Set the test character's y scale to 0.95, and re-generate it's sheet.

This commit is contained in:
Relintai 2021-09-19 22:15:35 +02:00
parent 4fafb12939
commit 7c9616220d
3 changed files with 3 additions and 1 deletions

View File

@ -53,6 +53,7 @@ z_index = 2
current = true
[node name="CharacterFrontModel" parent="Viewport" instance=ExtResource( 1 )]
scale = Vector2( 1, 0.95 )
_atlas = ExtResource( 6 )
[node name="Torso" parent="Viewport/CharacterFrontModel/Hip" index="1"]
@ -67,7 +68,7 @@ active = false
[node name="CharacterSideModel" parent="Viewport" instance=ExtResource( 2 )]
visible = false
rotation = 3.14147
scale = Vector2( 1, -1 )
scale = Vector2( 1, -0.95 )
_atlas = ExtResource( 6 )
[node name="arm_r" parent="Viewport/CharacterSideModel" index="0"]

Binary file not shown.

Before

Width:  |  Height:  |  Size: 43 KiB

After

Width:  |  Height:  |  Size: 42 KiB

View File

@ -28,6 +28,7 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false