8a8193e8d3
Fix memleak.
2024-03-11 20:51:14 +01:00
2c42753ea6
Docs for canvas_item_add_texture_rect_animation().
2024-03-11 18:35:31 +01:00
8cc6506c27
Reimplement animations for LayeredTileMaps.
2024-03-11 18:21:31 +01:00
2934369381
Added a new canvas_item_add_texture_rect_animation() method to the RenderingServer.
2024-03-11 18:21:05 +01:00
d38e9256b6
Fix position of popups in LayeredTileSetAtlasSourceEditor.
2024-03-11 15:40:43 +01:00
fd5ed33a7b
Set up EditorInspectors for LayeredTileMaps properly.
2024-03-11 15:35:32 +01:00
93d90fb69d
Fix LayeredTileSetAtlasSourceEditor's dropdown property selector.
2024-03-11 14:13:09 +01:00
b11bd949cc
Backported from Godot4: Allow disabling scrolling in Tree.
...
- groud
b2dddc3c82
2024-03-11 13:46:53 +01:00
850b5b03ef
Fix the sizing of LayeredTileSourceInspectorPlugin's show_id_edit_dialog.
2024-03-11 13:24:19 +01:00
ee7140fe51
Bind method.
2024-03-11 13:18:33 +01:00
5435987237
Fix the sizing of the LayeredTileSetScenesCollectionSourceEditor.
2024-03-11 13:16:22 +01:00
5604071bb4
Fix 2d mesh transforms and colors.
2024-03-11 12:45:36 +01:00
fb99db4585
Re-extracted class docs.
2024-03-10 10:36:13 +01:00
0e32e11ea1
Small LayeredTileMap doc fixes.
2024-03-10 10:34:27 +01:00
b376573e8a
Fix arguments of the _use_tile_data_runtime_update() vmethod.
2024-03-10 10:34:14 +01:00
f54b3c8a45
Updates to the LayeredTileMap modules's docs.
2024-03-10 10:29:38 +01:00
b3a5b516f7
Proper docs for WebServerSimple.
2024-03-10 10:24:16 +01:00
6f81a15fc0
Various doc fixes.
2024-03-10 10:10:02 +01:00
3f4cc73caa
Updated docs for FileCache.
2024-03-10 10:09:19 +01:00
74c46ccfda
Fix uninitialized variable.
2024-03-10 10:04:23 +01:00
aaf744aad0
Improve multipart filename handling a bit.
2024-03-10 09:32:01 +01:00
75e8f68a24
Use String::length(), even though in this case size() works too.
2024-03-10 09:16:43 +01:00
27d97cf766
Added optional force parameter to WebServerRequest::move_file(). Also various fixes and improvements to the new upload temp file system.
2024-03-10 09:07:13 +01:00
6addb02bbb
Added new wwwroot_get_simplified_abs_path() helper to FileCache. Also improved the other path helper methods.
2024-03-10 08:21:24 +01:00
b96205f05f
Use the sotred path when cleanin up temp files.
2024-03-10 07:07:38 +01:00
2f950e87d6
Only count request size when not writing to a file.
2024-03-10 07:05:25 +01:00
a993a5460c
Make sure temp files directory exists when starting WebServerSimple.
2024-03-10 07:01:05 +01:00
f86c6440fb
- Now WebServerSimple can also use temporary files for uploads.
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- Added move_file() and is_file_moved() helper methods to WebServerRequest.
- get_file_length() in WebServerRequest now returns uint64_t.
- Removed parse_files() from WebServerRequest. It's doesn't work well with how the http protocol works.
2024-03-09 23:39:33 +01:00
432478cb70
Fix index error.
2024-03-09 16:42:24 +01:00
3be690da76
Properly lock image.
2024-03-09 16:40:10 +01:00
c67d45375b
Fix LayeredTileMapPattern::get_used_cells().
2024-03-09 16:27:43 +01:00
fe901f22bd
Fix tile selection indicator graphic.
2024-03-09 11:21:59 +01:00
de33138e87
Fix creating polygons in GenericTilePolygonEditor.
2024-03-09 10:33:18 +01:00
5359053613
Fix expand in GenericTilePolygonEditor.
2024-03-09 08:35:49 +01:00
d630dec41a
Added missing icon.
2024-03-09 08:27:24 +01:00
bfaf5a6b75
Don't free the Editor's UndoRedo.
2024-03-09 08:17:36 +01:00
87be638698
Lock and unlock images in LayeredTileSetAtlasSource::_create_padded_image_texture.
2024-03-09 08:13:52 +01:00
068c83f71d
Keep source flags when creating padded texture.
2024-03-09 08:11:08 +01:00
bfbe04e78c
Fix method name.
2024-03-09 08:03:18 +01:00
3c79d3fd50
Bind method.
2024-03-09 08:00:37 +01:00
6ee714aab7
Updated all drop_data_fw method signatures.
2024-03-09 07:25:02 +01:00
626998dc26
Fixed panning in the LayeredTileMap editor.
2024-03-09 06:56:11 +01:00
3c6f55cf3f
Added the center view icon from godot4.
2024-03-09 06:42:50 +01:00
ec72d5324a
Updated sample module_config.py.
2024-03-09 06:29:48 +01:00
60eb59ab19
Backpoered from Godot 4: Add is_built_in() method to Resource.
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- KoBeWi
e393c2a734
2024-03-08 21:16:16 +01:00
70bd32682c
Backported from godot4: Use a SpinBox in the inspector array resize dialog.
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- fire-forge
d6188b4632
2024-03-08 16:43:22 +01:00
fc18954d20
Backported from godot 4: Reduce contrast in inspector array element backgrounds.
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- fire-forge, reduz
f26414762f
2024-03-08 16:14:41 +01:00
b757336215
Backported from godot4: Defer EditorInspector::update_tree to the process stage to improve performance
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`EditorInspector::update_tree` is expensive, so defer the call to the process phase
to prevent multiple calls in a single frame (when switching scene tabs).
- Rindbee
f352c30ad5
2024-03-08 16:12:21 +01:00
a44fb35ca1
Bakcported a change to the EditorInspector from:
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Implement polygons editors in the tiles selection mode
- groud
cec004adf0
2024-03-08 16:06:42 +01:00
d1c0bc9cde
Backported from godot4:
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Fix property array tooltip shows wrong ID on later pages. Also do some cleanup, use`element_position` instead of `begin_array_index + i`
- jsjtxietian
d4ac65bc48
2024-03-08 16:03:16 +01:00