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Library should update it's rects even in the editor now.
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@ -444,7 +444,7 @@ void VoxelWorld::_notification(int p_what) {
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set_physics_process_internal(true);
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set_notify_transform(true);
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if (!Engine::get_singleton()->is_editor_hint() && _library.is_valid())
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if (_library.is_valid())
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_library->refresh_rects();
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for (int i = 0; i < _chunks_vector.size(); ++i) {
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