Commit Graph

16 Commits

Author SHA1 Message Date
Relintai 7149f1b6a0 Updated register_types.h and cpp to the current godot 4 style. 2023-01-08 15:56:05 +01:00
Relintai 260c430f11 Removed Dungeon, DungeonCorridor, and DungeonRoom. Added Building (it's Dungeon but with a cleaned up api.) 2021-04-19 22:28:21 +02:00
Relintai d289ee942c Update the copyright texts for 2021. 2021-04-19 10:10:32 +02:00
Relintai e7acee7614 Same thing with DungonRooms and Corridors. 2020-07-21 19:32:21 +02:00
Relintai 3911f42894 Did the same to Dungeon and DungeonData. 2020-07-21 18:41:52 +02:00
Relintai 9ccdac99c2 Also merged together BiomeData and Biome. 2020-07-21 18:06:47 +02:00
Relintai 733f754783 Merged PlanetData into Planet. 2020-07-21 17:28:28 +02:00
Relintai 09372b1469 Updated the license for 2020, and added it to the top of the cpp files (Except the files in the ququed folder, as most of it will be deleted). 2020-01-31 19:57:03 +01:00
Relintai e5f5d205f8 Clang format everything. 2020-01-09 04:28:08 +01:00
Relintai 128f40a6f6 Renamed PropData to WorldGeneratorPropData. 2019-11-07 19:47:59 +01:00
Relintai 2abdb972e0 More work on the bindings. 2019-10-18 09:43:45 +02:00
Relintai a6b538f0d0 Added DungeonCorridor. 2019-10-18 09:18:23 +02:00
Relintai e60f95da9a Added in the bindings, and variables that I planned. 2019-09-24 15:08:43 +02:00
Relintai 16ae08568a Simple skeleton bingings. 2019-09-24 02:42:42 +02:00
Relintai 489823a7e3 Renamed the module world generator. 2019-09-19 23:24:25 +02:00
Relintai 7b711b79b5 Initial commit. 2019-04-20 14:51:33 +02:00