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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
Backported ViewPanner from Godot4. It also got bindings, now inherited from Resource, and is registered in the ClassDB.
This commit is contained in:
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85
doc/classes/ViewPanner.xml
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85
doc/classes/ViewPanner.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ViewPanner" inherits="Resource" version="4.3">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="gui_input">
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<return type="bool" />
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<argument index="0" name="ev" type="InputEvent" />
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<argument index="1" name="canvas_rect" type="Rect2" default="Rect2( 0, 0, 0, 0 )" />
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<description>
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</description>
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</method>
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<method name="is_panning" qualifiers="const">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="release_pan_key">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="set_force_drag">
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<return type="void" />
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<argument index="0" name="force" type="bool" />
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<description>
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</description>
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</method>
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<method name="setup">
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<return type="void" />
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<argument index="0" name="scheme" type="int" enum="ViewPanner.ControlScheme" />
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<argument index="1" name="shortcut" type="ShortCut" />
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<argument index="2" name="simple_panning" type="bool" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="control_scheme" type="int" setter="set_control_scheme" getter="get_control_scheme" enum="ViewPanner.ControlScheme" default="0">
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</member>
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<member name="enable_rmb" type="bool" setter="set_enable_rmb" getter="get_enable_rmb" default="false">
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</member>
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<member name="pan_axis" type="int" setter="set_pan_axis" getter="get_pan_axis" enum="ViewPanner.PanAxis" default="0">
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</member>
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<member name="pan_shortcut" type="ShortCut" setter="set_pan_shortcut" getter="get_pan_shortcut">
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</member>
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<member name="scroll_speed" type="int" setter="set_scroll_speed" getter="get_scroll_speed" default="32">
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</member>
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<member name="scroll_zoom_factor" type="float" setter="set_scroll_zoom_factor" getter="get_scroll_zoom_factor" default="1.1">
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</member>
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<member name="simple_panning_enabled" type="bool" setter="set_simple_panning_enabled" getter="get_simple_panning_enabled" default="false">
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</member>
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</members>
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<signals>
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<signal name="panned">
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<argument index="0" name="position" type="Vector2" />
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<argument index="1" name="event" type="InputEvent" />
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<description>
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</description>
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</signal>
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<signal name="zoomed">
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<argument index="0" name="amount" type="float" />
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<argument index="1" name="position" type="Vector2" />
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<argument index="2" name="event" type="InputEvent" />
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="SCROLL_ZOOMS" value="0" enum="ControlScheme">
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</constant>
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<constant name="SCROLL_PANS" value="1" enum="ControlScheme">
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</constant>
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<constant name="PAN_AXIS_BOTH" value="0" enum="PanAxis">
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</constant>
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<constant name="PAN_AXIS_HORIZONTAL" value="1" enum="PanAxis">
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</constant>
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<constant name="PAN_AXIS_VERTICAL" value="2" enum="PanAxis">
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</constant>
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</constants>
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</class>
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@ -49,7 +49,7 @@
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<member name="max_visible_navigation_links" type="int" setter="set_max_visible_navigation_links" getter="get_max_visible_navigation_links" default="6">
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This many pagination links will be visible max.
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</member>
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<member name="paginate" type="bool" setter="set_paginate" getter="get_paginate" default="false">
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<member name="paginate" type="bool" setter="set_paginate" getter="get_paginate" default="true">
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Whether to allow pagination or not.
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</member>
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<member name="placeholder_text" type="String" setter="set_placeholder_text" getter="get_placeholder_text" default=""No content yet!"">
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318
scene/gui/view_panner.cpp
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318
scene/gui/view_panner.cpp
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/*************************************************************************/
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/* view_panner.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "view_panner.h"
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#include "core/input/input.h"
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#include "core/input/input_event.h"
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#include "core/input/shortcut.h"
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#include "core/os/keyboard.h"
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ViewPanner::ControlScheme ViewPanner::get_control_scheme() const {
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return control_scheme;
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}
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void ViewPanner::set_control_scheme(const ControlScheme p_scheme) {
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control_scheme = p_scheme;
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}
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bool ViewPanner::get_enable_rmb() const {
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return enable_rmb;
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}
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void ViewPanner::set_enable_rmb(const bool p_enable) {
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enable_rmb = p_enable;
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}
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Ref<ShortCut> ViewPanner::get_pan_shortcut() const {
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return pan_view_shortcut;
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}
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void ViewPanner::set_pan_shortcut(const Ref<ShortCut> &p_shortcut) {
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pan_view_shortcut = p_shortcut;
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pan_key_pressed = false;
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}
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bool ViewPanner::get_simple_panning_enabled() const {
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return simple_panning_enabled;
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}
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void ViewPanner::set_simple_panning_enabled(const bool p_enabled) {
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simple_panning_enabled = p_enabled;
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}
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int ViewPanner::get_scroll_speed() const {
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return scroll_speed;
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}
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void ViewPanner::set_scroll_speed(const int p_scroll_speed) {
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ERR_FAIL_COND(p_scroll_speed <= 0);
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scroll_speed = p_scroll_speed;
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}
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float ViewPanner::get_scroll_zoom_factor() const {
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return scroll_zoom_factor;
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}
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void ViewPanner::set_scroll_zoom_factor(const float p_scroll_zoom_factor) {
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ERR_FAIL_COND(p_scroll_zoom_factor <= 1.0);
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scroll_zoom_factor = p_scroll_zoom_factor;
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}
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ViewPanner::PanAxis ViewPanner::get_pan_axis() const {
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return pan_axis;
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}
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void ViewPanner::set_pan_axis(PanAxis p_pan_axis) {
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pan_axis = p_pan_axis;
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}
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void ViewPanner::setup(const ControlScheme p_scheme, const Ref<ShortCut> &p_shortcut, const bool p_simple_panning) {
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set_control_scheme(p_scheme);
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set_pan_shortcut(p_shortcut);
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set_simple_panning_enabled(p_simple_panning);
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}
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bool ViewPanner::is_panning() const {
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return is_dragging || pan_key_pressed;
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}
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void ViewPanner::set_force_drag(bool p_force) {
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force_drag = p_force;
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}
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bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect) {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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Vector2 scroll_vec = Vector2((mb->get_button_index() == BUTTON_WHEEL_RIGHT) - (mb->get_button_index() == BUTTON_WHEEL_LEFT), (mb->get_button_index() == BUTTON_WHEEL_DOWN) - (mb->get_button_index() == BUTTON_WHEEL_UP));
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// Moving the scroll wheel sends two events: one with pressed as true,
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// and one with pressed as false. Make sure we only process one of them.
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if (scroll_vec != Vector2() && mb->is_pressed()) {
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if (control_scheme == SCROLL_PANS) {
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if (mb->get_control()) {
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if (scroll_vec.y != 0) {
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// Compute the zoom factor.
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float zoom_factor = mb->get_factor() <= 0 ? 1.0 : mb->get_factor();
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zoom_factor = ((scroll_zoom_factor - 1.0) * zoom_factor) + 1.0;
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float zoom = scroll_vec.y > 0 ? 1.0 / scroll_zoom_factor : scroll_zoom_factor;
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emit_signal("zoomed", zoom, mb->get_position(), p_event);
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return true;
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}
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} else {
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Vector2 panning = scroll_vec * mb->get_factor();
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if (pan_axis == PAN_AXIS_HORIZONTAL) {
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panning = Vector2(panning.x + panning.y, 0);
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} else if (pan_axis == PAN_AXIS_VERTICAL) {
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panning = Vector2(0, panning.x + panning.y);
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} else if (mb->get_shift()) {
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panning = Vector2(panning.y, panning.x);
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}
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emit_signal("panned", -panning * scroll_speed, p_event);
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return true;
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}
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} else {
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if (mb->get_control()) {
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Vector2 panning = scroll_vec * mb->get_factor();
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if (pan_axis == PAN_AXIS_HORIZONTAL) {
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panning = Vector2(panning.x + panning.y, 0);
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} else if (pan_axis == PAN_AXIS_VERTICAL) {
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panning = Vector2(0, panning.x + panning.y);
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} else if (mb->get_shift()) {
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panning = Vector2(panning.y, panning.x);
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}
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emit_signal("panned", -panning * scroll_speed, p_event);
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return true;
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} else if (!mb->get_shift() && scroll_vec.y != 0) {
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// Compute the zoom factor.
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float zoom_factor = mb->get_factor() <= 0 ? 1.0 : mb->get_factor();
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zoom_factor = ((scroll_zoom_factor - 1.0) * zoom_factor) + 1.0;
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float zoom = scroll_vec.y > 0 ? 1.0 / scroll_zoom_factor : scroll_zoom_factor;
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emit_signal("zoomed", zoom, mb->get_position(), p_event);
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return true;
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}
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}
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}
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// Alt is not used for button presses, so ignore it.
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if (mb->get_alt()) {
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return false;
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}
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bool is_drag_event = mb->get_button_index() == BUTTON_MIDDLE ||
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(enable_rmb && mb->get_button_index() == BUTTON_RIGHT) ||
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(!simple_panning_enabled && mb->get_button_index() == BUTTON_LEFT && is_panning()) ||
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(force_drag && mb->get_button_index() == BUTTON_LEFT);
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if (is_drag_event) {
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if (mb->is_pressed()) {
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is_dragging = true;
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} else {
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is_dragging = false;
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}
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return mb->get_button_index() != BUTTON_LEFT || mb->is_pressed(); // Don't consume LMB release events (it fixes some selection problems).
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}
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}
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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if (is_dragging) {
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if (p_canvas_rect != Rect2()) {
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emit_signal("panned", Input::get_singleton()->warp_mouse_motion(mm, p_canvas_rect), p_event);
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} else {
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emit_signal("panned", mm->get_relative(), p_event);
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}
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return true;
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}
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}
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Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
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if (magnify_gesture.is_valid()) {
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// Zoom gesture
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emit_signal("zoomed", magnify_gesture->get_factor(), magnify_gesture->get_position(), p_event);
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return true;
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}
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Ref<InputEventPanGesture> pan_gesture = p_event;
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if (pan_gesture.is_valid()) {
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if (pan_gesture->get_control()) {
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// Zoom gesture.
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float pan_zoom_factor = 1.02f;
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float zoom_direction = pan_gesture->get_delta().x - pan_gesture->get_delta().y;
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if (zoom_direction == 0.f) {
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return true;
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}
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float zoom = zoom_direction < 0 ? 1.0 / pan_zoom_factor : pan_zoom_factor;
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emit_signal("zoomed", zoom, pan_gesture->get_position(), p_event);
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return true;
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}
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emit_signal("panned", -pan_gesture->get_delta() * scroll_speed, p_event);
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}
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Ref<InputEventScreenDrag> screen_drag = p_event;
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if (screen_drag.is_valid()) {
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if (Input::get_singleton()->is_emulating_mouse_from_touch() || Input::get_singleton()->is_emulating_touch_from_mouse()) {
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// This set of events also generates/is generated by
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// InputEventMouseButton/InputEventMouseMotion events which will be processed instead.
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} else {
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emit_signal("panned", screen_drag->get_relative(), p_event);
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}
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}
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Ref<InputEventKey> k = p_event;
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if (k.is_valid()) {
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if (pan_view_shortcut.is_valid() && pan_view_shortcut->is_shortcut(k)) {
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pan_key_pressed = k->is_pressed();
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if (simple_panning_enabled || (Input::get_singleton()->get_mouse_button_mask() & BUTTON_MASK_LEFT)) {
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is_dragging = pan_key_pressed;
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}
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return true;
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}
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}
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return false;
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}
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void ViewPanner::release_pan_key() {
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pan_key_pressed = false;
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is_dragging = false;
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}
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ViewPanner::ViewPanner() {
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pan_view_shortcut.instance();
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pan_view_shortcut->set_shortcut(InputEventKey::create_reference(KEY_SPACE));
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scroll_speed = 32;
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scroll_zoom_factor = 1.1;
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pan_axis = PAN_AXIS_BOTH;
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is_dragging = false;
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pan_key_pressed = false;
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force_drag = false;
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enable_rmb = false;
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simple_panning_enabled = false;
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control_scheme = SCROLL_ZOOMS;
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}
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void ViewPanner::_bind_methods() {
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ADD_SIGNAL(MethodInfo("panned",
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PropertyInfo(Variant::VECTOR2, "position"),
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PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
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ADD_SIGNAL(MethodInfo("zoomed",
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PropertyInfo(Variant::REAL, "amount"),
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PropertyInfo(Variant::VECTOR2, "position"),
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PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
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ClassDB::bind_method(D_METHOD("get_control_scheme"), &ViewPanner::get_control_scheme);
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ClassDB::bind_method(D_METHOD("set_control_scheme", "scheme"), &ViewPanner::set_control_scheme);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "control_scheme", PROPERTY_HINT_ENUM, "Scroll Zooms,Scroll Pans"), "set_control_scheme", "get_control_scheme");
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ClassDB::bind_method(D_METHOD("get_enable_rmb"), &ViewPanner::get_enable_rmb);
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ClassDB::bind_method(D_METHOD("set_enable_rmb", "enable"), &ViewPanner::set_enable_rmb);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enable_rmb"), "set_enable_rmb", "get_enable_rmb");
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ClassDB::bind_method(D_METHOD("get_pan_shortcut"), &ViewPanner::get_pan_shortcut);
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ClassDB::bind_method(D_METHOD("set_pan_shortcut", "shortcut"), &ViewPanner::set_pan_shortcut);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "pan_shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_pan_shortcut", "get_pan_shortcut");
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ClassDB::bind_method(D_METHOD("get_simple_panning_enabled"), &ViewPanner::get_simple_panning_enabled);
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ClassDB::bind_method(D_METHOD("set_simple_panning_enabled", "enabled"), &ViewPanner::set_simple_panning_enabled);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "simple_panning_enabled"), "set_simple_panning_enabled", "get_simple_panning_enabled");
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ClassDB::bind_method(D_METHOD("get_scroll_speed"), &ViewPanner::get_scroll_speed);
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ClassDB::bind_method(D_METHOD("set_scroll_speed", "scroll_speed"), &ViewPanner::set_scroll_speed);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_speed"), "set_scroll_speed", "get_scroll_speed");
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ClassDB::bind_method(D_METHOD("get_scroll_zoom_factor"), &ViewPanner::get_scroll_zoom_factor);
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ClassDB::bind_method(D_METHOD("set_scroll_zoom_factor", "scroll_zoom_factor"), &ViewPanner::set_scroll_zoom_factor);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "scroll_zoom_factor"), "set_scroll_zoom_factor", "get_scroll_zoom_factor");
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ClassDB::bind_method(D_METHOD("get_pan_axis"), &ViewPanner::get_pan_axis);
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ClassDB::bind_method(D_METHOD("set_pan_axis", "pan_axis"), &ViewPanner::set_pan_axis);
|
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ADD_PROPERTY(PropertyInfo(Variant::INT, "pan_axis", PROPERTY_HINT_ENUM, "Both,Horizontal,Vertical"), "set_pan_axis", "get_pan_axis");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("setup", "scheme", "shortcut", "simple_panning"), &ViewPanner::setup);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("is_panning"), &ViewPanner::is_panning);
|
||||
ClassDB::bind_method(D_METHOD("set_force_drag", "force"), &ViewPanner::set_force_drag);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("gui_input", "ev", "canvas_rect"), &ViewPanner::gui_input, Rect2());
|
||||
ClassDB::bind_method(D_METHOD("release_pan_key"), &ViewPanner::release_pan_key);
|
||||
|
||||
BIND_ENUM_CONSTANT(SCROLL_ZOOMS);
|
||||
BIND_ENUM_CONSTANT(SCROLL_PANS);
|
||||
|
||||
BIND_ENUM_CONSTANT(PAN_AXIS_BOTH);
|
||||
BIND_ENUM_CONSTANT(PAN_AXIS_HORIZONTAL);
|
||||
BIND_ENUM_CONSTANT(PAN_AXIS_VERTICAL);
|
||||
}
|
112
scene/gui/view_panner.h
Normal file
112
scene/gui/view_panner.h
Normal file
@ -0,0 +1,112 @@
|
||||
#ifndef VIEW_PANNER_H
|
||||
#define VIEW_PANNER_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* view_panner.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* PANDEMONIUM ENGINE */
|
||||
/* https://github.com/Relintai/pandemonium_engine */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2022-present Péter Magyar. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "core/object/resource.h"
|
||||
|
||||
#include "core/object/func_ref.h"
|
||||
|
||||
class InputEvent;
|
||||
class ShortCut;
|
||||
|
||||
class ViewPanner : public Resource {
|
||||
GDCLASS(ViewPanner, Resource);
|
||||
|
||||
public:
|
||||
enum ControlScheme {
|
||||
SCROLL_ZOOMS,
|
||||
SCROLL_PANS,
|
||||
};
|
||||
|
||||
enum PanAxis {
|
||||
PAN_AXIS_BOTH,
|
||||
PAN_AXIS_HORIZONTAL,
|
||||
PAN_AXIS_VERTICAL,
|
||||
};
|
||||
|
||||
public:
|
||||
ControlScheme get_control_scheme() const;
|
||||
void set_control_scheme(const ControlScheme p_scheme);
|
||||
|
||||
bool get_enable_rmb() const;
|
||||
void set_enable_rmb(const bool p_enable);
|
||||
|
||||
Ref<ShortCut> get_pan_shortcut() const;
|
||||
void set_pan_shortcut(const Ref<ShortCut> &p_shortcut);
|
||||
|
||||
bool get_simple_panning_enabled() const;
|
||||
void set_simple_panning_enabled(const bool p_enabled);
|
||||
|
||||
int get_scroll_speed() const;
|
||||
void set_scroll_speed(const int p_scroll_speed);
|
||||
|
||||
float get_scroll_zoom_factor() const;
|
||||
void set_scroll_zoom_factor(const float p_scroll_zoom_factor);
|
||||
|
||||
PanAxis get_pan_axis() const;
|
||||
void set_pan_axis(const PanAxis p_pan_axis);
|
||||
|
||||
void setup(const ControlScheme p_scheme, const Ref<ShortCut> &p_shortcut, const bool p_simple_panning);
|
||||
|
||||
bool is_panning() const;
|
||||
void set_force_drag(bool p_force);
|
||||
|
||||
bool gui_input(const Ref<InputEvent> &p_ev, Rect2 p_canvas_rect = Rect2());
|
||||
void release_pan_key();
|
||||
|
||||
ViewPanner();
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
int scroll_speed;
|
||||
float scroll_zoom_factor;
|
||||
PanAxis pan_axis;
|
||||
|
||||
bool is_dragging;
|
||||
bool pan_key_pressed;
|
||||
bool force_drag;
|
||||
|
||||
bool enable_rmb;
|
||||
bool simple_panning_enabled;
|
||||
|
||||
Ref<ShortCut> pan_view_shortcut;
|
||||
|
||||
ControlScheme control_scheme;
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(ViewPanner::ControlScheme);
|
||||
VARIANT_ENUM_CAST(ViewPanner::PanAxis);
|
||||
|
||||
#endif // VIEW_PANNER_H
|
@ -127,6 +127,7 @@
|
||||
#include "scene/gui/tool_button.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/gui/video_player.h"
|
||||
#include "scene/gui/view_panner.h"
|
||||
#include "scene/gui/viewport_container.h"
|
||||
#include "scene/main/canvas_item.h"
|
||||
#include "scene/main/canvas_layer.h"
|
||||
@ -362,6 +363,8 @@ void register_scene_types() {
|
||||
ClassDB::register_class<LineEdit>();
|
||||
ClassDB::register_class<VideoPlayer>();
|
||||
|
||||
ClassDB::register_class<ViewPanner>();
|
||||
|
||||
#ifndef ADVANCED_GUI_DISABLED
|
||||
|
||||
ClassDB::register_class<FileDialog>();
|
||||
|
Loading…
Reference in New Issue
Block a user