d699df272f
Fix property hint.
2024-04-04 19:55:42 +02:00
4785d29a16
Rename quadrants to octants in the vertex lights 3d module.
2024-03-27 16:13:58 +01:00
fd1f8aa5d7
Update docs for the vertex lights 3d module.
2024-03-27 16:12:15 +01:00
20776d0746
Recolor vertrex light 3d's icons.
2024-03-27 16:04:06 +01:00
c0805afa6c
Rework the vertex light 3d module to actually be 3d.
2024-03-27 16:02:08 +01:00
b2b13bfb80
Copy the vertex lights 2d module over to the 3d version.
2024-03-27 12:26:20 +01:00
0ee99269a6
Added an icon for VertexLight2DEnvironment.
2024-03-27 11:52:43 +01:00
ab1f78ec21
Added docs for VertexLight2D and VertexLight2DEnvironment.
2024-03-27 09:11:46 +01:00
2007ef0f90
Added missing z_index parameter to VertexLights2DServer::sample_light().
2024-03-27 09:04:59 +01:00
7f5b9650d9
Docs for the VertexLights2DServer.
2024-03-27 08:58:40 +01:00
a58eba6277
Re-extracted class docs.
2024-03-27 08:06:09 +01:00
34603315e4
Don't emit changed signal for disabled lights.
2024-03-27 08:04:16 +01:00
76c5252239
Emit changed notification when moving VertexLights.
2024-03-27 08:00:55 +01:00
a593fdff63
Fix VertexLights2DServer's changed notification setup.
2024-03-27 07:55:04 +01:00
59a4fcfc70
Allow setting abase color per map for vertex light 2ds. Also added VertexLight2DEnvironment Node so it can be changed easily using the SceneTree.
2024-03-26 16:29:02 +01:00
b353267679
Use blending for now with vertex lights in Layered Tile Maps.
2024-03-26 14:10:41 +01:00
af243a1111
Fix issues with vertex lights.
2024-03-26 14:10:14 +01:00
6e8073bbb6
Initialize layer_range properly.
2024-03-26 14:09:31 +01:00
f3d4f20344
Fix small issues with VertexLight2D.
2024-03-26 14:09:16 +01:00
6762e597e6
Properly initialize the quadrant size of maps.
2024-03-26 13:24:46 +01:00
fa68cf6872
Set up vertex lights 2d support for Layered Tile Maps.
2024-03-26 13:07:57 +01:00
645eba011b
Small tweak.
2024-03-26 12:14:45 +01:00
862ab3c5ca
Added a map changed signal to the VertexLights2DServer.
2024-03-26 12:11:00 +01:00
d2ed14cf26
Implemented vertex light 2d sampling.
2024-03-26 06:47:28 +01:00
42171f1fa2
Added attenuation and range properties to vertex light 2ds.
2024-03-25 21:55:27 +01:00
d08718051d
Fix windows build.
2024-03-25 08:10:36 +01:00
8a567fdfa5
Added an icon for VertexLight2D.
2024-03-24 22:19:18 +01:00
3fc75ad15f
Set up VertexLight2D maps.
2024-03-24 22:14:26 +01:00
02fe45b08a
Added enabled property for VertexLight2Ds.
2024-03-24 22:05:00 +01:00
9df448113d
Set up transform notification for VertexLight2D.
2024-03-24 21:55:18 +01:00
9ce6ebc1b5
Also set VErtexLight Properties in the server.
2024-03-24 21:50:34 +01:00
1bc9424bc8
Initialize color to white.
2024-03-24 21:46:54 +01:00
26ca3d7235
Added VertexLight2D Node.
2024-03-24 21:45:06 +01:00
e6fcd72b66
Renamed VertexLights2D to VertexLights2DServer.
2024-03-24 21:19:33 +01:00
66a2d798b3
Implemented api and data storage for the VertexLights2D singleton.
2024-03-24 20:57:35 +01:00
e3c63958d7
VertexLights2D singleton better data setup.
2024-03-24 18:02:13 +01:00
fb032a2f20
VertexLights2D Singleton initial setup.
2024-03-24 17:11:10 +01:00
0d23e04aff
Disabled the new module. It still needs more thinking.
2024-03-24 12:19:09 +01:00
fb90408570
Added VertexLightData3D class.
2024-03-20 20:27:56 +01:00
8375f17c42
Created a new VertexLights3D module.
2024-03-20 17:54:39 +01:00
f270c67ca1
Improved Light setup in PropInstance.
2024-03-18 09:12:02 +01:00
a52a68afb7
Added more properties to PropDataLight and other light helper classes.
2024-03-18 08:38:27 +01:00
e63a88836c
Added Material and merger support for PropDataMergeGroup.
2024-03-17 23:45:53 +01:00
5ae8d147f0
Added Material support for PropDataProp.
2024-03-17 23:42:39 +01:00
f3745546c1
Re-extracted class docs.
2024-03-17 22:48:15 +01:00
018f59305e
Added a new PropDataMergeGroup Node for props.
2024-03-17 22:48:05 +01:00
5e4b6182f1
Enable and fix LayeredTileMap2DNavigationGeometryParser2D.
2024-03-17 14:39:34 +01:00
d395657ee1
Now CharacterSkeleton2D inherits from YSort. It disables sorting by default, so the default behaviour won't change.
2024-03-17 14:15:52 +01:00
5b18493589
Small tweaks.
2024-03-17 14:06:44 +01:00
db7f5c8bec
Don't free the editor's UndoRedo.
2024-03-17 10:40:34 +01:00
d088565d3f
Fix typo.
2024-03-17 10:35:40 +01:00
9a6e66b711
Fix the name of the rao_noise property.
2024-03-17 08:27:58 +01:00
4f072898a6
Added missing icons.
2024-03-13 17:18:28 +01:00
24dba4063e
Added missing icon.
2024-03-13 16:50:11 +01:00
e34e374e38
Fix the positioning of the help text in LayeredTileSetAtlasSourceEditor.
2024-03-13 08:35:26 +01:00
7f48c0055a
Fix positioning of the Center View buttons in the GenericTilePolygonEditor.
2024-03-13 08:27:32 +01:00
ab43d163ba
Fix positioning of the Center View buttons.
2024-03-13 08:23:59 +01:00
7b72d180a5
Fix popup menu position.
2024-03-13 07:35:13 +01:00
2f87cf8230
Remove test print.
2024-03-13 07:07:20 +01:00
502f13a3f6
Fixed alternative tiles add icon sizing.
2024-03-13 07:06:14 +01:00
29ab4bf2c8
Use control instead of metakey as intended in the layered tilemap editors.
2024-03-12 23:26:04 +01:00
7789b60b2b
Fix painting LayeredTileMap peering bits.
2024-03-12 23:21:43 +01:00
053b283c47
Reworked RendetingServer's canvas_item_add_texture_rect_animation's last parameter. Now instead of bool randomize_start_time it's real start_time. This should make it more versatile.
2024-03-12 17:52:12 +01:00
be686f5db4
Update the tiles properly when a rao setting changes.
2024-03-12 06:07:44 +01:00
16699e7b5f
Implemented RAO for LayeredTileMaps.
2024-03-12 00:51:00 +01:00
ea3317d12e
Make use of the new randomize_start_time parameter of RenderingServer::canvas_item_add_texture_rect_animation() in LayeredTileMap.
2024-03-11 20:53:45 +01:00
8cc6506c27
Reimplement animations for LayeredTileMaps.
2024-03-11 18:21:31 +01:00
d38e9256b6
Fix position of popups in LayeredTileSetAtlasSourceEditor.
2024-03-11 15:40:43 +01:00
fd5ed33a7b
Set up EditorInspectors for LayeredTileMaps properly.
2024-03-11 15:35:32 +01:00
93d90fb69d
Fix LayeredTileSetAtlasSourceEditor's dropdown property selector.
2024-03-11 14:13:09 +01:00
850b5b03ef
Fix the sizing of LayeredTileSourceInspectorPlugin's show_id_edit_dialog.
2024-03-11 13:24:19 +01:00
ee7140fe51
Bind method.
2024-03-11 13:18:33 +01:00
5435987237
Fix the sizing of the LayeredTileSetScenesCollectionSourceEditor.
2024-03-11 13:16:22 +01:00
fb99db4585
Re-extracted class docs.
2024-03-10 10:36:13 +01:00
0e32e11ea1
Small LayeredTileMap doc fixes.
2024-03-10 10:34:27 +01:00
b376573e8a
Fix arguments of the _use_tile_data_runtime_update() vmethod.
2024-03-10 10:34:14 +01:00
f54b3c8a45
Updates to the LayeredTileMap modules's docs.
2024-03-10 10:29:38 +01:00
b3a5b516f7
Proper docs for WebServerSimple.
2024-03-10 10:24:16 +01:00
6f81a15fc0
Various doc fixes.
2024-03-10 10:10:02 +01:00
3f4cc73caa
Updated docs for FileCache.
2024-03-10 10:09:19 +01:00
74c46ccfda
Fix uninitialized variable.
2024-03-10 10:04:23 +01:00
aaf744aad0
Improve multipart filename handling a bit.
2024-03-10 09:32:01 +01:00
75e8f68a24
Use String::length(), even though in this case size() works too.
2024-03-10 09:16:43 +01:00
27d97cf766
Added optional force parameter to WebServerRequest::move_file(). Also various fixes and improvements to the new upload temp file system.
2024-03-10 09:07:13 +01:00
6addb02bbb
Added new wwwroot_get_simplified_abs_path() helper to FileCache. Also improved the other path helper methods.
2024-03-10 08:21:24 +01:00
b96205f05f
Use the sotred path when cleanin up temp files.
2024-03-10 07:07:38 +01:00
2f950e87d6
Only count request size when not writing to a file.
2024-03-10 07:05:25 +01:00
a993a5460c
Make sure temp files directory exists when starting WebServerSimple.
2024-03-10 07:01:05 +01:00
f86c6440fb
- Now WebServerSimple can also use temporary files for uploads.
...
- Added move_file() and is_file_moved() helper methods to WebServerRequest.
- get_file_length() in WebServerRequest now returns uint64_t.
- Removed parse_files() from WebServerRequest. It's doesn't work well with how the http protocol works.
2024-03-09 23:39:33 +01:00
432478cb70
Fix index error.
2024-03-09 16:42:24 +01:00
3be690da76
Properly lock image.
2024-03-09 16:40:10 +01:00
c67d45375b
Fix LayeredTileMapPattern::get_used_cells().
2024-03-09 16:27:43 +01:00
fe901f22bd
Fix tile selection indicator graphic.
2024-03-09 11:21:59 +01:00
de33138e87
Fix creating polygons in GenericTilePolygonEditor.
2024-03-09 10:33:18 +01:00
5359053613
Fix expand in GenericTilePolygonEditor.
2024-03-09 08:35:49 +01:00
bfaf5a6b75
Don't free the Editor's UndoRedo.
2024-03-09 08:17:36 +01:00
87be638698
Lock and unlock images in LayeredTileSetAtlasSource::_create_padded_image_texture.
2024-03-09 08:13:52 +01:00
068c83f71d
Keep source flags when creating padded texture.
2024-03-09 08:11:08 +01:00
bfbe04e78c
Fix method name.
2024-03-09 08:03:18 +01:00
3c79d3fd50
Bind method.
2024-03-09 08:00:37 +01:00
6ee714aab7
Updated all drop_data_fw method signatures.
2024-03-09 07:25:02 +01:00
626998dc26
Fixed panning in the LayeredTileMap editor.
2024-03-09 06:56:11 +01:00
3c6f55cf3f
Added the center view icon from godot4.
2024-03-09 06:42:50 +01:00
dbcb0ac6d9
Fix binding a method twice.
2024-03-08 10:59:25 +01:00
5356c1a7ea
Fix typo.
2024-03-08 07:04:29 +01:00
9116814193
ItemLists does not support negative indexing.
2024-03-08 07:01:04 +01:00
a94f302003
Call the proper method.
2024-03-07 23:33:19 +01:00
66dcbb02b0
Fix calling method from signal.
2024-03-07 23:27:50 +01:00
7dc0eda074
Added missing icon.
2024-03-07 23:22:26 +01:00
f4d728b08e
Use better popup() method.
2024-03-07 23:20:20 +01:00
ce1200e5ea
Add missing icons for the layered tile map editor.
2024-03-07 23:15:46 +01:00
2702aa5d65
Fix theme changed notifications for the layered tile map's editor.
2024-03-07 22:56:23 +01:00
564469a118
Add missing GDClass macro.
2024-03-07 22:55:46 +01:00
ffb4c9eef7
Use clip tabs.
2024-03-07 21:58:09 +01:00
12a6e10ddd
Fixed errors on startup.
2024-03-07 21:38:08 +01:00
f78dd78dc3
Fix inconsistent overrides.
2024-03-07 19:15:06 +01:00
9d639d5136
Enable the layered tile maps module as now it compiles. It still needs some work before it's actually usable though.
2024-03-07 19:00:47 +01:00
adea98943c
Fixed compile when layered tile maps are enabled.
2024-03-07 18:57:18 +01:00
2e45ffc5ea
Work on fixing compile when layered tile maps are enabled.
2024-03-07 07:00:43 +01:00
3d791b4d4a
Work on fixing compile when layered tile maps are enabled.
2024-03-06 23:27:39 +01:00
64999ea8fb
Work on fixing compile when layered tile maps are enabled.
2024-03-06 20:36:58 +01:00
ea110ae724
Work on fixing compile when layered tile maps are enabled.
2024-03-06 01:11:54 +01:00
4abb1a23e9
Work on layered tile maps.
2024-03-04 22:15:59 +01:00
840a804a5c
Work on layered tile maps.
2024-03-03 14:32:30 +01:00
0f07cedf57
Work on layered tile maps.
2024-03-03 12:59:36 +01:00
2783a9d58a
Work on layered tile maps.
2024-03-03 11:46:07 +01:00
275a9124de
Work on layered tile maps.
2024-03-03 09:39:24 +01:00
75a41eaf34
Work on layered tile maps.
2024-03-02 23:19:59 +01:00
d5caeed2b6
Work on fixing compile when layered tile maps are enabled.
2024-03-02 19:29:43 +01:00
c27d8cb19a
Notes.
2024-03-02 14:56:37 +01:00
b59530099e
Work on fixing compile when layered tile maps are enabled.
2024-03-02 14:30:29 +01:00
160374e539
Work on fixing compile when layered tile maps are enabled.
2024-03-02 11:03:29 +01:00
13d0ac8d5d
Work on fixing compile when layered tile maps are enabled.
2024-03-02 09:13:07 +01:00
82fe33fdcb
Fix register methods.
2024-03-02 08:32:55 +01:00
12d159858b
Fix include guard.
2024-03-02 08:32:22 +01:00
29adf0b0da
Properly set up register_types.cpp for layered tile maps.
2024-03-02 08:30:22 +01:00
33e9818d92
Added the icons for layered tile map from godot 4.
2024-03-02 08:25:16 +01:00
ac27c37a57
Layered tile map build script setup.
2024-03-02 08:17:20 +01:00
962f1cb188
Mass replaced some types in the layered tile map module.
2024-03-02 08:11:38 +01:00
2b85fcdbb5
Backported ViewPanner from Godot4. It also got bindings, now inherited from Resource, and is registered in the ClassDB.
2024-03-01 22:39:19 +01:00
cf7b59b6c8
Fix small formatting inconsistencies.
2024-03-01 16:25:19 +01:00
5f6121b719
Include cleanups.
2024-03-01 16:07:31 +01:00
715008c433
Added 2 missing files.
2024-03-01 16:07:24 +01:00
ea5845c3cd
Update class names in the layered tilemap module.
2024-03-01 15:36:53 +01:00
cbcc125e25
Layered tilemap include guard update.
2024-03-01 12:49:01 +01:00
6a6d3acd96
Clang format everything.
2024-03-01 11:56:19 +01:00
51fdb562be
Pandemonium style header guards.
2024-03-01 11:47:11 +01:00
b50acd2c89
Renamed files in the new module.
2024-03-01 11:46:13 +01:00
fb8ea11c03
Also added layered tilemap docs.
2024-03-01 10:43:35 +01:00
caa9099915
Small cleanup.
2024-03-01 10:43:19 +01:00