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Updated HEADS, changed world scale to 1, and texture scale to 4.
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054dc382ea
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2
HEADS
2
HEADS
@ -1 +1 @@
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{"engine": "8c3b14bed79404eb32a9e6efbb2007807109eaa7", "world_generator": "e5f5d205f8aea478294ad4796b0f3c771dd7e7cf", "entity_spell_system": "6f3744e2cbd4ba8c0ac7c331876c2d7a28beb4b2", "ui_extensions": "8a81cc53100c5a138fbaf927080410025c64c88e", "voxelman": "ba46eafc19a6c425b1cfc9b4f335b7c3f1ef63c0", "texture_packer": "8d3b160f02054323a1dc4a9bc8b7e1c44fc57753", "fastnoise": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e", "entity-spell-system-addons": "d60e746b158d3ebf9d2ea306af1dd24bcae49be5", "mesh_data_resource": "7bef6db99e52e2340d5d655c16d27c7bbe999247", "ess_data": "3bd637fdd3304b64a18287a49a6b7387acf2f5de", "prop_tool": "df438053ebc900966f8f842fc65f0264f1271d49", "procedural_animations": "39622521967d6de6e0107b93298ece855ee5218c", "fast_quadratic_mesh_simplifier": "63d55b154967321212a6426e9b327c95e007785d"}
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{"engine": "8eef6d280b42f098e15d0e1e6acf8189ae4be489", "world_generator": "09372b146936fda509f5c23a522e998d12f38e13", "entity_spell_system": "74eb8bcb2fb0b6ade73e5678144e1bfe81b3d4db", "ui_extensions": "38acc650db260a831dc26ca96fe9d9a087230bdc", "voxelman": "db77530ec1b70861fb2e3783d3ea6ba75a4ac793", "texture_packer": "7bff901e4946b903a73b266d6a02c317f079ab33", "fastnoise": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e", "entity-spell-system-addons": "d60e746b158d3ebf9d2ea306af1dd24bcae49be5", "mesh_data_resource": "4bda19b12be2c2a79a6121de6d22e48f3934e726", "ess_data": "3bd637fdd3304b64a18287a49a6b7387acf2f5de", "prop_tool": "df438053ebc900966f8f842fc65f0264f1271d49", "procedural_animations": "9c287b9e54dc8d306668a6118a6d2c78415eb8de", "fast_quadratic_mesh_simplifier": "63d55b154967321212a6426e9b327c95e007785d"}
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@ -210,7 +210,7 @@ bones/19/bound_children = [ NodePath("RightHandAttachment") ]
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skin = SubResource( 1 )
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[node name="LeftHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="1"]
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transform = Transform( 0.103558, -0.988419, -0.110719, 0.0564619, -0.105261, 0.992797, -0.993015, -0.109066, 0.0449099, 0.268408, 0.761717, -0.0114338 )
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transform = Transform( 0.102967, -0.987496, -0.119265, 0.0573135, -0.113794, 0.991801, -0.993029, -0.108962, 0.0448816, 0.268627, 0.766619, -0.00991327 )
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bone_name = "left_hand"
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[node name="LeftHandAP" type="Spatial" parent="armature/Armature/Skeleton/LeftHandAttachment"]
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@ -218,7 +218,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.04, -0.09 )
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script = ExtResource( 4 )
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[node name="RightHandAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="2"]
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transform = Transform( -0.0425682, -0.998136, 0.0431529, -0.127974, 0.0482692, 0.99054, -0.990878, 0.0366544, -0.129795, -0.274439, 0.764878, -0.00456619 )
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transform = Transform( -0.0405942, -0.99878, 0.0274949, -0.127065, 0.0324395, 0.991305, -0.991072, 0.0367556, -0.128231, -0.267414, 0.762608, -0.00672576 )
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bone_name = "right_hand"
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[node name="RightHandAP" type="Spatial" parent="armature/Armature/Skeleton/RightHandAttachment"]
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@ -234,7 +234,7 @@ transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0
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script = ExtResource( 4 )
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[node name="NeckAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="4"]
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transform = Transform( 0.999954, -0.00121706, 0.00952553, 0.00958197, 0.0731007, -0.997205, 0.000517364, 0.997323, 0.0731134, 0.00121387, 1.31334, 9.28657e-05 )
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transform = Transform( 0.999977, -0.000428911, 0.00679835, 0.00681132, 0.0731365, -0.997232, -6.94931e-05, 0.997321, 0.0731426, 0.000994672, 1.31765, 6.19872e-05 )
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bone_name = "neck"
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[node name="TorsoAP" type="Spatial" parent="armature/Armature/Skeleton/NeckAttachment"]
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@ -242,7 +242,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.04, -0.09 )
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script = ExtResource( 4 )
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[node name="RightHipAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="5"]
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transform = Transform( 0.999854, 5.70241e-09, -0.0170973, -0.0170973, 4.71806e-07, -0.999854, 2.36503e-09, 1, 4.71834e-07, 0.00570103, 0.771838, -8.14907e-10 )
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transform = Transform( 0.999556, 1.49319e-08, -0.0297998, -0.0297998, 4.71632e-07, -0.999556, -8.7067e-10, 1, 4.71868e-07, 0.000666056, 0.776154, 2.76486e-10 )
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bone_name = "pelvis"
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[node name="Spatial" type="Spatial" parent="armature/Armature/Skeleton/RightHipAttachment"]
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@ -255,7 +255,7 @@ material/0 = null
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material/1 = null
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[node name="BoneAttachment" type="BoneAttachment" parent="armature/Armature/Skeleton" index="6"]
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transform = Transform( 0.999951, -0.000389108, 0.00986124, 0.00985375, -0.00108838, -0.999878, 0.000399817, 0.999999, -0.00108553, 0.00306381, 1.12576, -0.000110778 )
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transform = Transform( 0.999975, 0.000194523, 0.00708311, 0.0070831, -0.00105505, -0.999908, -0.000187049, 0.999999, -0.00105646, 0.00232345, 1.13007, -0.000136203 )
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bone_name = "spine_2"
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[node name="Spatial" type="Spatial" parent="armature/Armature/Skeleton/BoneAttachment"]
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@ -60,7 +60,6 @@ use_threads = false
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max_concurrent_generations = 1
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library = ExtResource( 2 )
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level_generator = SubResource( 1 )
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voxel_scale = 3.0
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chunk_spawn_range = 3
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script = ExtResource( 8 )
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@ -51,7 +51,7 @@ var lod_data : Array = [
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1 #CHUNK_INDEX_BACK
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]
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const TEXTURE_SCALE = 3
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const TEXTURE_SCALE = 4
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func get_case_code(buffer : VoxelChunk, x : int, y : int, z : int, size : int = 1) -> int:
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var case_code : int = 0
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