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Fix shadowed declaration.
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62c384b3a4
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@ -424,12 +424,12 @@ void PaintCanvas::hide_grid() {
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grid->hide();
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}
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PoolVector2iArray PaintCanvas::select_color(const int x, const int y) {
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PoolVector2iArray PaintCanvas::select_color(const int p_x, const int p_y) {
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PoolVector2iArray same_color_pixels;
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Color color = get_pixel(x, y);
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Color color = get_pixel(p_x, p_y);
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for (int x = 0; x < active_layer->layer_width; ++x) {
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for (int x = 0; x < active_layer->layer_height; ++x) {
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for (int y = 0; y < active_layer->layer_height; ++y) {
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Color pixel_color = active_layer->get_pixel(x, y);
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if (pixel_color == color) {
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same_color_pixels.append(Vector2i(x, y));
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@ -439,8 +439,8 @@ PoolVector2iArray PaintCanvas::select_color(const int x, const int y) {
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return same_color_pixels;
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}
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PoolVector2iArray PaintCanvas::select_same_color(const int x, const int y) {
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return get_neighbouring_pixels(x, y);
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PoolVector2iArray PaintCanvas::select_same_color(const int p_x, const int p_y) {
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return get_neighbouring_pixels(p_x, p_y);
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}
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// returns array of Vector2
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@ -103,8 +103,8 @@ public:
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void show_grid();
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void hide_grid();
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PoolVector2iArray select_color(const int x, const int y);
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PoolVector2iArray select_same_color(const int x, const int y);
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PoolVector2iArray select_color(const int p_x, const int p_y);
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PoolVector2iArray select_same_color(const int p_x, const int p_y);
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PoolVector2iArray get_neighbouring_pixels(const int pos_x, const int pos_y);
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void resize(int width, int height);
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