mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Work on the style. Now the transvoxel mesher will scale the textures (like standard terrarin engines). Update to HEADS.
This commit is contained in:
parent
eab9d82d0c
commit
6aa08476e1
2
HEADS
2
HEADS
@ -1 +1 @@
|
||||
{"engine": "269eb5f06c8874e1257137eabe121d4501758ded", "world_generator": "e5f5d205f8aea478294ad4796b0f3c771dd7e7cf", "entity_spell_system": "6f3744e2cbd4ba8c0ac7c331876c2d7a28beb4b2", "ui_extensions": "8a81cc53100c5a138fbaf927080410025c64c88e", "voxelman": "01bb4927607e4bb937e9f8d066f3c1b5f6ba1e3b", "texture_packer": "8d3b160f02054323a1dc4a9bc8b7e1c44fc57753", "fastnoise": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e", "entity-spell-system-addons": "d60e746b158d3ebf9d2ea306af1dd24bcae49be5", "mesh_data_resource": "3fedb4c8534af36d89a1a1a34a6b5ed4d333927a", "ess_data": "3bd637fdd3304b64a18287a49a6b7387acf2f5de", "prop_tool": "df438053ebc900966f8f842fc65f0264f1271d49"}
|
||||
{"engine": "083f68ebf48ef44599bad864f6ce5c9301bd400b", "world_generator": "e5f5d205f8aea478294ad4796b0f3c771dd7e7cf", "entity_spell_system": "6f3744e2cbd4ba8c0ac7c331876c2d7a28beb4b2", "ui_extensions": "8a81cc53100c5a138fbaf927080410025c64c88e", "voxelman": "2b9f28e5739d5163a27fcf97b404d670b41be4eb", "texture_packer": "8d3b160f02054323a1dc4a9bc8b7e1c44fc57753", "fastnoise": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e", "entity-spell-system-addons": "d60e746b158d3ebf9d2ea306af1dd24bcae49be5", "mesh_data_resource": "7bef6db99e52e2340d5d655c16d27c7bbe999247", "ess_data": "3bd637fdd3304b64a18287a49a6b7387acf2f5de", "prop_tool": "df438053ebc900966f8f842fc65f0264f1271d49"}
|
@ -1,6 +1,6 @@
|
||||
[gd_resource type="VoxelSurfaceMerger" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://data/voxel_textures/Rock24_col.png" type="Texture" id=1]
|
||||
[ext_resource path="res://data/voxel_textures/Rock24_col2.png" type="Texture" id=1]
|
||||
|
||||
[resource]
|
||||
resource_name = "Test"
|
||||
|
@ -1,6 +1,6 @@
|
||||
[gd_resource type="VoxelSurfaceMerger" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://data/voxel_textures/Ground03_col.png" type="Texture" id=1]
|
||||
[ext_resource path="res://data/voxel_textures/Ground03_col2.png" type="Texture" id=1]
|
||||
|
||||
[resource]
|
||||
resource_name = "Test2"
|
||||
|
BIN
game/data/voxel_textures/Ground03_col2.png
Normal file
BIN
game/data/voxel_textures/Ground03_col2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 245 KiB |
34
game/data/voxel_textures/Ground03_col2.png.import
Normal file
34
game/data/voxel_textures/Ground03_col2.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Ground03_col2.png-8e6b105ba2bca96f6345fd816abd4b8e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://data/voxel_textures/Ground03_col2.png"
|
||||
dest_files=[ "res://.import/Ground03_col2.png-8e6b105ba2bca96f6345fd816abd4b8e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
game/data/voxel_textures/Rock24_col2.png
Normal file
BIN
game/data/voxel_textures/Rock24_col2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 229 KiB |
34
game/data/voxel_textures/Rock24_col2.png.import
Normal file
34
game/data/voxel_textures/Rock24_col2.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Rock24_col2.png-550377381889900c805e3a85cc80c40a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://data/voxel_textures/Rock24_col2.png"
|
||||
dest_files=[ "res://.import/Rock24_col2.png-550377381889900c805e3a85cc80c40a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
@ -550,7 +550,7 @@ margin_bottom = 127.5
|
||||
visible = false
|
||||
|
||||
[node name="Char" type="Spatial" parent="."]
|
||||
transform = Transform( 0.359313, 0, 0.933217, 0, 1, 0, -0.933217, 0, 0.359313, -2.44425, 2.36948, 0 )
|
||||
transform = Transform( 0.359313, 0, 0.933217, 0, 1, 0, -0.933217, 0, 0.359313, -2.44425, 0.926699, 0 )
|
||||
|
||||
[node name="CharacterDisplay" type="Spatial" parent="Char"]
|
||||
transform = Transform( 1, 0, 0, 0, 0.990268, -0.139173, 0, 0.139173, 0.990268, 0, 0, 0 )
|
||||
@ -566,7 +566,6 @@ use_threads = false
|
||||
max_concurrent_generations = 1
|
||||
library = ExtResource( 17 )
|
||||
level_generator = SubResource( 1 )
|
||||
voxel_scale = 3.0
|
||||
chunk_spawn_range = 1
|
||||
script = ExtResource( 16 )
|
||||
show_loading_screen = false
|
||||
|
@ -60,7 +60,6 @@ use_threads = false
|
||||
max_concurrent_generations = 1
|
||||
library = ExtResource( 2 )
|
||||
level_generator = SubResource( 1 )
|
||||
voxel_scale = 3.0
|
||||
chunk_spawn_range = 3
|
||||
script = ExtResource( 8 )
|
||||
|
||||
|
@ -32,19 +32,19 @@ func generate_terrarin(chunk : VoxelChunk, spawn_mobs: bool) -> void:
|
||||
var noise : OpenSimplexNoise = OpenSimplexNoise.new()
|
||||
noise.seed = 10 * current_seed
|
||||
noise.octaves = 4
|
||||
noise.period = 180.0
|
||||
noise.period = 280.0
|
||||
noise.persistence = 0.8
|
||||
|
||||
var terr_noise : OpenSimplexNoise = OpenSimplexNoise.new()
|
||||
terr_noise.seed = 10 * 321 + 112 * current_seed
|
||||
terr_noise.octaves = 4
|
||||
terr_noise.period = 20.0
|
||||
terr_noise.period = 90.0
|
||||
terr_noise.persistence = 0.9
|
||||
|
||||
var det_noise : OpenSimplexNoise = OpenSimplexNoise.new()
|
||||
det_noise.seed = 10 * 3231 + 112 * current_seed
|
||||
det_noise.octaves = 6
|
||||
det_noise.period = 10.0
|
||||
det_noise.period = 80.0
|
||||
det_noise.persistence = 0.3
|
||||
|
||||
for x in range(0, chunk.size_x + 1):
|
||||
|
@ -229,7 +229,7 @@ func generate_random_ao() -> void:
|
||||
var noise : OpenSimplexNoise = OpenSimplexNoise.new()
|
||||
noise.seed = 123
|
||||
noise.octaves = 4
|
||||
noise.period = 6
|
||||
noise.period = 30
|
||||
noise.persistence = 0.3
|
||||
|
||||
for x in range(0, size_x + 1):
|
||||
|
@ -51,6 +51,8 @@ var lod_data : Array = [
|
||||
1 #CHUNK_INDEX_BACK
|
||||
]
|
||||
|
||||
const TEXTURE_SCALE = 4
|
||||
|
||||
func get_case_code(buffer : VoxelChunk, x : int, y : int, z : int, size : int = 1) -> int:
|
||||
var case_code : int = 0
|
||||
|
||||
@ -263,7 +265,7 @@ func add_buffer_normal(buffer : VoxelChunk) -> void:
|
||||
uv.x += umargin.position.x
|
||||
uv.y += umargin.position.y
|
||||
|
||||
add_uv(surface.transform_uv(VoxelSurface.VOXEL_SIDE_SIDE, uv))
|
||||
add_uv(surface.transform_uv_scaled(VoxelSurface.VOXEL_SIDE_SIDE, uv, x % TEXTURE_SCALE, z % TEXTURE_SCALE, TEXTURE_SCALE))
|
||||
elif (bz + 0.0001 > bx and bz + 0.0001 > by):
|
||||
var uv : Vector2 = Vector2(s.z, t.z)
|
||||
var umargin : Rect2 = uv_margin
|
||||
@ -273,7 +275,7 @@ func add_buffer_normal(buffer : VoxelChunk) -> void:
|
||||
uv.x += umargin.position.x
|
||||
uv.y += umargin.position.y
|
||||
|
||||
add_uv(surface.transform_uv(VoxelSurface.VOXEL_SIDE_SIDE, uv))
|
||||
add_uv(surface.transform_uv_scaled(VoxelSurface.VOXEL_SIDE_SIDE, uv, x % TEXTURE_SCALE, z % TEXTURE_SCALE, TEXTURE_SCALE))
|
||||
else:
|
||||
var uv : Vector2 = Vector2(s.y, t.y)
|
||||
var umargin : Rect2 = uv_margin
|
||||
@ -283,7 +285,7 @@ func add_buffer_normal(buffer : VoxelChunk) -> void:
|
||||
uv.x += umargin.position.x
|
||||
uv.y += umargin.position.y
|
||||
|
||||
add_uv(surface.transform_uv(VoxelSurface.VOXEL_SIDE_TOP, uv))
|
||||
add_uv(surface.transform_uv_scaled(VoxelSurface.VOXEL_SIDE_TOP, uv, x % TEXTURE_SCALE, z % TEXTURE_SCALE, TEXTURE_SCALE))
|
||||
|
||||
for i in range(len(temp_verts)):
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user