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doc
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fileserver
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icons
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Backported from Godot 4: Fixed animation insertion in SkeletonEditor - TokageItLab
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2022-08-12 01:34:45 +02:00 |
import
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
plugins
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Removed CameraMatrix, and switched to Projection.
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2022-08-16 10:26:35 +02:00 |
translations
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animation_bezier_editor.cpp
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animation_bezier_editor.h
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animation_track_editor_plugins.cpp
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Backported from Godot 4: Fixed animation insertion in SkeletonEditor - TokageItLab
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2022-08-12 01:34:45 +02:00 |
animation_track_editor_plugins.h
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animation_track_editor.cpp
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
animation_track_editor.h
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Backported from Godot 4: Fixed animation insertion in SkeletonEditor - TokageItLab
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2022-08-12 01:34:45 +02:00 |
array_property_edit.cpp
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array_property_edit.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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code_editor.cpp
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code_editor.h
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connections_dialog.cpp
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
connections_dialog.h
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create_dialog.cpp
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create_dialog.h
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dependency_editor.cpp
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dependency_editor.h
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dictionary_property_edit.cpp
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dictionary_property_edit.h
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editor_about.cpp
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editor_about.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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editor_audio_buses.cpp
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editor_audio_buses.h
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editor_autoload_settings.cpp
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editor_autoload_settings.h
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editor_builders.py
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editor_data.cpp
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editor_data.h
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editor_dir_dialog.cpp
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editor_dir_dialog.h
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editor_export.cpp
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Backported most of the improvements to String from Godot4.
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2022-08-15 22:54:03 +02:00 |
editor_export.h
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editor_file_dialog.cpp
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Backported most of the improvements to String from Godot4.
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2022-08-15 22:54:03 +02:00 |
editor_file_dialog.h
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editor_file_system.cpp
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editor_file_system.h
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editor_folding.cpp
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editor_folding.h
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editor_fonts.cpp
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editor_fonts.h
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editor_help_search.cpp
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editor_help_search.h
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editor_help.cpp
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editor_help.h
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editor_inspector.cpp
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editor_inspector.h
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editor_layouts_dialog.cpp
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editor_layouts_dialog.h
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editor_log.cpp
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editor_log.h
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editor_network_profiler.cpp
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editor_network_profiler.h
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editor_node.cpp
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Removed AnimationTreePlayer, as it was deprecated (and also practically unusable).
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2022-08-11 23:01:27 +02:00 |
editor_node.h
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Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon.
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2022-08-11 02:24:30 +02:00 |
editor_path.cpp
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editor_path.h
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editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_plugin.cpp
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Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon.
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2022-08-11 02:24:30 +02:00 |
editor_plugin.h
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Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon.
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2022-08-11 02:24:30 +02:00 |
editor_profiler.cpp
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editor_profiler.h
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editor_properties_array_dict.cpp
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
editor_properties_array_dict.h
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editor_properties.cpp
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
editor_properties.h
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
editor_property_name_processor.cpp
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editor_property_name_processor.h
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editor_resource_picker.cpp
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editor_resource_picker.h
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editor_resource_preview.cpp
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editor_resource_preview.h
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editor_run_native.cpp
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editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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editor_run.cpp
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Backported most of the improvements to String from Godot4.
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2022-08-15 22:54:03 +02:00 |
editor_run.h
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editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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editor_sectioned_inspector.h
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editor_settings.cpp
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editor_settings.h
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editor_spin_slider.cpp
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editor_spin_slider.h
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editor_sub_scene.cpp
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editor_sub_scene.h
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editor_themes.cpp
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editor_themes.h
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editor_translation.cpp
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editor_translation.h
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editor_zoom_widget.cpp
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editor_zoom_widget.h
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export_template_manager.cpp
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export_template_manager.h
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filesystem_dock.cpp
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filesystem_dock.h
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find_in_files.cpp
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find_in_files.h
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groups_editor.cpp
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groups_editor.h
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import_defaults_editor.cpp
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import_defaults_editor.h
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import_dock.cpp
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import_dock.h
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inspector_dock.cpp
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Backported improvements to Basis from Godot4. Also bound all eligible methods.
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2022-08-14 00:18:21 +02:00 |
inspector_dock.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_dock.cpp
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node_dock.h
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pane_drag.cpp
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pane_drag.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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progress_dialog.cpp
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progress_dialog.h
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project_export.cpp
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project_export.h
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project_manager.cpp
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project_manager.h
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project_settings_editor.cpp
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Backported most of the improvements to String from Godot4.
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2022-08-15 22:54:03 +02:00 |
project_settings_editor.h
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property_editor.cpp
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Renamed elements in Transform2D to columns.
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2022-08-14 15:37:05 +02:00 |
property_editor.h
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property_selector.cpp
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
property_selector.h
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quick_open.cpp
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quick_open.h
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register_exporters.h
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rename_dialog.cpp
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rename_dialog.h
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reparent_dialog.cpp
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reparent_dialog.h
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run_settings_dialog.cpp
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run_settings_dialog.h
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scene_tree_dock.cpp
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Moved AnimationPlayerEditor::singleton to private, and added getter method for it.
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2022-08-10 18:53:15 +02:00 |
scene_tree_dock.h
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scene_tree_editor.cpp
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Moved AnimationPlayerEditor::singleton to private, and added getter method for it.
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2022-08-10 18:53:15 +02:00 |
scene_tree_editor.h
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script_create_dialog.cpp
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script_create_dialog.h
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script_editor_debugger.cpp
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Renamed elements in Transform2D to columns.
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2022-08-14 15:37:05 +02:00 |
script_editor_debugger.h
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SCsub
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settings_config_dialog.cpp
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settings_config_dialog.h
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spatial_editor_gizmos.cpp
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Backported the improvements to Transform from Godot4.
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2022-08-14 20:35:11 +02:00 |
spatial_editor_gizmos.h
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Backported from Godot4: Fix secondary handles in editor gizmos
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2022-08-12 22:21:00 +02:00 |