pandemonium_engine/editor
Danny Chung 737942ac85 Increase AnimationPlayer position SpinBox to fit more decimals
Fixed UI bug where it appeared that pushing the up or down incrementing
arrows did not increment the SpinBox value appropriately. Just needed
to increase the size of the box horizontally, to display four decimal
points consistently.

(cherry picked from commit 09658f7e3ba7ffc87ae9f90aa42f64dfeeb33f40)
2022-07-28 15:04:58 +02:00
..
doc Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
fileserver Clang format all files. 2022-03-18 19:00:13 +01:00
icons Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg 2022-07-28 00:01:20 +02:00
import ResourceImporterWAV: Add support for 64-bit IEEE float 2022-07-27 19:48:12 +02:00
plugins Increase AnimationPlayer position SpinBox to fit more decimals 2022-07-28 15:04:58 +02:00
translations Ported: Refactor editor extract.py - timothyqiu 2022-07-25 23:04:53 +02:00
animation_bezier_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
animation_bezier_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
animation_track_editor_plugins.cpp Clip animation track keyframe rects 2022-07-26 11:51:46 +02:00
animation_track_editor_plugins.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
animation_track_editor.cpp AnimationTrackEditor Fix signal connection on root exiting the tree 2022-07-27 18:29:41 +02:00
animation_track_editor.h AnimationTrackEditor Fix signal connection on root exiting the tree 2022-07-27 18:29:41 +02:00
array_property_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
array_property_edit.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
audio_stream_preview.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
audio_stream_preview.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
code_editor.cpp Ported: 2022-07-25 19:46:09 +02:00
code_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
connections_dialog.cpp Added StringName as a variant type, with eventually the help of 3c0059650d . 2022-03-21 21:29:06 +01:00
connections_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
create_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
create_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
dependency_editor.cpp Improve title of DependencyEditorOwners 2022-07-28 14:57:30 +02:00
dependency_editor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
dictionary_property_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
dictionary_property_edit.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_about.cpp Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup. 2022-03-20 13:30:49 +01:00
editor_about.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_atlas_packer.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_atlas_packer.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_audio_buses.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_audio_buses.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_autoload_settings.cpp Improve autoload inheritance error message 2022-07-26 12:34:50 +02:00
editor_autoload_settings.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
editor_data.cpp Fix the new errors during the start of the editor. 2022-03-22 09:38:47 +01:00
editor_data.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_dir_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_dir_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_export.cpp Fix export plugins after embedded PCK loading changes. 2022-07-27 14:10:05 +02:00
editor_export.h Fix export plugins after embedded PCK loading changes. 2022-07-27 14:10:05 +02:00
editor_file_dialog.cpp Ported: 2022-07-25 19:11:45 +02:00
editor_file_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_file_system.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
editor_file_system.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_folding.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_folding.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_fonts.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_fonts.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_help_search.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_help_search.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_help.cpp Fix _class_desc_select to handle Variant.Type 2022-07-27 23:03:55 +02:00
editor_help.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_inspector.cpp Fix EditorProperty text and icon overlap bugs 2022-07-26 14:59:48 +02:00
editor_inspector.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_layouts_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_layouts_dialog.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_log.cpp Fix incorrect encoding used in _error_handler functions 2022-07-27 23:05:03 +02:00
editor_log.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_network_profiler.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_network_profiler.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_node.cpp fix: no quit confirmation on project reload if files are saved 2022-07-27 17:46:15 +02:00
editor_node.h Cache script icons in editor 2022-07-27 15:00:41 +02:00
editor_path.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_path.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_plugin_settings.cpp Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
editor_plugin_settings.h Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
editor_plugin.cpp Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
editor_plugin.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_profiler.cpp Increase the editor profiler frame history default and maximum limit 2022-07-28 11:35:24 +02:00
editor_profiler.h Rename profiler "Idle Time" to "Process Time" 2022-07-27 15:08:06 +02:00
editor_properties_array_dict.cpp EditorPropertyArray Fix crash when drag-reordering elements in the inspector 2022-07-27 23:13:09 +02:00
editor_properties_array_dict.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_properties.cpp Remove extra space in property editors - NodePath, Resource, and multiline string 2022-07-28 11:16:23 +02:00
editor_properties.h Update inspector layer names when project settings changed 2022-07-25 17:32:32 +02:00
editor_property_name_processor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_property_name_processor.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_resource_picker.cpp Remove extra space in property editors - NodePath, Resource, and multiline string 2022-07-28 11:16:23 +02:00
editor_resource_picker.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_resource_preview.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_resource_preview.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_run_native.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_run_native.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_run_script.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_run_script.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_run.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
editor_run.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_scale.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_scale.h Clang format all files. 2022-03-18 19:00:13 +01:00
editor_sectioned_inspector.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_sectioned_inspector.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_settings.cpp Ported: Update the editor display scale based on the device's scaled density - m4gr3d 2022-07-25 22:07:34 +02:00
editor_settings.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
editor_spin_slider.cpp Fix EditorSpinSlider mouse reset position on tree exit 2022-07-28 14:56:09 +02:00
editor_spin_slider.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_sub_scene.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_sub_scene.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
editor_themes.cpp Remove extra space in property editors - NodePath, Resource, and multiline string 2022-07-28 11:16:23 +02:00
editor_themes.h Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_translation.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_translation.h Clang format all files. 2022-03-18 19:00:13 +01:00
editor_zoom_widget.cpp Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
editor_zoom_widget.h Ported the EditorZoomWidget from Godot4. 2022-04-10 23:29:21 +02:00
export_template_manager.cpp Removed download support from the export templates manager for now. 2022-03-23 21:48:34 +01:00
export_template_manager.h Removed download support from the export templates manager for now. 2022-03-23 21:48:34 +01:00
filesystem_dock.cpp Fix missing favorite files in filesystem dock 2022-07-27 01:25:52 +02:00
filesystem_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
find_in_files.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
find_in_files.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
groups_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
groups_editor.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
import_defaults_editor.cpp Revert afc9407ae0. 2022-07-27 15:43:40 +02:00
import_defaults_editor.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
import_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
import_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
inspector_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
inspector_dock.h An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
multi_node_edit.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
multi_node_edit.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
node_dock.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
node_dock.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
pane_drag.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
pane_drag.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
plugin_config_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
plugin_config_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
progress_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
progress_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_export.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
project_export.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_manager.cpp Ported: Fix empty space after project sort options - timothyqiu 2022-07-28 13:42:15 +02:00
project_manager.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
project_settings_editor.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
project_settings_editor.h Now custom controls can be added to the top bar of the plugin settings page. 2022-07-16 19:28:39 +02:00
property_editor.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
property_editor.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
property_selector.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
property_selector.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
quick_open.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
quick_open.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
register_exporters.h Clang format all files. 2022-03-18 19:00:13 +01:00
rename_dialog.cpp Fix incorrect encoding used in _error_handler functions 2022-07-27 23:05:03 +02:00
rename_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
reparent_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
reparent_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
run_settings_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
run_settings_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
scene_tree_dock.cpp Ported: Only switch to node when not dragging it - KoBeWi 2022-07-28 10:18:16 +02:00
scene_tree_dock.h Ported: Only switch to node when not dragging it - KoBeWi 2022-07-28 10:18:16 +02:00
scene_tree_editor.cpp Fix compile. 2022-07-27 01:05:16 +02:00
scene_tree_editor.h Ported: Implement Scene Unique Nodes - KoBeWi 2022-07-27 00:45:48 +02:00
script_create_dialog.cpp Fixed remaining issues and added cscript to the build. 2022-07-12 22:58:44 +02:00
script_create_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
script_editor_debugger.cpp Rename profiler "Idle Time" to "Process Time" 2022-07-27 15:08:06 +02:00
script_editor_debugger.h Ported: [3.x] [Debugger] Add --debug-server CLI option. 2022-07-27 15:07:09 +02:00
SCsub Removed all translations except hungarian, as I won't be able to keep them updated. 2022-03-23 22:04:58 +01:00
settings_config_dialog.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
settings_config_dialog.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
spatial_editor_gizmos.cpp Fix Occluder Poly gizmo warning spam 2022-07-28 11:11:37 +02:00
spatial_editor_gizmos.h Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00