Update the include guards.

This commit is contained in:
Relintai 2022-02-21 22:07:03 +01:00
parent 9c076cb694
commit 79366df39e
28 changed files with 57 additions and 57 deletions

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef GROUND_CLUTTER_H
#define GROUND_CLUTTER_H
#ifndef GROUND_CLUTTER_2D_H
#define GROUND_CLUTTER_2D_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef GROUND_CLUTTER_FOLIAGE_H
#define GROUND_CLUTTER_FOLIAGE_H
#ifndef GROUND_CLUTTER_FOLIAGE_2D_H
#define GROUND_CLUTTER_FOLIAGE_2D_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_EDITOR_PLUGIN_H
#define PROP_EDITOR_PLUGIN_H
#ifndef PROP_2D_EDITOR_PLUGIN_H
#define PROP_2D_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"

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@ -22,7 +22,7 @@ SOFTWARE.
#include "prop_2d_mesher_job_step.h"
const String PropMesherJobStep::BINDING_STRING_PROP_MESHER_JOB_STEP_TYPE = "Normal,Normal LOD,Drop UV2,Merge Verts,Bake Texture,Simplify Mesh";
const String PropMesherJobStep::BINDING_STRING_PROP_2D_MESHER_JOB_STEP_TYPE = "Normal,Normal LOD,Drop UV2,Merge Verts,Bake Texture,Simplify Mesh";
PropMesherJobStep::PropMesherJobStepType PropMesherJobStep::get_job_type() const {
return _job_type;
@ -89,7 +89,7 @@ PropMesherJobStep::~PropMesherJobStep() {
void PropMesherJobStep::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_job_type"), &PropMesherJobStep::get_job_type);
ClassDB::bind_method(D_METHOD("set_job_type", "value"), &PropMesherJobStep::set_job_type);
ADD_PROPERTY(PropertyInfo(Variant::INT, "job_type", PROPERTY_HINT_ENUM, PropMesherJobStep::BINDING_STRING_PROP_MESHER_JOB_STEP_TYPE), "set_job_type", "get_job_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "job_type", PROPERTY_HINT_ENUM, PropMesherJobStep::BINDING_STRING_PROP_2D_MESHER_JOB_STEP_TYPE), "set_job_type", "get_job_type");
ClassDB::bind_method(D_METHOD("get_lod_index"), &PropMesherJobStep::get_lod_index);
ClassDB::bind_method(D_METHOD("set_lod_index", "value"), &PropMesherJobStep::set_lod_index);

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_MESHER_JOB_STEP_H
#define PROP_MESHER_JOB_STEP_H
#ifndef PROP_2D_MESHER_JOB_STEP_H
#define PROP_2D_MESHER_JOB_STEP_H
#include "core/version.h"
@ -53,7 +53,7 @@ public:
TYPE_OTHER,
};
static const String BINDING_STRING_PROP_MESHER_JOB_STEP_TYPE;
static const String BINDING_STRING_PROP_2D_MESHER_JOB_STEP_TYPE;
PropMesherJobStepType get_job_type() const;
void set_job_type(const PropMesherJobStepType value);

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_TEXTURE_JOB
#define PROP_TEXTURE_JOB
#ifndef PROP_2D_TEXTURE_JOB
#define PROP_2D_TEXTURE_JOB
#include "scene/resources/texture.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_LIGHT_H
#define PROP_LIGHT_H
#ifndef PROP_2D_LIGHT_H
#define PROP_2D_LIGHT_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_MATERIAL_CACHE_H
#define PROP_MATERIAL_CACHE_H
#ifndef PROP_2D_MATERIAL_CACHE_H
#define PROP_2D_MATERIAL_CACHE_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_MATERIAL_CACHE_PCM_H
#define PROP_MATERIAL_CACHE_PCM_H
#ifndef PROP_2D_MATERIAL_CACHE_PCM_H
#define PROP_2D_MATERIAL_CACHE_PCM_H
#include "prop_2d_material_cache.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_ESS_ENTITY_H
#define PROP_ESS_ENTITY_H
#ifndef PROP_2D_ESS_ENTITY_H
#define PROP_2D_ESS_ENTITY_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_INSTANCE_H
#define PROP_INSTANCE_H
#ifndef PROP_2D_INSTANCE_H
#define PROP_2D_INSTANCE_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_INSTANCE_JOB
#define PROP_INSTANCE_JOB
#ifndef PROP_2D_INSTANCE_JOB
#define PROP_2D_INSTANCE_JOB
#include "scene/resources/texture.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_INSTANCE_MERGER_H
#define PROP_INSTANCE_MERGER_H
#ifndef PROP_2D_INSTANCE_MERGER_H
#define PROP_2D_INSTANCE_MERGER_H
#include "prop_2d_instance.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_JOB_H
#define PROP_JOB_H
#ifndef PROP_2D_JOB_H
#define PROP_2D_JOB_H
#include "prop_2d_instance_job.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_MESHER_H
#define PROP_MESHER_H
#ifndef PROP_2D_MESHER_H
#define PROP_2D_MESHER_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_SCENE_INSTANCE_H
#define PROP_SCENE_INSTANCE_H
#ifndef PROP_2D_SCENE_INSTANCE_H
#define PROP_2D_SCENE_INSTANCE_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_DATA_H
#define PROP_DATA_H
#ifndef PROP_2D_DATA_H
#define PROP_2D_DATA_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_DATA_DATA_H
#define PROP_DATA_DATA_H
#ifndef PROP_2D_DATA_DATA_H
#define PROP_2D_DATA_DATA_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_DATA_LIGHT_H
#define PROP_DATA_LIGHT_H
#ifndef PROP_2D_DATA_LIGHT_H
#define PROP_2D_DATA_LIGHT_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_DATA_PORTAL_H
#define PROP_DATA_PORTAL_H
#ifndef PROP_2D_DATA_PORTAL_H
#define PROP_2D_DATA_PORTAL_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_DATA_PROP_H
#define PROP_DATA_PROP_H
#ifndef PROP_2D_DATA_PROP_2D_H
#define PROP_2D_DATA_PROP_2D_H
#include "core/math/vector3.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_DATA_SCENE_H
#define PROP_DATA_SCENE_H
#ifndef PROP_2D_DATA_SCENE_H
#define PROP_2D_DATA_SCENE_H
#include "core/math/vector3.h"
#include "prop_2d_data_entry.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_DATA_TILED_WALL_H
#define PROP_DATA_TILED_WALL_H
#ifndef PROP_2D_DATA_TILED_WALL_H
#define PROP_2D_DATA_TILED_WALL_H
#include "core/math/vector3.h"
#include "prop_2d_data_entry.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROPS_REGISTER_TYPES_H
#define PROPS_REGISTER_TYPES_H
#ifndef PROPS_2D_REGISTER_TYPES_H
#define PROPS_2D_REGISTER_TYPES_H
void register_props_2d_types();
void unregister_props_2d_types();

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_CACHE_H
#define PROP_CACHE_H
#ifndef PROP_2D_CACHE_H
#define PROP_2D_CACHE_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef PROP_UTILS_H
#define PROP_UTILS_H
#ifndef PROP_2D_UTILS_H
#define PROP_2D_UTILS_H
#include "core/version.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef TILED_WALL_H
#define TILED_WALL_H
#ifndef TILED_WALL_2D_H
#define TILED_WALL_2D_H
#include "core/version.h"
#include "scene/resources/texture.h"

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@ -20,8 +20,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef TILED_WALL_DATA_H
#define TILED_WALL_DATA_H
#ifndef TILED_WALL_2D_DATA_H
#define TILED_WALL_2D_DATA_H
#include "core/version.h"