..
bmp
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
broken_seals_module
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
cscript
Ported: GDScriptParser - don't use index operator on linked list
2023-03-18 09:29:08 +01:00
database
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
database_sqlite
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
dds
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
enet
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
entity_spell_system
Make body_instance in Entity virtual.
2023-02-24 19:20:51 +01:00
fastnoise
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
freetype
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
gdscript
Ported: GDScriptParser - don't use index operator on linked list
2023-03-18 09:29:08 +01:00
gridmap
Make sure that the editor can be built even when the new code_editor module is disabled.
2023-02-17 23:20:10 +01:00
hdr
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
http_server_simple
Fixed multi threading + https in HTTPServerSimple.
2023-02-19 16:04:08 +01:00
jpg
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
lz4
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
material_maker
Work on fixing histogram generation.
2023-03-04 19:40:30 +01:00
mbedtls
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
mesh_data_resource
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
mesh_utils
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
minimp3
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
navigation
Make sure that the editor can be built even when the new code_editor module is disabled.
2023-02-17 23:20:10 +01:00
network_synchronizer
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
ogg
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
opensimplex
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
opus
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
paint
Fixed the tooltip of the Add Paint Canvas
button of the PaintProjectToolsPropertyInspector.
2023-03-04 21:39:09 +01:00
props
Don't serialize editor only omni lights in PropDataLight.
2023-02-25 12:13:07 +01:00
props_2d
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
pvr
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
regex
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
skeleton_2d
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
skeleton_3d
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
squish
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
stb_vorbis
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
steering_ai
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
svg
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
terraman
Make sure that the editor can be built even when the new code_editor module is disabled.
2023-02-17 23:20:10 +01:00
terraman_2d
Make sure that the editor can be built even when the new code_editor module is disabled.
2023-02-17 23:20:10 +01:00
texture_packer
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
tga
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
theora
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
tile_map
TileSet: Fix resizing collision shape when vertex is outside the tilesheet
2023-03-12 14:15:51 +01:00
ui_extensions
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
unit_test
Notes.
2023-01-16 21:49:15 +01:00
upnp
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
users
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
vhacd
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
vorbis
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
voxelman
Make sure that the editor can be built even when the new code_editor module is disabled.
2023-02-17 23:20:10 +01:00
web
Ported: Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
2023-02-21 01:30:59 +01:00
websocket
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
wfc
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
modules_builders.py
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
register_module_types.h
Comment and add more ModuleRegistrationLevels.
2023-01-15 17:03:36 +01:00
SCsub
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00