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0610cf0704
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Update everything, to grab the multithreading fixes from Voxelman.
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2020-02-12 14:20:26 +01:00 |
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b37e921f6a
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Fix a few errors in the new script.
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2020-02-11 17:45:58 +01:00 |
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9401acf564
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The setup script will now default to the 3.2 godot branch, and can use master with adding an m parameter like scons m , or for updating heads scons a=um .
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2020-02-11 17:06:06 +01:00 |
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c0821d421f
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HEADS was left out from the previous commit.
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2020-02-10 23:42:46 +01:00 |
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373bebe335
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Update everything.
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2020-02-10 19:00:33 +01:00 |
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1fa43b00e2
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Update the dependencies again, to grab a fix for ess.
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2020-02-08 03:15:50 +01:00 |
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bb176750d5
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Update again, to grab compile fix for TexturePacker.
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2020-02-07 23:49:23 +01:00 |
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7d4d9fce57
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Update everything.
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2020-02-07 23:27:00 +01:00 |
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0f88eb8e80
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Update to the latest ess. (Spawning rework).
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2020-02-03 18:37:11 +01:00 |
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2e212083e1
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Update to the latest ESS, and fix a few errors in the console.
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2020-02-02 02:45:47 +01:00 |
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5150dccf9e
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Update to the latest ESS.
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2020-02-01 15:44:22 +01:00 |
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ae09b0194e
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ESS update.
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2020-02-01 11:20:05 +01:00 |
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3cce5a2b3e
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Update everything to the latest.
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2020-02-01 02:45:36 +01:00 |
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2cbc037e92
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Updated HEADS, changed world scale to 1, and texture scale to 4.
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2020-01-31 20:00:27 +01:00 |
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054dc382ea
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Moved the mesh simplifier into an another repository from voxelman, added that as a dependency, and updated HEADS.
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2020-01-31 16:38:33 +01:00 |
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0a70b611da
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Update HEADS.
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2020-01-30 14:21:00 +01:00 |
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27979df911
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Update HEADS, and small chaneg to player's script.
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2020-01-25 22:12:45 +01:00 |
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4ca69552c4
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Added my new Procedural Animations as a dependency. Also full HEADS update. And fixed a smaller gdscript error.
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2020-01-24 16:30:52 +01:00 |
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855002f8e2
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Update HEADS.
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2020-01-20 17:32:19 +01:00 |
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f84577b244
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HEADS update. Added shared module target builds to the build script. Also fixed the editor launch script to launch the editor properly with shared modules.
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2020-01-19 01:14:09 +01:00 |
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6aa08476e1
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Work on the style. Now the transvoxel mesher will scale the textures (like standard terrarin engines). Update to HEADS.
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2020-01-14 23:15:46 +01:00 |
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f909042c09
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Updated voxelman to the latest. Also experimented with meshing.
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2020-01-13 00:43:45 +01:00 |
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ded9fa08a9
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Update HEADS.
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2020-01-12 14:49:31 +01:00 |
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7adabed50a
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Started reworking the graphics to a more usual colorful painterly style, because after lots of experimenting now I think that is the only style that will support the gameplay I want to create. The textures I added are from cc0textures.com. Will add proper attributions when everything settles.
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2020-01-12 14:33:17 +01:00 |
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2e1cb09da2
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Increased voxel scale to 4 again. Also updated HEADS.
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2020-01-10 01:35:58 +01:00 |
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3c84064f4f
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Update HEADS.
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2020-01-08 11:38:19 +01:00 |
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f700f87abe
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Revert to a bit earlier engine commit.
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2020-01-07 01:26:59 +01:00 |
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43e5ffd084
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fix typo in the setup script. Also update heads.
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2020-01-06 22:37:24 +01:00 |
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d5c29c3fe9
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Update HEADS, to grab the bugfix from ESS.
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2020-01-04 14:59:02 +01:00 |
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9185445b14
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Update World Generator.
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2020-01-03 21:15:40 +01:00 |
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f912db19eb
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Properly update HEADS.
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2020-01-03 19:47:37 +01:00 |
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1f3abf1a74
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Experimental build scripts for the shared modules style workflow.
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2020-01-03 17:07:54 +01:00 |
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382749220c
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Update for the latest ESS.
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2020-01-02 23:02:45 +01:00 |
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8ff112bde6
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Update everything.
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2020-01-02 00:19:33 +01:00 |
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6cc3f7dd04
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Better style for the generated terrarin. Also removed the planet without the dungeon. ALso HEADS update.
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2019-12-28 17:55:10 +01:00 |
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0f7f0a040d
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HEADS update.
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2019-12-25 14:34:43 +01:00 |
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611a12148f
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Update HEADS again.
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2019-12-24 03:42:36 +01:00 |
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62ba63a150
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Update HEADS.
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2019-12-24 03:12:39 +01:00 |
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f0a85e99ef
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Update everything.
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2019-12-22 22:14:58 +01:00 |
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9bddc517f9
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Update everything again.
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2019-12-13 23:04:18 +01:00 |
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f12e3ede7c
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Update everything to the latest.
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2019-12-13 09:39:43 +01:00 |
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c75e309ab8
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ESS update.
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2019-12-12 19:01:10 +01:00 |
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90badb366e
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Update ESS.
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2019-12-10 13:14:15 +01:00 |
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ab51e06585
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Update HEADS, and fix errors.
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2019-12-10 11:09:02 +01:00 |
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157c5db604
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Head update.
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2019-12-03 19:31:32 +01:00 |
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dc0d5eeb66
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Voxelman update.
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2019-12-03 03:40:36 +01:00 |
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8e023af884
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ESS update.
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2019-12-02 21:41:51 +01:00 |
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2d34cff90d
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Added a default level override variable to the Entities autoload. Fixed a few issues with applying stats on level up. And HEADS (ESS) update.
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2019-12-02 19:19:49 +01:00 |
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633c380f08
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ESS update, and gdscript compile fixes.
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2019-12-02 00:43:24 +01:00 |
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2bf21a27b4
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ESS update.
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2019-12-01 23:21:17 +01:00 |
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