|
0b4686bcdd
|
Bunp version.
|
2022-06-23 09:11:51 +02:00 |
|
|
c2b6fdf6d1
|
Removed some of the helper scripts, as I added them to the engine directly.
|
2022-06-11 00:42:37 +02:00 |
|
|
e6d7c5c5f9
|
Enabled the x86_64 architecture in the example export presets for android, as it gets built automatically.
|
2022-03-25 21:45:03 +01:00 |
|
|
e1fc918dc9
|
The copy repos script now also ignores the .gradle folder.
|
2022-03-25 12:05:51 +01:00 |
|
|
2cf2c55cf4
|
Update the release file check script.
|
2022-03-25 09:43:43 +01:00 |
|
|
4e70cb5010
|
Updated the example export presets.
|
2022-03-25 09:42:44 +01:00 |
|
|
d40af8d8fb
|
Moved some of the release / build scripts to the engine.
|
2022-03-23 22:24:45 +01:00 |
|
|
8a2f9be68a
|
Updated the engine. I mass replaced godot to pandemonium in it.
|
2022-03-23 21:30:28 +01:00 |
|
|
4b3c3efb30
|
Siwtched the engine to the Pandemonium Engine (my new fork of godot).
|
2022-03-15 14:34:19 +01:00 |
|
|
060dcfe91b
|
Add osx support for the export all script, and added osx to the example export presets.
|
2022-01-29 20:04:14 +01:00 |
|
|
a2e352e687
|
Added a helper script that can check whether all required files are present before release generation.
|
2022-01-29 18:57:13 +01:00 |
|
|
feeb36f99e
|
Added an export template setup script for osx.
|
2022-01-29 18:56:06 +01:00 |
|
|
ad78491e59
|
Better logic for the create editor app script.
|
2022-01-29 18:55:34 +01:00 |
|
|
dd12b1a293
|
Renamed the create app script.
|
2022-01-29 18:48:20 +01:00 |
|
|
740be9911e
|
Add the export templates properly to lipo.sh.
|
2022-01-29 17:07:09 +01:00 |
|
|
f524ade29d
|
Osx lipo and create app script.
|
2022-01-29 12:06:50 +01:00 |
|
|
5765491335
|
Only build the msvc container if it's explicitly stated via an argument, juts like in the godot build containers repo.
|
2022-01-29 00:32:57 +01:00 |
|
|
c10a4e8bb7
|
Updated the xcode, osx, and ios build containers, and also small fixes. Also removed 2 unneeded line from the container build script.
|
2022-01-28 23:40:23 +01:00 |
|
|
03c86c6389
|
Removed the cwatcher script.
|
2022-01-28 14:50:17 +01:00 |
|
|
8d8569836f
|
Added file size warning support to the copy repos script.
|
2022-01-10 13:34:51 +01:00 |
|
|
f8022accd2
|
Update the android dockerfile.
|
2022-01-09 21:46:47 +01:00 |
|
|
d4a688c58f
|
Fix emsdk_env's location, and also comment that line out as it doesn't work properly anymore. (Still useful to have it there that's why I'm keeping it.)
|
2021-08-08 20:39:21 +02:00 |
|
|
b265462641
|
Add missing && to the javascript container install command.
|
2021-08-08 20:09:39 +02:00 |
|
|
a7b2c45be0
|
Also install libstdc++ libstdc++-static to the linux build container, as without this the build fails.
|
2021-08-08 19:53:12 +02:00 |
|
|
352db5bc77
|
Updated the build containers from the original repo (https://github.com/godotengine/build-containers).
|
2021-08-08 18:31:09 +02:00 |
|
|
4966338789
|
Added a pi4 export to the example presets. Also added custom template relative paths to it.
|
2021-04-24 09:14:20 +02:00 |
|
|
3d7b24ff5a
|
Update copyright headers.
|
2021-04-15 11:52:32 +02:00 |
|
|
36264ac5d6
|
Work on a new watcher script that I hope might reduce compile times by a bit.
|
2021-04-06 17:29:25 +02:00 |
|
|
28b8eb2ce0
|
Added scripts to help with creating releases.
|
2020-09-03 14:49:11 +02:00 |
|
|
df6a292899
|
Fix the xcode container.
|
2020-08-09 18:55:31 +02:00 |
|
|
b132d3d698
|
Removed mono, and the mono-glue containers.
|
2020-08-08 23:53:33 +02:00 |
|
|
c0c3728358
|
The windows, javascript, android, and osx containers now extend the base fedora container.
|
2020-08-08 23:40:58 +02:00 |
|
|
b4ed80508a
|
Rename the export image to linux, and now it can build the linux templates/editor.
|
2020-08-08 23:26:40 +02:00 |
|
|
182b72f52d
|
Removed the 2 ubuntu containers, as they were broken.
|
2020-08-08 23:03:05 +02:00 |
|
|
5659702a1e
|
Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants.
|
2020-08-05 00:54:26 +02:00 |
|
|
09f66ef438
|
Moved the vscode files under a new tools folder. Added a compilation db patch (it's one of godot's pull requests), the setup script can apply it via running scons p . Added a test makefile to call scons.
|
2020-02-12 01:23:12 +01:00 |
|