Commit Graph

1267 Commits

Author SHA1 Message Date
dbc5b1df35 Fixed disrepancies between a few getter and setters. 2023-06-01 13:06:24 +02:00
61ccfb443f Bind missing enum values in Terrain2DJob. 2023-05-31 22:52:52 +02:00
868230fe57 Bind enum values. 2023-05-31 22:51:03 +02:00
44070461e7 Move the enums from the top of spell.h into the Spell class. 2023-05-31 22:49:36 +02:00
9c28249819 Bind enum constants. 2023-05-31 22:43:57 +02:00
a1402fd46a Bind enum constants. 2023-05-31 22:42:59 +02:00
69182c8089 Fix duplicate parameter name in binding. 2023-05-31 22:36:02 +02:00
b7e273b226 Bind missing enum constants. 2023-05-31 22:33:20 +02:00
8f9274a589 Fix virtual method names in Entity. 2023-05-31 22:31:46 +02:00
c65f9cb85a Fix duplicate property param name. 2023-05-31 22:24:18 +02:00
5acb19630d Fix the order of some default arguments in bindings. 2023-05-31 22:14:12 +02:00
807d5f18a2 Bind enum constants in Prop2DInstanceJob. 2023-05-31 17:33:35 +02:00
HolonProduction
4410d81189 Suggest class_name in 3.x autocompletion. 2023-05-01 12:30:43 +02:00
922a519a52 Also fix the tangent generation button in the MeshDataResource editor. 2023-04-21 11:10:22 +02:00
ab2f492775 Fix visual indicator toggles in the MeshDataResource editor. 2023-04-21 11:08:28 +02:00
8253cf6c56 Reworked undo redo handling in the MeshDataResource Editor. Now it will properly mark the actual resource dirty in all cases. Also fixed other small inconsistencies, and issues. 2023-04-21 11:03:24 +02:00
1263101396 Ported: Batching - Add MultiRect command
Large groups of similar rects can be processed more efficiently using the MultiRect command. Processing common to the group can be done as a one off, instead of per rect.

Adds the new API to VisualServerCanvas, and uses the new functionality from Font, BitmapFont, DynamicFont and TileMap, via the VisualServerCanvasHelper class.

- lawnjelly

910ddd13c4
2023-04-20 23:09:37 +02:00
71c00ae64f Fix string parameter parsing in multipart forms, also make multipart form content fields case independent. 2023-04-16 23:30:13 +02:00
c7639cad53 Fix build on windows. 2023-04-16 19:38:13 +02:00
1c505fe527 Make sure the dummy navigation server is used automatically if the normal is disabled. 2023-04-16 19:10:30 +02:00
88d12ace16 Added a new dummy navigation server module. 2023-04-16 18:57:43 +02:00
86bdecbfe9 Now more than one Naviugation2D servers can be registered. 2023-04-16 18:19:57 +02:00
f6c1c1dc8d Move NavigationServer2d's forwarding logic to the navigation module as a new derived class. 2023-04-16 18:11:15 +02:00
7068f1834e Now more than one Navigation Server can be registered. 2023-04-16 17:42:34 +02:00
276e4db381 Cleanups to Skeleton's bindings. 2023-04-15 13:58:24 +02:00
727826efba Make sure Skeletons set up their initial pose. 2023-04-15 13:52:21 +02:00
986565b0b4 Fix error spam in the skeleton editor. 2023-04-15 13:51:44 +02:00
32e9927ac8 Ported from godot 4: Remove NOTIFICATION_MOVED_IN_PARENT
* This notification makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILDREN_CHANGED (and children_changed signal).
* Changed Canvas code (and similar) to use the above signal, to perform more efficiently.
This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
It is required for the changes in #75627 to be entirely effective.
- reduz
Note that I removed NOTIFICATION_MOVED_IN_PARENT, as keeping it, but making it just not work is worse in my opinion.
104392ef4e
2023-04-10 15:55:34 +02:00
smix8
6eb9ac3085 Fix GridMap free navigation RID error spam
Fixes GridMap free navigation RID error spam.
2023-04-10 09:49:50 +02:00
a76df86ef3 Parse and process http headers in a case insensitive manner in HTTPParser. 2023-03-22 21:31:57 +01:00
53ddc7796f Quick fix for accessing files in the pck file for FileCaches. 2023-03-22 14:30:07 +01:00
b92d4f19ca Refresh the file cache in WebRoot on NOTIFICATION_READY. 2023-03-22 14:29:09 +01:00
517a5b9044 Added more mimetypes to the HTTPServerSimple. 2023-03-22 14:00:18 +01:00
1cb112f64c Properly handle non-ascii characters in uris in HTTPParser. 2023-03-22 13:59:58 +01:00
eb33d812d0 Added missing helper method to WebServerRequest. 2023-03-22 13:22:32 +01:00
3fccbc6d23 Now post and get parameters can be set / changed in requests from scripts aswell. 2023-03-22 13:20:25 +01:00
23d01a29ce Use the size struct member when parsing markdown in MarkdownRenderer. 2023-03-22 01:43:45 +01:00
0ed384eb1c Fix handling utf-8 in the MarkdownRenderer. 2023-03-21 21:22:36 +01:00
8191319e2f Improved PagedArticleWebPage's api. 2023-03-21 21:07:00 +01:00
5e17f2041d Use the new helper method in HTTPServerConnection::send(). 2023-03-20 22:34:43 +01:00
c6ef898c46 Fix Content-Length calculation in HTTPServerConnection::send when using non-ascii utf-8 characters. 2023-03-20 21:50:40 +01:00
2591231bbe Fixed more cases of using String.size() instead of String.length(). 2023-03-20 21:24:51 +01:00
a155e44491 Implement max request size limit for HTTPServerSimple. 2023-03-18 11:52:25 +01:00
09138d762c Ported: Use hash table for GDScript parsing
GDScript now uses hash table for lookup of type lists / functions / keywords, instead of linear String comparisons.
- lawnjelly
19f2006ec0
2023-03-18 09:44:01 +01:00
3d1abe86fb Ported: GDScriptParser - don't use index operator on linked list
Index operators are super slow with linked lists. This came up in profiling the parsing, iterating sequentially using iterator is much faster.
- lawnjelly
ef914dac31
2023-03-18 09:29:08 +01:00
DashCell
2a1f4a695d TileSet: Fix resizing collision shape when vertex is outside the tilesheet
Fixes #34970.
2023-03-12 14:15:51 +01:00
a29534ed66 Fixed the tooltip of the Add Paint Canvas button of the PaintProjectToolsPropertyInspector. 2023-03-04 21:39:09 +01:00
c54ad5594b Work on fixing histogram generation. 2023-03-04 19:40:30 +01:00
a3da8b16ba Size the Tones Editor properly. 2023-03-04 15:18:35 +01:00
fc969f4331 Now the MMTones Editor actually works. 2023-03-04 15:11:55 +01:00