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Increase AnimationPlayer position SpinBox to fit more decimals
Fixed UI bug where it appeared that pushing the up or down incrementing arrows did not increment the SpinBox value appropriately. Just needed to increase the size of the box horizontally, to display four decimal points consistently. (cherry picked from commit 09658f7e3ba7ffc87ae9f90aa42f64dfeeb33f40)
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@ -1635,7 +1635,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
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frame = memnew(SpinBox);
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hb->add_child(frame);
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frame->set_custom_minimum_size(Size2(60, 0));
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frame->set_custom_minimum_size(Size2(80, 0) * EDSCALE);
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frame->set_stretch_ratio(2);
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frame->set_step(0.0001);
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frame->set_tooltip(TTR("Animation position (in seconds)."));
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