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Ported: GDScriptParser - don't use index operator on linked list
Index operators are super slow with linked lists. This came up in profiling the parsing, iterating sequentially using iterator is much faster.
- lawnjelly
ef914dac31
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@ -8405,8 +8405,8 @@ void CScriptParser::_check_block_types(BlockNode *p_block) {
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}
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// Parse sub blocks
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for (int i = 0; i < p_block->sub_blocks.size(); i++) {
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current_block = p_block->sub_blocks[i];
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for (const List<BlockNode *>::Element *E = p_block->sub_blocks.front(); E; E = E->next()) {
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current_block = E->get();
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_check_block_types(current_block);
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current_block = p_block;
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if (error_set) {
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@ -8520,8 +8520,8 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
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}
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// Parse sub blocks
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for (int i = 0; i < p_block->sub_blocks.size(); i++) {
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current_block = p_block->sub_blocks[i];
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for (const List<BlockNode *>::Element *E = p_block->sub_blocks.front(); E; E = E->next()) {
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current_block = E->get();
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_check_block_types(current_block);
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current_block = p_block;
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if (error_set) {
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