Commit Graph

27 Commits

Author SHA1 Message Date
5e12fc6525 Make 2d tiled walls pixel perfect, just like the engine expects. 2022-02-23 08:59:52 +01:00
b9b151414a Also remove multiple material support from TiledWall2D. 2022-02-23 08:39:01 +01:00
4b8edd9567 More cleanups. 2022-02-23 08:33:23 +01:00
ef202ae590 Cleanups. 2022-02-23 08:28:12 +01:00
030eee10f3 Removed multiple materials from the PropCache singleton. 2022-02-23 08:23:16 +01:00
cca967333d Removed multiple material support from the MaterialCache. Multiple material support was built for lods, and it's not needed here. 2022-02-23 02:34:15 +01:00
3cde50a5c5 Cleanups. 2022-02-23 01:56:12 +01:00
9cd631a36c More cleanups to the mesher. 2022-02-23 01:52:18 +01:00
9ae6cd5a0b Remvoe some of the normal and uv2 related getters and setters from the mesher. 2022-02-23 01:44:54 +01:00
10f58baf27 Flip the generated uvs. 2022-02-23 01:19:02 +01:00
b02e73d17a Test setup for baked lights. 2022-02-23 00:22:25 +01:00
8eaa94f0dc Look for terraman 2d instead of just terraman. 2022-02-23 00:15:25 +01:00
875f338a88 Notes. 2022-02-23 00:08:29 +01:00
56a786800b Remove normals and uv2 from the final mesh in Prop2DMesher's build_mesh. I haven't removed them internally yet. 2022-02-23 00:05:16 +01:00
3cb79bfffb Initial working prototype for TiledWall2D. 2022-02-22 23:38:45 +01:00
da8922e123 Started reworking TiledWall. 2022-02-22 21:41:09 +01:00
828863d638 Added a Transform2D property to PropDataEntry, and also changed the processor api to use Transform2Ds. I did not yet remove the 3D transforms, as it would break too much code right now. 2022-02-22 19:05:10 +01:00
bb6f76dbf0 Removed job steps, as 2d will not need lods. 2022-02-22 14:27:39 +01:00
1b5d2102bc Fix a 2D2D. 2022-02-21 22:13:52 +01:00
104549adcc Add 2D postfix to the classes. 2022-02-21 22:12:25 +01:00
79366df39e Update the include guards. 2022-02-21 22:07:03 +01:00
9c076cb694 Add 2d to the file names. 2022-02-21 22:02:46 +01:00
b95db8d786 Started over. Added everythong from the props module again. 2022-02-21 17:09:00 +01:00
6f802fcf68 Postfix every class with 2D. 2021-11-24 14:00:16 +01:00
ee35479d38 Postfixed every file with 2d. And changed include guards. 2021-11-23 18:19:01 +01:00
4ba39e4438 Fix compile. 2021-11-23 17:11:38 +01:00
0bb9bb898c Initial commit. 2021-11-23 16:53:47 +01:00