mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-21 16:37:20 +01:00
Fix small formatting inconsistencies.
This commit is contained in:
parent
5f6121b719
commit
cf7b59b6c8
@ -1,3 +1,6 @@
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#ifndef NETWORKED_MULTIPLAYER_CUSTOM_H
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#define NETWORKED_MULTIPLAYER_CUSTOM_H
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/*************************************************************************/
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/* networked_multiplayer_custom.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef NETWORKED_MULTIPLAYER_CUSTOM_H
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#define NETWORKED_MULTIPLAYER_CUSTOM_H
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#include "core/io/networked_multiplayer_peer.h"
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class NetworkedMultiplayerCustom : public NetworkedMultiplayerPeer {
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#ifndef PROJECTION_H
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#define PROJECTION_H
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/*************************************************************************/
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/* projection.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PROJECTION_H
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#define PROJECTION_H
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#include "core/containers/vector.h"
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#include "core/math/math_defs.h"
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#include "core/math/vector3.h"
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#ifndef VECTOR3I_H
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#define VECTOR3I_H
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/*************************************************************************/
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/* vector3i.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef VECTOR3I_H
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#define VECTOR3I_H
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#include "core/error/error_macros.h"
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#include "core/math/math_funcs.h"
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@ -1,3 +1,6 @@
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#ifndef VECTOR4_H
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#define VECTOR4_H
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/*************************************************************************/
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/* vector4.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef VECTOR4_H
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#define VECTOR4_H
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#include "core/math/math_defs.h"
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#include "core/math/math_funcs.h"
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#include "core/string/ustring.h"
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#ifndef VECTOR4I_H
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#define VECTOR4I_H
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/*************************************************************************/
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/* vector4i.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef VECTOR4I_H
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#define VECTOR4I_H
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#include "core/error/error_macros.h"
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#include "core/math/math_funcs.h"
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#ifndef THREAD_WORK_POOL_H
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#define THREAD_WORK_POOL_H
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/*************************************************************************/
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/* thread_work_pool.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef THREAD_WORK_POOL_H
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#define THREAD_WORK_POOL_H
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#include "core/os/memory.h"
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#include "core/os/semaphore.h"
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#include "core/os/thread.h"
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#ifndef CHAR_UTILS_H
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#define CHAR_UTILS_H
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/*************************************************************************/
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/* char_utils.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef CHAR_UTILS_H
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#define CHAR_UTILS_H
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#include "core/typedefs.h"
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#include "char_range.inc"
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#ifndef EDITOR_ZOOM_WIDGET_H
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#define EDITOR_ZOOM_WIDGET_H
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/*************************************************************************/
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/* editor_zoom_widget.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef EDITOR_ZOOM_WIDGET_H
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#define EDITOR_ZOOM_WIDGET_H
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#include "scene/gui/box_container.h"
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class Button;
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#ifndef BIT_MAP_EDITOR_PLUGIN_H
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#define BIT_MAP_EDITOR_PLUGIN_H
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/*************************************************************************/
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/* bit_map_editor_plugin.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef BIT_MAP_EDITOR_PLUGIN_H
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#define BIT_MAP_EDITOR_PLUGIN_H
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#include "editor/editor_inspector.h"
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#include "editor/editor_plugin.h"
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#include "scene/resources/bit_map.h"
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@ -1,3 +1,6 @@
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#ifndef GRADIENT_TEXTURE_2D_EDITOR
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#define GRADIENT_TEXTURE_2D_EDITOR
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/*************************************************************************/
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/* gradient_texture_2d_editor_plugin.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GRADIENT_TEXTURE_2D_EDITOR
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#define GRADIENT_TEXTURE_2D_EDITOR
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#include "editor/editor_inspector.h"
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#include "editor/editor_plugin.h"
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#include "scene/gui/box_container.h"
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#ifndef PACKED_SCENE_EDITOR_PLUGIN_H
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#define PACKED_SCENE_EDITOR_PLUGIN_H
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/*************************************************************************/
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/* packed_scene_editor_plugin.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef PACKED_SCENE_EDITOR_PLUGIN_H
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#define PACKED_SCENE_EDITOR_PLUGIN_H
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#include "editor/editor_inspector.h"
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#include "editor/editor_plugin.h"
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#include "scene/gui/box_container.h"
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#ifndef RAY_CAST_2D_EDITOR_PLUGIN_H
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#define RAY_CAST_2D_EDITOR_PLUGIN_H
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/*************************************************************************/
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/* ray_cast_2d_editor_plugin.h */
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/*************************************************************************/
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef RAY_CAST_2D_EDITOR_PLUGIN_H
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#define RAY_CAST_2D_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "scene/2d/ray_cast_2d.h"
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#ifndef TEST_THEME_H
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#define TEST_THEME_H
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/*************************************************************************/
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/* test_theme.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEST_THEME_H
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#define TEST_THEME_H
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#include "core/os/main_loop.h"
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namespace TestTheme {
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#ifndef TEST_TOOLS_H
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#define TEST_TOOLS_H
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/*************************************************************************/
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/* test_tools.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef TEST_TOOLS_H
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#define TEST_TOOLS_H
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#include "core/error/error_macros.h"
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struct ErrorDetector {
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#ifndef JSONRPC_H
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#define JSONRPC_H
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/*************************************************************************/
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/* jsonrpc.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef JSONRPC_H
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#define JSONRPC_H
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#include "core/object/object.h"
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#include "core/variant/variant.h"
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#ifndef JSONRPC_REGISTER_TYPES_H
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#define JSONRPC_REGISTER_TYPES_H
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/*************************************************************************/
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/* register_types.h */
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/*************************************************************************/
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@ -29,9 +32,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef JSONRPC_REGISTER_TYPES_H
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#define JSONRPC_REGISTER_TYPES_H
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#include "modules/register_module_types.h"
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void register_jsonrpc_types(ModuleRegistrationLevel p_level);
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/gui/editor_file_dialog.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/main/control.h"
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#include "scene/gui/split_container.h"
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#include "scene/main/control.h"
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#include "scene/resources/texture.h"
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void AtlasMergingDialog::_property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing) {
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "../layered_tile_set.h"
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#include "editor/editor_properties.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/texture_rect.h"
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#include "../layered_tile_set.h"
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class EditorFileDialog;
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class EditorPropertyVector2i;
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "../layered_tile_set.h"
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#include "editor/gui/editor_zoom_widget.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/label.h"
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#include "scene/gui/margin_container.h"
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#include "../layered_tile_set.h"
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class ViewPanner;
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/main/control.h"
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#include "scene/gui/label.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/spin_box.h"
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#include "scene/main/control.h"
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#include "servers/navigation_2d_server.h"
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#include "tile_atlas_view.h"
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#include "editor/editor_properties.h"
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#include "../layered_tile_map.h"
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#include "editor/editor_properties.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/panel_container.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/2d/camera_2d.h"
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#include "../layered_tile_map_layer.h"
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#include "scene/2d/camera_2d.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/split_container.h"
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#include "tile_atlas_view.h"
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#include "../layered_tile_map.h"
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#include "core/os/thread.h"
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#include "core/typedefs.h"
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#include "../layered_tile_map.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/flow_container.h"
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor/editor_properties.h"
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#include "../layered_tile_map.h"
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#include "editor/editor_properties.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "scene/main/control.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tab_container.h"
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#include "scene/main/control.h"
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#include "core/core_string_names.h"
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#include "core/math/geometry_2d.h"
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#include "layered_tile_atlas_view.h"
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#include "layered_tile_data_editors.h"
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#include "scene/gui/split_container.h"
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#include "../layered_tile_set.h"
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#include "scene/gui/split_container.h"
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class Popup;
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class LayeredTileSet;
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/box_container.h"
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#include "scene/main/control.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/tab_container.h"
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#include "scene/main/control.h"
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LayeredTileSetEditor *LayeredTileSetEditor::singleton = nullptr;
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "atlas_merging_dialog.h"
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#include "scene/gui/tab_bar.h"
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#include "../layered_tile_set.h"
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#include "atlas_merging_dialog.h"
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#include "layered_tile_proxies_manager_dialog.h"
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#include "layered_tile_set_atlas_source_editor.h"
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#include "layered_tile_set_scenes_collection_source_editor.h"
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#include "scene/gui/tab_bar.h"
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class AcceptDialog;
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class SpinBox;
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "../layered_tile_set.h"
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#include "editor/editor_inspector.h"
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#include "scene/gui/box_container.h"
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#include "../layered_tile_set.h"
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class Button;
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class ItemList;
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#include "core/os/mutex.h"
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#include "../layered_tile_map.h"
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#include "../layered_tile_map_layer.h"
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#include "../layered_tile_set.h"
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#include "editor/editor_interface.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/gui/editor_bottom_panel.h"
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/themes/editor_scale.h"
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#include "../layered_tile_map.h"
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#include "../layered_tile_map_layer.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "scene/main/control.h"
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#include "scene/gui/separator.h"
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#include "../layered_tile_set.h"
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#include "scene/main/control.h"
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#include "scene/resources/image_texture.h"
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LayeredTilesEditorUtils *LayeredTilesEditorUtils::singleton = nullptr;
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "layered_tile_map.compat.inc"
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#include "layered_tile_map.h"
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#include "layered_tile_map.compat.inc"
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#include "core/core_string_names.h"
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#include "scene/2d/tile_map_layer.h"
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "scene/2d/tile_map.h"
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#include "layered_tile_set.h"
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#include "scene/2d/tile_map.h"
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class LayeredTileSetAtlasSource;
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
|
||||
|
||||
#include "layered_tile_set.compat.inc"
|
||||
#include "layered_tile_set.h"
|
||||
#include "layered_tile_set.compat.inc"
|
||||
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/math/geometry.h"
|
||||
#include "core/containers/local_vector.h"
|
||||
#include "core/containers/rb_set.h"
|
||||
#include "core/io/marshalls.h"
|
||||
#include "core/math/geometry.h"
|
||||
#include "scene/main/control.h"
|
||||
#include "scene/resources/texture.h"
|
||||
#include "servers/navigation_2d_server.h"
|
||||
|
@ -35,17 +35,17 @@
|
||||
#include "core/containers/local_vector.h"
|
||||
#include "core/containers/rb_set.h"
|
||||
|
||||
#include "core/object/resource.h"
|
||||
#include "core/object/object.h"
|
||||
#include "core/object/resource.h"
|
||||
|
||||
#include "scene/2d/light_occluder_2d.h"
|
||||
#include "scene/main/canvas_item.h"
|
||||
|
||||
#include "scene/resources/texture.h"
|
||||
#include "scene/resources/navigation_2d/navigation_polygon.h"
|
||||
#include "scene/resources/packed_scene.h"
|
||||
#include "scene/resources/physics_material.h"
|
||||
#include "scene/resources/shapes_2d/concave_polygon_shape_2d.h"
|
||||
#include "scene/resources/texture.h"
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
#include "scene/resources/shader.h"
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef FILE_ACCESS_FILESYSTEM_JANDROID_H
|
||||
#define FILE_ACCESS_FILESYSTEM_JANDROID_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* file_access_filesystem_jandroid.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef FILE_ACCESS_FILESYSTEM_JANDROID_H
|
||||
#define FILE_ACCESS_FILESYSTEM_JANDROID_H
|
||||
|
||||
#include "core/os/file_access.h"
|
||||
#include "java_pandemonium_lib_jni.h"
|
||||
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef FRT_H
|
||||
#define FRT_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* frt.h */
|
||||
/*************************************************************************/
|
||||
@ -54,9 +57,6 @@
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef FRT_H
|
||||
#define FRT_H
|
||||
|
||||
#define FRT_WINDOW_TITLE "Pandemonium / FRT"
|
||||
#define FRT_VERSION "1.1.0"
|
||||
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef IMPORT_GDKEYS_H
|
||||
#define IMPORT_GDKEYS_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* gdkeys.h */
|
||||
/*************************************************************************/
|
||||
@ -32,9 +35,6 @@
|
||||
// imported from godot (core/os/keyboard.h), adding prefixes to avoid
|
||||
// clashes with the linux input api
|
||||
|
||||
#ifndef IMPORT_GDKEYS_H
|
||||
#define IMPORT_GDKEYS_H
|
||||
|
||||
enum { GD_SPKEY = (1 << 24) };
|
||||
|
||||
enum GdKeyList {
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef KEY_MAPPING_X11_H
|
||||
#define KEY_MAPPING_X11_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* key_mapping_x11.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef KEY_MAPPING_X11_H
|
||||
#define KEY_MAPPING_X11_H
|
||||
|
||||
/**
|
||||
@author Juan Linietsky <reduzio@gmail.com>
|
||||
*/
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef FRT_LIB_H
|
||||
#define FRT_LIB_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* frt_lib.h */
|
||||
/*************************************************************************/
|
||||
@ -36,9 +39,6 @@
|
||||
SPDX-License-Identifier: MIT
|
||||
*/
|
||||
|
||||
#ifndef FRT_LIB_H
|
||||
#define FRT_LIB_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef CONTEXT_EGL_UWP_H
|
||||
#define CONTEXT_EGL_UWP_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* context_egl_uwp.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef CONTEXT_EGL_UWP_H
|
||||
#define CONTEXT_EGL_UWP_H
|
||||
|
||||
#include <wrl.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef JOYPAD_UWP_H
|
||||
#define JOYPAD_UWP_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* joypad_uwp.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef JOYPAD_UWP_H
|
||||
#define JOYPAD_UWP_H
|
||||
|
||||
#include "main/input_default.h"
|
||||
|
||||
ref class JoypadUWP sealed {
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef OS_UWP_H
|
||||
#define OS_UWP_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* os_uwp.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef OS_UWP_H
|
||||
#define OS_UWP_H
|
||||
|
||||
#include "context_egl_uwp.h"
|
||||
#include "core/math/transform_2d.h"
|
||||
#include "core/os/input.h"
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef POWER_UWP_H
|
||||
#define POWER_UWP_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* power_uwp.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef POWER_UWP_H
|
||||
#define POWER_UWP_H
|
||||
|
||||
#include "core/os/dir_access.h"
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/os.h"
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef SHAPE_CAST_2D_H
|
||||
#define SHAPE_CAST_2D_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* shape_cast_2d.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef SHAPE_CAST_2D_H
|
||||
#define SHAPE_CAST_2D_H
|
||||
|
||||
#include "scene/main/node_2d.h"
|
||||
#include "scene/resources/shapes_2d/shape_2d.h"
|
||||
#include "scene/resources/world_2d.h"
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef IMPORTER_MESH_INSTANCE_3D_H
|
||||
#define IMPORTER_MESH_INSTANCE_3D_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* importer_mesh_instance_3d.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef IMPORTER_MESH_INSTANCE_3D_H
|
||||
#define IMPORTER_MESH_INSTANCE_3D_H
|
||||
|
||||
#include "scene/main/spatial.h"
|
||||
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef LABEL_3D_H
|
||||
#define LABEL_3D_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* label_3d.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef LABEL_3D_H
|
||||
#define LABEL_3D_H
|
||||
|
||||
#include "scene/3d/visual_instance.h"
|
||||
#include "scene/resources/font/font.h"
|
||||
#include "scene/resources/material/material.h"
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef NAVIGATION_GEOMETRY_PARSER_3D_H
|
||||
#define NAVIGATION_GEOMETRY_PARSER_3D_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* navigation_geometry_parser_3d.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef NAVIGATION_GEOMETRY_PARSER_3D_H
|
||||
#define NAVIGATION_GEOMETRY_PARSER_3D_H
|
||||
|
||||
#include "core/object/reference.h"
|
||||
|
||||
class NavigationMesh;
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef SHAPE_CAST_H
|
||||
#define SHAPE_CAST_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* shape_cast.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef SHAPE_CAST_H
|
||||
#define SHAPE_CAST_H
|
||||
|
||||
#include "core/math/color.h"
|
||||
|
||||
#include "scene/main/spatial.h"
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef EASING_EQUATIONS_H
|
||||
#define EASING_EQUATIONS_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* easing_equations.h */
|
||||
/*************************************************************************/
|
||||
@ -53,9 +56,6 @@
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef EASING_EQUATIONS_H
|
||||
#define EASING_EQUATIONS_H
|
||||
|
||||
namespace linear {
|
||||
static real_t in(real_t t, real_t b, real_t c, real_t d) {
|
||||
return c * t / d + b;
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef SCENE_TREE_TWEEN_H
|
||||
#define SCENE_TREE_TWEEN_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* scene_tree_tween.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef SCENE_TREE_TWEEN_H
|
||||
#define SCENE_TREE_TWEEN_H
|
||||
|
||||
#include "core/object/reference.h"
|
||||
#include "scene/animation/tween.h"
|
||||
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef SYNTAX_HIGHLIGHTER_H
|
||||
#define SYNTAX_HIGHLIGHTER_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* syntax_highlighter.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef SYNTAX_HIGHLIGHTER_H
|
||||
#define SYNTAX_HIGHLIGHTER_H
|
||||
|
||||
#include "core/object/resource.h"
|
||||
|
||||
class TextEdit;
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef IMMEDIATE_MESH_H
|
||||
#define IMMEDIATE_MESH_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* immediate_mesh.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef IMMEDIATE_MESH_H
|
||||
#define IMMEDIATE_MESH_H
|
||||
|
||||
#include "core/containers/vector.h"
|
||||
#include "scene/resources/mesh/mesh.h"
|
||||
|
||||
|
@ -1,3 +1,6 @@
|
||||
#ifndef IMPORTER_MESH_H
|
||||
#define IMPORTER_MESH_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* importer_mesh.h */
|
||||
/*************************************************************************/
|
||||
@ -29,9 +32,6 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef IMPORTER_MESH_H
|
||||
#define IMPORTER_MESH_H
|
||||
|
||||
#include "core/containers/local_vector.h"
|
||||
#include "core/object/resource.h"
|
||||
#include "scene/resources/mesh/mesh.h"
|
||||
|
Loading…
Reference in New Issue
Block a user