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Oops, removed useless messages...
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@ -17,9 +17,7 @@ func _draw() -> void:
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var conn_pos = get_connection_output_position(preview_index)
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if preview_index > 0:
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conn_pos.y += 1
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print(conn_pos)
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conn_pos /= get_global_transform().get_scale()
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print(conn_pos)
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draw_texture(preload("res://material_maker/icons/output_preview.tres"), conn_pos-Vector2(8, 8))
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func set_generator(g) -> void:
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