Hugo Locurcio
416258cd55
Fix project manager window position when editor scale is above 100%
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This backports a fix from `master` to `3.x` (with simplified code).
2022-07-26 15:00:44 +02:00
335d98afcd
Ported:
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Add missing newlines to the generated default_env.tres in new projects. This prevents unnecessary whitespace changes in VCS diffs when saving a scene for the first time in a new project. - Calinou
053b54b67c
2022-07-25 19:05:27 +02:00
Priyansh Rathi
a834816352
fix same project opening mutliple times from project manager
2022-07-25 17:38:49 +02:00
32f148ac0c
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
2ce53f2b9e
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
3965d70ac5
Moved more includes to cpp files.
2022-03-17 19:35:23 +01:00
85475900e8
More include moves.
2022-03-17 12:06:40 +01:00
866569d22a
Moved more includes to cpp files.
2022-03-17 11:52:53 +01:00
93d29cbc62
Removed the AssetLib.
2022-03-16 00:47:29 +01:00
00285e8b24
Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those.
2022-03-15 17:01:21 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00