Commit Graph

72 Commits

Author SHA1 Message Date
029467ab2c More include and macro cleanups. 2022-03-18 04:10:09 +01:00
48805f5f8f Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
1f0652741c More version check cleanups. 2022-03-18 03:46:14 +01:00
32acbf4252 Also check if the item's template is valid in Bag::add_item. 2022-03-18 03:44:08 +01:00
dc34206f3a Cleaned up more version checks. 2022-03-18 03:08:46 +01:00
24c8c121a5 Check if aura is valid in AuraData's _to_dict. 2022-03-18 02:22:23 +01:00
ef952b88b7 More module cleanups. 2022-03-18 02:05:18 +01:00
1f4f9c761e Version include cleanups to ESS. 2022-03-18 00:38:45 +01:00
12ea0b735a Add ERR_FAIL_INDEX macro to ActionBarProfile's remove_action_bar. 2022-03-17 23:11:53 +01:00
1bc3c2594c Same change to classes under modules. 2022-03-17 22:33:22 +01:00
30a413ca78 Format Entity.cpp. 2022-03-17 22:04:02 +01:00
95ce2f224f Null check the ESS singleton in Entity's update()/. 2022-03-17 21:49:14 +01:00
3965d70ac5 Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
13eb5ab431 Check if the ESS singleton is null in spell's constructor. 2022-03-17 14:22:23 +01:00
31e29ebd71 Check it the ESS singleton is null in LevelStatData's constructor. 2022-03-17 11:16:56 +01:00
48fc41e3c6 Check if the ESS singleton is present before accessing it in ItemTemplate's constructor. 2022-03-17 09:32:10 +01:00
87e792b920 Check if the ESS singleton exists in EquipmentData's constructor. 2022-03-17 08:41:22 +01:00
e2b43374d0 Fix a crash when running tests. 2022-03-16 18:33:44 +01:00
1109ec7f42 (Hopefully) fix github actions build error. 2022-03-16 09:11:38 +01:00
e85cef1745 Run godot's formatting script. 2022-03-16 09:02:48 +01:00
e6a9caf3a8 Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00