|
2e960fd00e
|
Add braces around one liner if-s in Entity.
|
2023-02-24 18:58:46 +01:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
|
227e32b67c
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
|
|
8075ef8e62
|
Added include guards to all module register_types.h-s.
|
2023-01-15 13:27:08 +01:00 |
|
|
e9a19c1a66
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
|
|
fc991ede18
|
Re-extracted class docs.
|
2023-01-14 13:38:58 +01:00 |
|
|
b240df7df6
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
|
|
213f393293
|
Fix typos with codespell.
|
2022-12-22 19:51:25 +01:00 |
|
|
41f130d9fd
|
Re-extracted the class docs.
|
2022-11-20 23:27:04 +01:00 |
|
|
54643bc1fc
|
Re-extracted class docs.
|
2022-10-09 12:43:55 +02:00 |
|
|
2fdaacfa66
|
Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell.
|
2022-10-05 12:54:17 +02:00 |
|
|
ea2a36c4ea
|
Also replaced the old PROPS_PRESENT defines with the module system's generated defines.
|
2022-10-05 11:16:32 +02:00 |
|
|
ece362681d
|
Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
|
2022-10-05 10:25:48 +02:00 |
|
|
b6624bf30b
|
Re-extracted class docs.
|
2022-09-10 04:18:55 +02:00 |
|
|
a1974c8338
|
Re-extracted the class docs.
|
2022-08-23 13:09:12 +02:00 |
|
|
714547cb17
|
Re-extracted class docs.
|
2022-08-21 00:40:49 +02:00 |
|
|
cffe742085
|
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
|
2022-08-19 20:50:20 +02:00 |
|
|
9d0c889583
|
Added a few small networking related helper methods to Node. Made the rpc macros in Entity use them.
|
2022-08-19 00:36:24 +02:00 |
|
|
1dc5d84196
|
Moved visibility rpcs (vrpc) from Entity to Node. Also added an unreliable variant.
|
2022-08-19 00:04:38 +02:00 |
|
|
04feb63860
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
|
|
220b2db443
|
Moved String and related classes under a string folder in core.
|
2022-08-17 14:19:55 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
|
9555ee56b9
|
Moved Variant related classes under a variant folder in core.
|
2022-08-17 13:17:12 +02:00 |
|
|
388b88678e
|
Moved container related classes in core under a new containers directory.
|
2022-08-17 12:53:49 +02:00 |
|
|
0d2fc2e9f2
|
Moved color to core/math.
|
2022-08-17 11:38:15 +02:00 |
|
|
e71e3ed897
|
Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
|
2022-08-16 21:55:56 +02:00 |
|
|
ec789f1b87
|
Fixed the property validation for aura triggers and aura stat attributes in Spell.
|
2022-07-31 00:19:25 +02:00 |
|
|
249dd4d661
|
Updated property hints for variant arrays.
|
2022-07-30 21:58:40 +02:00 |
|
|
da03f96abe
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
|
|
8dbfe124f7
|
Moved my module specific docs under a new central folder.
|
2022-03-20 12:30:04 +01:00 |
|
|
cff20866e4
|
Re extracted class docs.
|
2022-03-20 08:51:22 +01:00 |
|
|
ae9f5b9bee
|
Fixed the remaining potential crashes found by the godot test tool.
|
2022-03-20 02:29:14 +01:00 |
|
|
e55f856fa2
|
Fixed more potential issues found by the tool.
|
2022-03-19 18:44:49 +01:00 |
|
|
0a5ed34bb7
|
Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods.
|
2022-03-19 13:52:08 +01:00 |
|
|
77ed14e2f8
|
Fix 2 runtime errors found by tools.
|
2022-03-19 10:23:56 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
cc52a10ac7
|
Fix potential crash.
|
2022-03-18 17:19:59 +01:00 |
|
|
4050779e1f
|
Removed the CONNECT and DISCONNECT macros.
|
2022-03-18 10:32:50 +01:00 |
|
|
acf01d3cec
|
Check if the ESS singleton exists before accessing it in CharacterSkeleton's set_entity_type.
|
2022-03-18 10:18:54 +01:00 |
|
|
029467ab2c
|
More include and macro cleanups.
|
2022-03-18 04:10:09 +01:00 |
|
|
48805f5f8f
|
Removed now unnecessary version.h includes.
|
2022-03-18 03:56:41 +01:00 |
|
|
1f0652741c
|
More version check cleanups.
|
2022-03-18 03:46:14 +01:00 |
|
|
32acbf4252
|
Also check if the item's template is valid in Bag::add_item.
|
2022-03-18 03:44:08 +01:00 |
|
|
dc34206f3a
|
Cleaned up more version checks.
|
2022-03-18 03:08:46 +01:00 |
|
|
24c8c121a5
|
Check if aura is valid in AuraData's _to_dict.
|
2022-03-18 02:22:23 +01:00 |
|
|
ef952b88b7
|
More module cleanups.
|
2022-03-18 02:05:18 +01:00 |
|
|
1f4f9c761e
|
Version include cleanups to ESS.
|
2022-03-18 00:38:45 +01:00 |
|
|
12ea0b735a
|
Add ERR_FAIL_INDEX macro to ActionBarProfile's remove_action_bar.
|
2022-03-17 23:11:53 +01:00 |
|
|
1bc3c2594c
|
Same change to classes under modules.
|
2022-03-17 22:33:22 +01:00 |
|
|
30a413ca78
|
Format Entity.cpp.
|
2022-03-17 22:04:02 +01:00 |
|