Commit Graph

460 Commits

Author SHA1 Message Date
d7f833ee75 Disable werrors for the windows github actions for the time being, as it's complaining about sizeof(T) potentially being 0, which apparently it should never be. It will be re-enabled when I figure out what's causing this. 2022-04-19 00:59:33 +02:00
93370e9c1d Move the definition of contains() from PoolVector class to the bottom of the file. I'm hoping to avoid a new potential divide by 0 warning on windows. 2022-04-19 00:33:35 +02:00
bb303112fe Move paint's shader to an another folder to avoid unused variable warning. 2022-04-19 00:10:39 +02:00
ecda65d37b Fix an another shadoved declaration. 2022-04-18 23:41:49 +02:00
4813832b92 Fix shadowed declaration warning. 2022-04-18 19:34:52 +02:00
18184429bb Also fix ste style of the 3d prop plugin's convert button. 2022-04-18 19:33:47 +02:00
56e5874267 Set Prop2D's conver button's style to flat, so it's in the expected style. 2022-04-18 19:32:17 +02:00
396426aa12 Skip registering PaintEditorPlugin for now, as the module will need lots of refactorings and I need to think about them more. 2022-04-18 16:33:37 +02:00
701e07a2cd Typo fix. 2022-04-18 16:26:01 +02:00
81e9a54129 The PaintCanvasBackgorund needs draw behind parent set. 2022-04-18 15:45:24 +02:00
7abae2b54e Properly ported PaintCanvasBackground. 2022-04-18 15:32:55 +02:00
71ac7bc4e3 Bit more work on porting PaintActions. 2022-04-18 14:10:21 +02:00
111daab50e Switched to it in a few places. 2022-04-18 13:00:14 +02:00
d252ecd131 Added contains method to PoolVector. 2022-04-18 12:58:39 +02:00
361f949093 Work on porting the actions. 2022-04-17 21:10:43 +02:00
a3fc87a576 Cleaned up BrushPrefabs. Also started cleaning up actions. 2022-04-17 20:04:30 +02:00
d3c039be7e Also port the logic of the selection box and visual grid. 2022-04-17 18:14:06 +02:00
cc217b7eea Also ported the settings dialog. 2022-04-17 17:23:58 +02:00
bd42d11629 Also ported the PaintCanvasDialog, and the grid size dialog. 2022-04-17 16:44:54 +02:00
398af1a772 Fully ported PaintLoadFlieDialog aswell. 2022-04-17 15:29:03 +02:00
8182d82135 Implemented signals for PaintWindow, smaller fixes for PaintCanvas, and cleaned up the save file dialog. 2022-04-17 14:15:40 +02:00
b7230dd942 Added in the icons for paint's gui. 2022-04-17 12:03:12 +02:00
b9f0ccdeb3 Finished porting the logic of PaintWindow. Also smaller fixes / improvements. 2022-04-17 11:43:25 +02:00
0521aa4d6b or to || 2022-04-17 03:27:52 +02:00
59fb670bc8 or to || 2022-04-17 03:25:22 +02:00
28f57aa439 Fix shadowed declaration. 2022-04-17 03:20:34 +02:00
62c384b3a4 Almost completely ported the logic of the PaintWindow. 2022-04-17 03:18:09 +02:00
5e368ec978 Ported the logic for PaintCanvas. 2022-04-17 00:17:05 +02:00
3461d692d4 Node hierarchy port / implementation for PaintCanvas. 2022-04-16 22:11:06 +02:00
bbc671693a Fix adding the wrong child. 2022-04-16 21:01:04 +02:00
0d917718dd Implement / port PaintNavbar. 2022-04-16 20:57:42 +02:00
e540e4e414 Implemented the paint editor plugin. Also reimplemented PaintWindow's ui. 2022-04-16 19:08:19 +02:00
79aa630959 or to ||. 2022-04-16 02:58:02 +02:00
d0af0cb360 Added all paint classes to the build. 2022-04-16 02:54:22 +02:00
25d219a4a0 Const qualifiers and references for the paint module. 2022-04-16 02:35:03 +02:00
d98f9746e8 Ported the logic for quite a few classes of the paint module. 2022-04-16 01:25:02 +02:00
60048f3602 Also convert the leftover dialogs. 2022-04-15 20:05:56 +02:00
e70fb4a67e Created the rest of the skeleton classes for the paint module, and moved the code into them. 2022-04-15 19:40:12 +02:00
a662e12c3c Added the required (skeleton) c++ classes for the paint module. 2022-04-15 02:20:27 +02:00
fe318a61ea initial setup for the paint module. 2022-04-15 00:00:46 +02:00
0d6c6230fc Went through mdr ed, and made as much parameters references as I could. 2022-04-14 17:13:07 +02:00
3406a11f5c Went through mdr ed's code for bad poolvector assigns, hopefully fixed all of them. 2022-04-14 14:06:15 +02:00
386f52d84b Fix the connect actions. 2022-04-14 13:05:11 +02:00
fe18c0f02d Call the proper method. 2022-04-14 13:01:31 +02:00
7f2cb4da8e Fix uv island editing. 2022-04-14 12:14:59 +02:00
cd45c37881 Fix shadowed declaration warning. 2022-04-14 01:43:40 +02:00
93652c7f03 Fix crash in apply seams. 2022-04-14 01:26:16 +02:00
ea20b2fd09 Fix input and draw for the rect view nodes. 2022-04-14 01:04:20 +02:00
29972b6f6d Also ported the uv rect editor's ui. 2022-04-14 00:57:27 +02:00
dfa336c427 Fixed the uv previewer node. 2022-04-13 23:56:34 +02:00