voxelman/world
2020-04-07 14:23:20 +02:00
..
blocky Created a default version from world, and the mesher. Also added a BuildFlags enum to VoxelChunkDefault. Converted a few properties to use this. 2020-04-06 13:41:45 +02:00
default Optional module dependencies are actually optional now. 2020-04-06 22:47:03 +02:00
block_voxel_structure.cpp
block_voxel_structure.h
environment_data.cpp
environment_data.h
voxel_chunk_prop_data.cpp
voxel_chunk_prop_data.h
voxel_chunk.cpp The blocky mesher is a lot faster now. 2020-04-07 14:23:20 +02:00
voxel_chunk.h The blocky mesher is a lot faster now. 2020-04-07 14:23:20 +02:00
voxel_structure.cpp
voxel_structure.h
voxel_world_editor.cpp Fix coord calculation for the editor plugin. 2020-04-06 19:46:17 +02:00
voxel_world_editor.h Initial implementation for the voxel world editor. 2020-04-05 21:02:51 +02:00
voxel_world.cpp Library should update it's rects even in the editor now. 2020-04-06 20:10:57 +02:00
voxel_world.h