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91696e6c5e
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Work on the player (mostly bindings).
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2020-03-16 01:10:26 +01:00 |
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ec07898853
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Show/hide play related buttons, and work on the player's api.
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2020-03-14 17:01:48 +01:00 |
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83d1574a04
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Merged together the 2 editor plugins.
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2020-03-14 15:49:41 +01:00 |
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579a207388
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Initial gui setup for the ProceduralAnimationPlayerEditorPlugin.
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2020-03-14 02:25:16 +01:00 |
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9b1868668d
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Added a skeleton editor plugin for the ProceduralAnimationPlayer.
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2020-03-06 09:06:24 +01:00 |
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ba464ef045
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Implemented loading the animation data.
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2020-02-28 07:44:22 +01:00 |
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0e59990ff5
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Started work on getting the actual data out from animation.
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2020-02-27 14:54:52 +01:00 |
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00f6c128bd
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Added the interpolation methods from Animation. Also added equivalent structs to store animation keyframe data.
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2020-02-10 18:38:41 +01:00 |
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9c287b9e54
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Added the license text to all cpp files.
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2020-01-31 19:39:58 +01:00 |
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3962252196
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Implement graph connections for the editor plugin.
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2020-01-30 01:55:54 +01:00 |
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2f4e3af4f5
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More work on the editor plugin.
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2020-01-28 22:30:58 +01:00 |
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77b8ea9dd6
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Work on the editor plugin, also fixed a few typos in ProceduralAnimation's binds.
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2020-01-28 02:35:52 +01:00 |
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ebfc0e900c
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More work on ProceduralAnimation's bindings, and added a popup to the editor.
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2020-01-27 15:14:27 +01:00 |
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994f8a83f2
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More work on bindings/data storage.
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2020-01-27 03:04:53 +01:00 |
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adf50b93a2
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Started work on an editor plugin.
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2020-01-25 00:31:34 +01:00 |
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9b20b6f7d9
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Initial commit. Mostly bindings-related work.
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2020-01-24 15:29:39 +01:00 |
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