Commit Graph

16 Commits

Author SHA1 Message Date
91696e6c5e Work on the player (mostly bindings). 2020-03-16 01:10:26 +01:00
ec07898853 Show/hide play related buttons, and work on the player's api. 2020-03-14 17:01:48 +01:00
83d1574a04 Merged together the 2 editor plugins. 2020-03-14 15:49:41 +01:00
579a207388 Initial gui setup for the ProceduralAnimationPlayerEditorPlugin. 2020-03-14 02:25:16 +01:00
9b1868668d Added a skeleton editor plugin for the ProceduralAnimationPlayer. 2020-03-06 09:06:24 +01:00
ba464ef045 Implemented loading the animation data. 2020-02-28 07:44:22 +01:00
0e59990ff5 Started work on getting the actual data out from animation. 2020-02-27 14:54:52 +01:00
00f6c128bd Added the interpolation methods from Animation. Also added equivalent structs to store animation keyframe data. 2020-02-10 18:38:41 +01:00
9c287b9e54 Added the license text to all cpp files. 2020-01-31 19:39:58 +01:00
3962252196 Implement graph connections for the editor plugin. 2020-01-30 01:55:54 +01:00
2f4e3af4f5 More work on the editor plugin. 2020-01-28 22:30:58 +01:00
77b8ea9dd6 Work on the editor plugin, also fixed a few typos in ProceduralAnimation's binds. 2020-01-28 02:35:52 +01:00
ebfc0e900c More work on ProceduralAnimation's bindings, and added a popup to the editor. 2020-01-27 15:14:27 +01:00
994f8a83f2 More work on bindings/data storage. 2020-01-27 03:04:53 +01:00
adf50b93a2 Started work on an editor plugin. 2020-01-25 00:31:34 +01:00
9b20b6f7d9 Initial commit. Mostly bindings-related work. 2020-01-24 15:29:39 +01:00