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https://github.com/Relintai/pandemonium_engine.git
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Fix build on windows.
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parent
1c505fe527
commit
c7639cad53
@ -30,6 +30,11 @@
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#include "dummy_navigation_2d_server.h"
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#include "scene/2d/navigation_polygon.h"
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void DummyNavigation2DServer::region_set_navpoly(RID p_region, Ref<NavigationPolygon> p_nav_mesh) const {
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}
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DummyNavigation2DServer::DummyNavigation2DServer() {
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}
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@ -1,8 +1,12 @@
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#ifndef DUMMY_NAVIGATION_2D_SERVER_H
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#define DUMMY_NAVIGATION_2D_SERVER_H
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#include "core/object/reference.h"
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#include "servers/navigation_2d_server.h"
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class NavigationPolygon;
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class DummyNavigation2DServer : public Navigation2DServer {
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public:
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virtual Array get_maps() const { return Array(); }
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@ -34,7 +38,7 @@ public:
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virtual void region_set_navigation_layers(RID p_region, uint32_t p_navigation_layers) const {}
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virtual uint32_t region_get_navigation_layers(RID p_region) const { return 0; }
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virtual void region_set_transform(RID p_region, Transform2D p_transform) const {}
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virtual void region_set_navpoly(RID p_region, Ref<NavigationPolygon> p_nav_mesh) const {}
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virtual void region_set_navpoly(RID p_region, Ref<NavigationPolygon> p_nav_mesh) const;
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virtual int region_get_connections_count(RID p_region) const { return 0; }
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virtual Vector2 region_get_connection_pathway_start(RID p_region, int p_connection_id) const { return Vector2(); }
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virtual Vector2 region_get_connection_pathway_end(RID p_region, int p_connection_id) const { return Vector2(); }
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@ -1,6 +1,13 @@
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#include "dummy_navigation_server.h"
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#include "scene/resources/navigation_mesh.h"
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void DummyNavigationServer::region_set_navmesh(RID p_region, Ref<NavigationMesh> p_nav_mesh) const {
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}
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void DummyNavigationServer::region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const {
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}
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DummyNavigationServer::DummyNavigationServer() {
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}
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@ -1,8 +1,11 @@
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#ifndef DUMMY_NAVIGATION_SERVER_H
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#define DUMMY_NAVIGATION_SERVER_H
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#include "core/object/reference.h"
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#include "servers/navigation_server.h"
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class NavigationMesh;
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class DummyNavigationServer : public NavigationServer {
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public:
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virtual Array get_maps() const { return Array(); }
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@ -38,8 +41,8 @@ public:
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virtual void region_set_navigation_layers(RID p_region, uint32_t p_navigation_layers) const {}
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virtual uint32_t region_get_navigation_layers(RID p_region) const { return 0; }
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virtual void region_set_transform(RID p_region, Transform p_transform) const {}
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virtual void region_set_navmesh(RID p_region, Ref<NavigationMesh> p_nav_mesh) const {}
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virtual void region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const {}
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virtual void region_set_navmesh(RID p_region, Ref<NavigationMesh> p_nav_mesh) const;
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virtual void region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const;
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virtual int region_get_connections_count(RID p_region) const { return 0; }
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virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const { return Vector3(); }
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virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const { return Vector3(); }
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