.. |
addons
|
Added https://github.com/aaronfranke/GraphicsEditor .
|
2021-03-09 10:46:12 +01:00 |
autoload
|
Updated modules. Also brought back logger, so code is easier to move between projects.
|
2020-07-11 23:22:50 +02:00 |
characters
|
Removed the fake outline from my test character.
|
2021-09-20 15:42:10 +02:00 |
cursors
|
Actually commit everything.
|
2020-07-08 23:25:40 +02:00 |
debug
|
Actually commit everything.
|
2020-07-08 23:25:40 +02:00 |
fonts
|
Actually commit everything.
|
2020-07-08 23:25:40 +02:00 |
menu
|
Port the menu's exit button from the 3d version.
|
2021-07-12 01:02:26 +02:00 |
modules
|
Finetuned the graphics settings.
|
2021-07-15 16:07:02 +02:00 |
player
|
Zoom in a bit more as now the character sprite is smaller.
|
2021-09-20 15:46:04 +02:00 |
scenes
|
Go back to the non-isometric test tileset.
|
2021-09-19 22:16:15 +02:00 |
scripts
|
Removed the world generator module.
|
2021-07-12 01:00:04 +02:00 |
spritesheet_generator
|
Little lighter outline color. Also lowered sprite size to have less empty space in the sheet.
|
2021-09-20 16:05:05 +02:00 |
spritesheet_generator_3d
|
Added in my old 3d spritesheet generator. This can generate isometric spritesheets from 3d models.
|
2021-09-21 10:46:01 +02:00 |
steering_ai_framework
|
Actually commit everything.
|
2020-07-08 23:25:40 +02:00 |
test_iso_tileset
|
Added a few test tiles from one of the lpc tilesets to the test atlas and made them isometric. This might be the way to go. It's feasible for me to do, looks good, lets me use lots of assets that I can't make myself, it's complexity fits the game's mechanics and also different.
|
2021-07-12 00:29:17 +02:00 |
texture_tools
|
Actually commit everything.
|
2020-07-08 23:25:40 +02:00 |
tilesets
|
Experimented a lot with tile styles, committing the most promising one. Still need to figure out the best tile size though.
|
2021-03-09 10:40:30 +01:00 |
ui
|
Update the engine and modules. Also enable webp on slim builds.
|
2021-07-19 23:14:01 +02:00 |
world
|
Actually commit everything.
|
2020-07-08 23:25:40 +02:00 |
.gitignore
|
Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
|
2019-12-20 14:28:26 +01:00 |
default_bus_layout.tres
|
Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
|
2019-12-20 14:28:26 +01:00 |
ess_data.json
|
Actually commit everything.
|
2020-07-08 23:25:40 +02:00 |
icon.png
|
Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
|
2019-12-20 14:28:26 +01:00 |
icon.png.flags
|
Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
|
2019-12-20 14:28:26 +01:00 |
icon.png.import
|
Took everything from the main repo that I need. Also fixed compile. Nothing works yet.
|
2019-12-20 14:28:26 +01:00 |
project.godot
|
Update the engine and modules. Also enable webp on slim builds.
|
2021-07-19 23:14:01 +02:00 |
testsave.png
|
Updated the character sheet.
|
2021-09-20 16:07:43 +02:00 |
testsave.png.import
|
Set the test character's y scale to 0.95, and re-generate it's sheet.
|
2021-09-19 22:15:35 +02:00 |