pandemonium_engine/editor
Hugo Locurcio f7585bea99 Rename profiler "Idle Time" to "Process Time"
References to "idle time" are progressively being replaced by
"process time" throughout the engine to avoid confusion.

This also changes some debug prints to be printed only when verbose
mode is enabled (like in `master`).
2022-07-27 15:08:06 +02:00
..
doc Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
fileserver Clang format all files. 2022-03-18 19:00:13 +01:00
icons Fix external link icon black background 2022-07-27 13:07:56 +02:00
import Make more import preset name translatable 2022-07-27 01:17:35 +02:00
plugins Use physical keys for numpad emulation in the 3D editor 2022-07-27 14:17:52 +02:00
translations Ported: Refactor editor extract.py - timothyqiu 2022-07-25 23:04:53 +02:00
animation_bezier_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
animation_bezier_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
animation_track_editor_plugins.cpp Clip animation track keyframe rects 2022-07-26 11:51:46 +02:00
animation_track_editor_plugins.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
animation_track_editor.cpp Added StringName as a variant type, with eventually the help of 3c0059650d . 2022-03-21 21:29:06 +01:00
animation_track_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
array_property_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
array_property_edit.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
audio_stream_preview.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
audio_stream_preview.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
code_editor.cpp Ported: 2022-07-25 19:46:09 +02:00
code_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
connections_dialog.cpp Added StringName as a variant type, with eventually the help of 3c0059650d . 2022-03-21 21:29:06 +01:00
connections_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
create_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
create_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
dependency_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
dependency_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
dictionary_property_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
dictionary_property_edit.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_about.cpp Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup. 2022-03-20 13:30:49 +01:00
editor_about.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_atlas_packer.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_atlas_packer.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_audio_buses.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_audio_buses.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_autoload_settings.cpp Improve autoload inheritance error message 2022-07-26 12:34:50 +02:00
editor_autoload_settings.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_data.cpp Fix the new errors during the start of the editor. 2022-03-22 09:38:47 +01:00
editor_data.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_dir_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_dir_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_export.cpp Fix export plugins after embedded PCK loading changes. 2022-07-27 14:10:05 +02:00
editor_export.h Fix export plugins after embedded PCK loading changes. 2022-07-27 14:10:05 +02:00
editor_file_dialog.cpp Ported: 2022-07-25 19:11:45 +02:00
editor_file_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_file_system.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
editor_file_system.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_folding.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_folding.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_fonts.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_fonts.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_help_search.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_help_search.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_help.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_help.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_inspector.cpp Fix EditorProperty text and icon overlap bugs 2022-07-26 14:59:48 +02:00
editor_inspector.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_layouts_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_layouts_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_log.cpp Ported: 2022-07-25 19:46:09 +02:00
editor_log.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_network_profiler.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_network_profiler.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_node.cpp Cache script icons in editor 2022-07-27 15:00:41 +02:00
editor_node.h Cache script icons in editor 2022-07-27 15:00:41 +02:00
editor_path.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_path.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_plugin_settings.cpp Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
editor_plugin_settings.h Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
editor_plugin.cpp Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
editor_plugin.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_profiler.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_profiler.h Rename profiler "Idle Time" to "Process Time" 2022-07-27 15:08:06 +02:00
editor_properties_array_dict.cpp Also implement editor property support for PoolVector2i, and PoolVector3i, and all new class support for the Dictionary and Array properties. 2022-03-22 01:52:54 +01:00
editor_properties_array_dict.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_properties.cpp Update inspector layer names when project settings changed 2022-07-25 17:32:32 +02:00
editor_properties.h Update inspector layer names when project settings changed 2022-07-25 17:32:32 +02:00
editor_property_name_processor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_property_name_processor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_resource_picker.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_resource_picker.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_resource_preview.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_resource_preview.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_run_native.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_run_native.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_run_script.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_run_script.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_run.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
editor_run.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_scale.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_scale.h Clang format all files. 2022-03-18 19:00:13 +01:00
editor_sectioned_inspector.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_sectioned_inspector.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_settings.cpp Ported: Update the editor display scale based on the device's scaled density - m4gr3d 2022-07-25 22:07:34 +02:00
editor_settings.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_spin_slider.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_spin_slider.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_sub_scene.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_sub_scene.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_themes.cpp Add missing CheckBox & CheckButton editor icons 2022-07-25 18:12:28 +02:00
editor_themes.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_translation.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_translation.h Clang format all files. 2022-03-18 19:00:13 +01:00
editor_zoom_widget.cpp Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
editor_zoom_widget.h Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
export_template_manager.cpp Removed download support from the export templates manager for now. 2022-03-23 21:48:34 +01:00
export_template_manager.h Removed download support from the export templates manager for now. 2022-03-23 21:48:34 +01:00
filesystem_dock.cpp Fix missing favorite files in filesystem dock 2022-07-27 01:25:52 +02:00
filesystem_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
find_in_files.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
find_in_files.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
groups_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
groups_editor.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
import_defaults_editor.cpp Make import defaults inspector honor property style settings 2022-07-27 15:07:38 +02:00
import_defaults_editor.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
import_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
import_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
inspector_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
inspector_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
multi_node_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
multi_node_edit.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
node_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
node_dock.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
pane_drag.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
pane_drag.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
plugin_config_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
plugin_config_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
progress_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
progress_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_export.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
project_export.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_manager.cpp Fix project manager window position when editor scale is above 100% 2022-07-26 15:00:44 +02:00
project_manager.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_settings_editor.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
project_settings_editor.h Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
property_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
property_editor.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
property_selector.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
property_selector.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
quick_open.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
quick_open.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
register_exporters.h Clang format all files. 2022-03-18 19:00:13 +01:00
rename_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
rename_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
reparent_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
reparent_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
run_settings_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
run_settings_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
scene_tree_dock.cpp Fix compile. 2022-07-27 01:05:16 +02:00
scene_tree_dock.h Ported: Implement Scene Unique Nodes - KoBeWi 2022-07-27 00:45:48 +02:00
scene_tree_editor.cpp Fix compile. 2022-07-27 01:05:16 +02:00
scene_tree_editor.h Ported: Implement Scene Unique Nodes - KoBeWi 2022-07-27 00:45:48 +02:00
script_create_dialog.cpp Fixed remaining issues and added cscript to the build. 2022-07-12 22:58:44 +02:00
script_create_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
script_editor_debugger.cpp Rename profiler "Idle Time" to "Process Time" 2022-07-27 15:08:06 +02:00
script_editor_debugger.h Ported: [3.x] [Debugger] Add --debug-server CLI option. 2022-07-27 15:07:09 +02:00
SCsub Removed all translations except hungarian, as I won't be able to keep them updated. 2022-03-23 22:04:58 +01:00
settings_config_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
settings_config_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
spatial_editor_gizmos.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
spatial_editor_gizmos.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00