Commit Graph

327 Commits

Author SHA1 Message Date
8cb47aa0d5 Added the doc merger as a demo. 2024-01-21 16:08:55 +01:00
ff59cac2dd Moved the test apps under a new demos folder. 2024-01-21 15:55:56 +01:00
4b6f6a43d8 Fix typo. 2024-01-21 15:55:45 +01:00
eb8867bdec Also copy the icon. 2024-01-21 15:52:41 +01:00
bf37dc10b8 Removed some old files. 2024-01-21 15:52:24 +01:00
053940c495 Added merged library support for the release script. 2024-01-21 15:47:43 +01:00
0066fc2e0c Small tweak to the docs. 2024-01-21 15:11:35 +01:00
bd96128b96 Also include docs to the split release. 2024-01-21 15:11:13 +01:00
80974b8f61 Added a release script. Implemented the split library release generation. 2024-01-21 15:09:07 +01:00
2c688317fb Added a doc post processor script. 2024-01-21 14:06:33 +01:00
ba96508491 Created docs for the other variants. 2024-01-21 13:37:18 +01:00
3f82f33b40 Tweaks to the docs. 2024-01-21 13:01:24 +01:00
4cece05e74 Added other merged variants. 2024-01-21 12:40:21 +01:00
64411c3983 Added module information to the merged headers. 2024-01-21 11:49:08 +01:00
626bd62d74 Rework the merged readme. 2024-01-21 11:48:35 +01:00
23e824df17 Added the ability to specify the template file and output file in the doc processor. 2024-01-21 02:30:40 +01:00
a60a0ca4fd Inlined the style to the doc html. Inlining markdeep itself doesn't seem to work though. 2024-01-21 02:13:36 +01:00
4e53b7051d The doc generator will only write the remaining classes list now if a new --remaining parameter is passed. 2024-01-21 01:29:54 +01:00
e0fbfb161d Moved render core licenses to a new template file in the docs. Also moved the licenses section to the bottom. 2024-01-21 01:24:30 +01:00
6e2eca8ab7 Added compilation information and intro to the docs. 2024-01-21 01:20:01 +01:00
62132428e4 Small tweaks to the readme. 2024-01-21 01:19:41 +01:00
33c394eca5 Small tweaks to the readme. 2024-01-21 00:25:57 +01:00
782f58e34d Reworked the readme. 2024-01-21 00:14:16 +01:00
6837cb1042 Now Shaders and materials use Strings. 2024-01-20 20:44:31 +01:00
d2c3151d73 Some initial cleanups. 2024-01-20 15:07:27 +01:00
9a85b6d920 Added make.bat to the test app from FWK. 2024-01-20 15:06:27 +01:00
5d132dd877 Fix warning. 2024-01-20 13:20:50 +01:00
59e075b8b9 Updated the doc generator for the new sfwl. Also implemented creating the out directory. 2024-01-20 13:16:36 +01:00
f8f40f941f Run clang format for sfwl aswell. 2024-01-20 13:15:55 +01:00
562b005314 Added 2 new helper methods to FileAccess. 2024-01-20 13:15:20 +01:00
a4b364ea3f Fix building sfwl. 2024-01-20 12:47:33 +01:00
13807c1292 Fix smaller issues in variant op. 2024-01-20 12:47:21 +01:00
99e16eb434 Added Vector2i and Rect2i to sfwl. 2024-01-20 11:14:28 +01:00
268c88d89b sfwl build script cleanup. 2024-01-20 10:54:39 +01:00
16169acee1 Compile script cleanups. 2024-01-20 10:44:51 +01:00
2564606779 Updated the classes in sfwl. Also added coloir to it as it's quite useful. 2024-01-20 10:27:23 +01:00
8e2f809e02 Tweaks to the readme. 2024-01-19 23:21:09 +01:00
fa02bad17b Also added a non-static open() method to FileAccess. 2024-01-19 23:19:34 +01:00
bddae4352f Renamed Fileaccess::open to FileAccess::create_and_open. 2024-01-19 23:18:02 +01:00
3bfbc1542e Added the new classes to the docs. 2024-01-19 22:37:15 +01:00
042e1a3d16 Fixed sfwl build. 2024-01-19 22:37:03 +01:00
c28f3c7fe0 Updated the amalgamated GameScene. Also small tweaks. 2024-01-19 22:10:05 +01:00
4d25ba99a6 Start with the 0th demo again. 2024-01-19 22:05:45 +01:00
79585f2914 Added FrameBuffer test to the GameScene. 2024-01-19 22:05:10 +01:00
b142be6ab9 Added face culling setting to the Renderer. Also more methods. 2024-01-19 22:04:23 +01:00
8767435687 Implemented RenderTexture. 2024-01-19 22:03:32 +01:00
5064a388e6 Implemented a new FrameBuffer class. 2024-01-19 22:03:10 +01:00
fad67db0ee Fixed non amalgamated osx build. 2024-01-19 16:11:59 +01:00
19dbf775d6 Added SubProcess to the other build scripts aswell. 2024-01-19 15:47:10 +01:00
3f8ce2c542 Reworked SubProcess now it builds on windows as an amalgamation. 2024-01-19 14:36:54 +00:00