pandemonium_engine/editor/plugins
Relintai 9eee70dbb7 Ported: Add an external link editor icon
This replaces the existing "chainlink" instance icon that was
used for external links. That icon is still used for scene instancing.
The icon was designed by redlamp.
Co-authored-by: Taylor Wright <taylor@redlamp.org>
- Calinou
2bc036dad5
2022-07-27 09:02:28 +02:00
..
abstract_polygon_2d_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
abstract_polygon_2d_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_1d_editor.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_1d_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_2d_editor.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_2d_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_tree_editor_plugin.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_tree_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_player_editor_plugin.cpp Add option to paste animation as duplicate 2022-07-26 12:45:49 +02:00
animation_player_editor_plugin.h Fix compile. 2022-07-26 12:55:53 +02:00
animation_state_machine_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
animation_state_machine_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_tree_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
animation_tree_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_tree_player_editor_plugin.cpp Fix popup dialog UI in AnimationTreePlayer editor 2022-07-25 18:48:32 +02:00
animation_tree_player_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
audio_stream_editor_plugin.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
audio_stream_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
camera_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
camera_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
canvas_item_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
canvas_item_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
collision_polygon_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_polygon_2d_editor_plugin.h Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_polygon_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_polygon_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
collision_shape_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_shape_2d_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
cpu_particles_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
cpu_particles_2d_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
cpu_particles_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
cpu_particles_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
curve_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
curve_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
editor_preview_plugins.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_preview_plugins.h Include cleanps. 2022-03-18 21:07:58 +01:00
gradient_editor_plugin.cpp Fix UndoRedo in Gradient editor 2022-07-27 08:54:15 +02:00
gradient_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
gradient_texture_2d_editor_plugin.cpp Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92) 2022-03-20 14:59:19 +01:00
gradient_texture_2d_editor_plugin.h Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92) 2022-03-20 14:59:19 +01:00
item_list_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
item_list_editor_plugin.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
light_occluder_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
light_occluder_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
line_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
line_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
material_editor_plugin.cpp More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
material_editor_plugin.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
mesh_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
mesh_editor_plugin.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
mesh_instance_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
mesh_instance_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
multimesh_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
multimesh_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
navigation_polygon_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
navigation_polygon_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
particles_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
particles_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
path_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
path_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
path_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
path_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
physical_bone_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
physical_bone_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
polygon_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
polygon_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
resource_preloader_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
resource_preloader_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
room_manager_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
room_manager_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
root_motion_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
root_motion_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
script_editor_plugin.cpp Removed the online docs link from the top of the script editor. 2022-03-23 23:29:58 +01:00
script_editor_plugin.h Removed the online docs link from the top of the script editor. 2022-03-23 23:29:58 +01:00
script_text_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
script_text_editor.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
shader_editor_plugin.cpp Ported: Add an external link editor icon 2022-07-27 09:02:28 +02:00
shader_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
skeleton_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
skeleton_2d_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
skeleton_ik_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
skeleton_ik_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
spatial_editor_plugin.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
spatial_editor_plugin.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
sprite_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
sprite_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
sprite_frames_editor_plugin.cpp Ported: Improve Select Frames dialog of SpriteFrames editor. - timothyqiu 2022-07-25 22:25:18 +02:00
sprite_frames_editor_plugin.h Ported: Improve Select Frames dialog of SpriteFrames editor. - timothyqiu 2022-07-25 22:25:18 +02:00
style_box_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
style_box_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
text_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
text_editor.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
texture_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
texture_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
texture_region_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
texture_region_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
theme_editor_plugin.cpp Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov 2022-07-25 23:46:08 +02:00
theme_editor_plugin.h Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov 2022-07-25 23:46:08 +02:00
theme_editor_preview.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
theme_editor_preview.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
viewport_preview_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
viewport_preview_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00