Commit Graph

519 Commits

Author SHA1 Message Date
RodZill4
9ab8820598 Optimized gradient parameters (passed as floats when possible) 2020-03-26 08:56:55 +01:00
RodZill4
8da80e163c Fixed shader node and hierarchy pane optimization 2020-03-25 22:01:02 +01:00
RodZill4
8beaabefdc Fixed switch, background 2D preview, node templates and examples 2020-03-25 19:06:31 +01:00
RodZill4
a6f26464d2 Fixed examples (random seed related changes) 2020-03-24 21:18:59 +01:00
RodZill4
fd92c57905 Optimized seed and thumbnail previews 2020-03-24 19:21:28 +01:00
RodZill4
fcfdcef286 Merge branch 'master' into dev-optimize 2020-03-20 07:49:57 +01:00
RodZill4
31545cb20c Added float parameter filtering and optimization for texture parameters. 2020-03-20 07:44:22 +01:00
RodZill4
3c87f2c491 Optimized 3D preview and buffer nodes 2020-03-18 21:40:02 +01:00
Rodz Labs
8898f709fe
Merge pull request #94 from Calinou/update-appstream-metadata
Update AppStream metadata for 0.9 release
2020-03-16 06:28:50 +01:00
Hugo Locurcio
7b9ab16255
Update AppStream metadata for 0.9 release 2020-03-15 19:02:36 +01:00
RodZill4
fc72fd0af4 Fixed export templates path 2020-03-15 07:08:07 +01:00
RodZill4
7f48d5871a Added a solid background to the gradient editor's color picker 2020-03-14 19:56:57 +01:00
RodZill4
e6cbb02ae6 Updated popup menu to show only useful nodes when connecting 2020-03-14 17:59:23 +01:00
RodZill4
64eeaa14f0 Fixed lighten, darken modes of TEX3D blend 2020-03-14 17:58:12 +01:00
RodZill4
d2b24f3ce3 Fixed 3D preview update problem (when changing the model) 2020-03-13 22:41:06 +01:00
RodZill4
455dcc7fde Started optimizing 2D preview
float parameters don't trigger shader regeneration anymore
2020-03-13 07:50:04 +01:00
RodZill4
22bacb6673 Update hierarchy pane when renaming a group 2020-03-12 07:51:01 +01:00
RodZill4
7150ac082e Merge branch 'master' of https://github.com/RodZill4/material-maker 2020-03-12 06:07:04 +01:00
RodZill4
f634469ec2 Fixed typo in perlin & fbm nodes 2020-03-12 06:06:57 +01:00
Rodz Labs
59c9e3b7b1
Merge pull request #93 from RodZill4/dev-export
Added export for Godot, Unity and Unreal and command line arguments support
2020-03-10 22:55:45 +01:00
RodZill4
3ccd3d2e04 Updated documentation with export / command line arguments changes 2020-03-10 22:44:29 +01:00
RodZill4
eb30f4ad1b Fixed screenshot 2020-03-09 20:43:19 +01:00
RodZill4
2b46a6936d Merge branch 'master' into dev-export 2020-03-08 23:14:42 +01:00
Rodz Labs
ec65dee27f
Merge pull request #92 from RodZill4/dev-ui
User interface updates
2020-03-08 23:07:50 +01:00
RodZill4
6b919eb23b Updated all nodes screenshots 2020-03-08 23:04:56 +01:00
RodZill4
b0f5bdf228 Fixed bricks example, examples updates 2020-03-08 23:01:39 +01:00
RodZill4
8edb94e9de Hierrachy pane fixes 2020-03-08 21:42:26 +01:00
Rodolphe Suescun
7960ef43d6 Updated user interface documentation 2020-03-08 13:01:24 +01:00
RodZill4
754edea090 optimized hierarchy pane previews and made them configurable 2020-03-06 23:40:09 +01:00
Rodz Labs
cb2dfab570
Merge pull request #91 from YeldhamDev/readme_screenshot_fix
Fix screenshot path in README file
2020-03-05 14:00:27 +01:00
Michael Alexsander
92e8aceb63 Fix screenshot path in README file 2020-03-05 09:01:54 -03:00
RodZill4
707c160317 Updated examples 2020-03-03 22:50:18 +01:00
RodZill4
5312f565a6 Updated hierarchy pane to support several preview columns 2020-03-03 22:49:48 +01:00
RodZill4
8283c744d3 Added hierarchy pane 2020-03-02 23:01:27 +01:00
RodZill4
6148004b45 Save layout in the config file 2020-02-29 22:19:55 +01:00
RodZill4
743f5fa8d2 Added autolayout of empty panes 2020-02-29 20:09:06 +01:00
RodZill4
3eb7c1a50b Oops, removed useless messages... 2020-02-29 11:17:05 +01:00
RodZill4
212e004ad4 Removed the "eye" buttons, clicking on the outputs will show the preview 2020-02-29 10:57:11 +01:00
RodZill4
3f679cc348 Added menu to show/hide panes 2020-02-29 08:46:42 +01:00
RodZill4
48fbd55546 Added 2 panel locations on the right and made panels movable 2020-02-28 08:41:17 +01:00
RodZill4
26269b89cf Merge branch 'master' into dev-export 2020-02-27 00:05:02 +01:00
RodZill4
1b29495cbe Fixed default theme 2020-02-27 00:02:53 +01:00
RodZill4
84687d2141 Detect correctly when loading incorrect files 2020-02-26 23:42:19 +01:00
RodZill4
2b593beb32 Updated Godot import plugin to use new material export functions 2020-02-26 22:52:03 +01:00
RodZill4
9f32e2e19a Updated demo export 2020-02-26 08:27:17 +01:00
RodZill4
d1c162d7fb Added support for command line export (#80) 2020-02-26 08:15:16 +01:00
RodZill4
09b3aff5ff Fixed tex3d preview shader 2020-02-25 06:17:51 +01:00
RodZill4
a0e5ad18b6 optimized default theme and updated optimization script 2020-02-25 06:17:23 +01:00
RodZill4
a323f095b5 Fixed export node 2020-02-24 23:29:33 +01:00
RodZill4
88dd22a0d4 Merge branch 'master' into dev-export 2020-02-24 21:41:42 +01:00