTonesStep.
2023-02-28 22:36:08 +01:00
e2fe613e14
Ported the TonesStep Node from MaterialMaker.
2023-02-28 21:27:37 +01:00
1f7c2ef1fc
Ported SlopeBlur from MaterialMaker.
2023-02-28 19:00:22 +01:00
81c9a7f940
Don't serialize editor only omni lights in PropDataLight.
2023-02-25 12:13:07 +01:00
ee8014d15e
Removed comment.
2023-02-25 12:09:23 +01:00
47525f401b
Added noise offset support to TiledWalls.
2023-02-25 12:08:49 +01:00
0cbe3b29f6
Make body_instance in Entity virtual.
2023-02-24 19:20:51 +01:00
79995d2868
Fix typo.
2023-02-24 19:10:08 +01:00
806a083cc9
Proper bind parameters for body_instance.
2023-02-24 19:09:44 +01:00
b6e6d3226f
Make body related methods in entity have body
as their prefix.
2023-02-24 19:09:00 +01:00
2e960fd00e
Add braces around one liner if-s in Entity.
2023-02-24 18:58:46 +01:00
59a4e14b22
Ported: Allow unicode identifier in GDScript syntax highlighter
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- timothyqiu
5a283bdbcd
2023-02-21 13:32:12 +01:00
d5cbb5ce1d
Ported: Improve GDScript Editor and Improve latency
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Improvements:
- GDScript Highlighter is faster by 25% as keys are smaller (hashes instead of strings)
- Removes message queue from _apply_settings_change to allow resize to work correctly
- Some performance fixes are pending still
Note: this resolves the code editor behaving badly when resizing in debug builds
- RevoluPowered, akien-mga
1881b3adc5
2023-02-21 13:24:53 +01:00