Michael Alexsander
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62fdf73348
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Expose set/get_tab_button_icon() to scripting
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2022-09-16 19:39:10 +02:00 |
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Olivier Bombardier
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3c72fdfb0d
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Fix has_filter of AnimationNode not being called in scripts
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2022-09-16 19:38:38 +02:00 |
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3a99f0afa1
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Fix warning.
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2022-09-16 19:37:29 +02:00 |
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Fredia Huya-Kouadio
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076a1a3253
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Fix issue with get_current_dir() returning the wrong path on Android
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2022-09-16 19:36:41 +02:00 |
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67a9002152
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Added a backports md file. WIP.
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2022-09-16 19:33:23 +02:00 |
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Michael Alexsander
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a557f22f1d
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Make Menu/OptionButton item auto-highlight behave better
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2022-09-16 13:16:42 +02:00 |
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Nathan Franke
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f20e0a9ab4
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3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak
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2022-09-16 13:08:17 +02:00 |
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Yuri Sizov
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494dc2f957
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Backport fixes to documentation for paths, curves and navigation servers
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2022-09-16 13:07:20 +02:00 |
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e24cb96418
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Fix compile.
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2022-09-16 13:05:22 +02:00 |
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Pedro J. Estébanez
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9db0cca2d9
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Make audio thread control flags safe
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2022-09-16 12:57:59 +02:00 |
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Andy Maloney
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8af0664931
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Clarify that AnimationNode virtual methods need to be implemented rather than called directly
Backport of #64344
Fixes #35272
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2022-09-16 12:41:29 +02:00 |
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Hugo Locurcio
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9055ae04c3
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Document run-time SceneTree debug property changes not working correctly
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2022-09-16 12:39:44 +02:00 |
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Aaron Franke
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6796ecfaf2
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Fix incorrect Camera3D size documentation
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2022-09-16 12:38:15 +02:00 |
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Marcel Admiraal
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8e94d451b4
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Fix axis mapped to DPad buttons not releasing opposite button
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2022-09-16 12:33:18 +02:00 |
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eecd2b11df
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Fix build.
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2022-09-16 12:27:55 +02:00 |
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8265045030
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Ported: SceneTreeDock Toggling unique name in owner for all selected nodes - kleonc
6417b999ee
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2022-09-16 12:16:37 +02:00 |
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7dd2bce61b
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Now ThreadPool should properly handle when use_threads changes.
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2022-09-10 04:34:36 +02:00 |
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b6624bf30b
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Re-extracted class docs.
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2022-09-10 04:18:55 +02:00 |
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8e6d7ea9b0
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Removed a line from the todos file.
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2022-09-10 04:17:14 +02:00 |
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27316923d3
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Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
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2022-09-10 04:16:50 +02:00 |
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d10db3fddd
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Now ThreadPool uses a List internally as a queue inetad of a Vector.
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2022-09-10 03:07:49 +02:00 |
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4025ab2824
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Fix build when 3d is off.
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2022-09-02 20:56:04 +02:00 |
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3d4bf1c3c9
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Improved PaintWindow mouse emulation from touch support a bit more.
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2022-09-01 01:56:59 +02:00 |
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2d543af173
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Fix PaintWindow with mouse emulation from touch.
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2022-09-01 00:40:18 +02:00 |
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c090c48f01
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Added a few getters and setters to the PaintWindow.
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2022-08-31 18:39:10 +02:00 |
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b72cc00ee1
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Small fixes to the World override system. Still needs work though.
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2022-08-30 19:22:22 +02:00 |
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9bdb8b6bce
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Now only one override is allowed per World, as there is really no reason to have support for more than one per world pair. This fixes lots of issues with the system.
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2022-08-30 15:47:22 +02:00 |
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ae0316ff59
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Fix more issues with World overrides.
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2022-08-30 14:31:23 +02:00 |
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66f2357d01
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Now Cameras use Worlds directly instead of Viewports.
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2022-08-30 14:08:27 +02:00 |
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786e20b159
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Work on fixing the remaining issues / error messages with World overrides.
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2022-08-30 12:28:05 +02:00 |
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338cc9c93d
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Don't apply World override in the editor.
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2022-08-30 01:48:19 +02:00 |
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9b3714a274
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Now CanvasItems work with World overrides aswell.
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2022-08-30 01:40:03 +02:00 |
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dd2fa3e6e3
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Move Cameras into the new 3d world on override.
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2022-08-30 00:06:56 +02:00 |
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4303dfb5c0
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More work on World override support.
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2022-08-29 22:55:48 +02:00 |
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49af677ca8
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Work on the ability for overriding Worlds.
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2022-08-29 20:56:17 +02:00 |
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00c25ed930
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Bit more reorder.
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2022-08-29 19:51:17 +02:00 |
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3894452760
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Reordered World.
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2022-08-29 19:48:01 +02:00 |
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68b21dc61f
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Move World2D and World3D related things to World from Viewport.
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2022-08-29 19:40:17 +02:00 |
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f44f9f5c13
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Reordered Viewport.
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2022-08-29 18:47:49 +02:00 |
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aba4e9db3c
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Added a new World class and made Viewport inherit from it.
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2022-08-29 18:40:38 +02:00 |
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b886d14cf5
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Added _3d postfix to the end of the World3D related getters and setters in Viewport.
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2022-08-29 17:54:41 +02:00 |
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24a1580dbf
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Renamed the files aswell.
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2022-08-29 17:33:10 +02:00 |
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cee028818e
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Also renamed the xmls.
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2022-08-29 17:22:28 +02:00 |
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e4ae7f2ebc
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Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
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2022-08-29 17:21:40 +02:00 |
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2aee6ab0bb
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Renamed World to World3D.
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2022-08-29 16:49:00 +02:00 |
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ad72b82a89
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Fix an another include.
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2022-08-28 17:02:41 +02:00 |
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94cbc5708d
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Fix include.
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2022-08-28 16:51:24 +02:00 |
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4133c05085
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(Hopefully) fixed incomplete type usage error.
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2022-08-28 16:36:03 +02:00 |
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e558e0f700
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Fix build when the new skeleton 3d module is disabled.
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2022-08-28 16:01:50 +02:00 |
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dc28777321
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Moved Skeleton and it's related classes to a module.
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2022-08-28 15:46:12 +02:00 |
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