75ed28f2b3
Ported: iOS: Fix memory leak on touch input
...
Replaces iOS gesture with touch implementation
Fixes 66422
Remove godot_view_gesture_recognizer
It's now unused.
Remove input_devices/pointing/ios/touch_delay
Unused with removal of gesture.
Remove unused methods from interface
Implementation made obsolete in prior commit
Style conformance
- tbveralrud
28b11a0785
2023-03-12 14:08:29 +01:00
fc991ede18
Re-extracted class docs.
2023-01-14 13:38:58 +01:00
Hugo Locurcio
ef4fe36eb4
Document debanding only affecting 3D rendering by default
2022-12-22 13:39:09 +01:00
41f130d9fd
Re-extracted the class docs.
2022-11-20 23:27:04 +01:00
Zach Coleman
6fd82aca20
Add ProMotion Support to iOS Exports
2022-11-13 00:51:09 +01:00
Zach Coleman
8b12c8babf
Add iOS UI Options
2022-11-13 00:50:47 +01:00
54643bc1fc
Re-extracted class docs.
2022-10-09 12:43:55 +02:00
Hugo Locurcio
f90d0cb9d0
Improve documentation related to audio input permissions
2022-09-16 22:50:34 +02:00
Danil Alexeev
c7f001ccf5
Add boot splash display time setting
...
Implements #8867 .
(cherry picked from commit dad9683d11ca174cf50d0039fb0f05fb7439984f)
2022-09-16 21:19:03 +02:00
Marcin Nowak
a697c239b8
Backport panning strength parameters from 4.0
2022-09-16 19:44:55 +02:00
Hugo Locurcio
dfd541f1e0
Improve documentation related to anisotropic filtering
2022-09-16 19:39:57 +02:00
b6624bf30b
Re-extracted class docs.
2022-09-10 04:18:55 +02:00
b886d14cf5
Added _3d postfix to the end of the World3D related getters and setters in Viewport.
2022-08-29 17:54:41 +02:00
e4ae7f2ebc
Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
2022-08-29 17:21:40 +02:00
a1974c8338
Re-extracted the class docs.
2022-08-23 13:09:12 +02:00
714547cb17
Re-extracted class docs.
2022-08-21 00:40:49 +02:00
cffe742085
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
2022-08-19 20:50:20 +02:00
Hugo Locurcio
0e32de0bad
Clamp Viewport shadow atlas sizes to improve usability
...
- Add a range hint to the Viewport `shadow_atlas_size` property.
- Add range steps to the shadow resolution project settings that
match the lowest allowed values (since lower increments don't
make sense).
2022-07-29 17:38:06 +02:00
8ca3043a28
Ported: ProjectSettings: Ensure 'editor/' settings aren't nested
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Having a mix of settings with and without subcategory makes the 'Editor'
section stand out with a weird UX, as instead of simply being a foldable
section like the others, it also holds its own top-level settings and is
therefore selectable.
This wasn't the case in 3.4, and is fixed in 4.0 by refactoring, so for
3.5 we should preserve the 3.4 UX, even if it's not the best.
- akien-mga
acd4a01b8c
2022-07-29 10:45:12 +02:00
b7d07a4487
Ported: Tweak default crash handler message in exported projects
...
When an exported project crashes, the crash handler message
shouldn't reference the Godot issue tracker, as not all crashes
are Godot's fault.
Reporting crashes that only occur on exported projects is still allowed,
but it should not be done by people who aren't working on the project
in question.
- Calinou
bec892c010
2022-07-29 10:17:20 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
a1a7c32f68
Ported: Backport default World navigation maps.
...
Backports default navigation maps created with each World or World2D.
- smix8
96d98d8c4e
2022-07-28 15:04:42 +02:00
634345f152
Ported: Remove duplicate resizable settings - m4gr3d
...
a3b445d7e8
2022-07-26 12:33:36 +02:00
Haoyu Qiu
bf8cbda6f6
Add missing period in classref of 3D render layer
2022-07-25 18:14:21 +02:00
Hugo Locurcio
8b9333a67c
Improve documentation related to 3D material vertex lighting
2022-07-25 17:59:39 +02:00
f4c49b02de
Re-extracted the class docs.
2022-03-27 14:22:24 +02:00
accd8458c8
Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
2022-03-24 11:10:56 +01:00
da03f96abe
Re-extracted the class docs.
2022-03-24 01:22:45 +01:00
c054c4db58
Cleaned up more remnants of the mono module.
2022-03-23 23:10:27 +01:00
cff20866e4
Re extracted class docs.
2022-03-20 08:51:22 +01:00
e6a9caf3a8
Re-extracted the class docs.
2022-03-16 02:51:50 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00