pandemonium_engine/editor/plugins
2022-03-23 23:29:58 +01:00
..
abstract_polygon_2d_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
abstract_polygon_2d_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_1d_editor.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_1d_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_2d_editor.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_space_2d_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_tree_editor_plugin.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
animation_blend_tree_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_player_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
animation_player_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_state_machine_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
animation_state_machine_editor.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_tree_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
animation_tree_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
animation_tree_player_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
animation_tree_player_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
audio_stream_editor_plugin.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
audio_stream_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
camera_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
camera_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
canvas_item_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
canvas_item_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
collision_polygon_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_polygon_2d_editor_plugin.h Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_polygon_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_polygon_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
collision_shape_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
collision_shape_2d_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
cpu_particles_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
cpu_particles_2d_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
cpu_particles_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
cpu_particles_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
curve_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
curve_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
editor_preview_plugins.cpp Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
editor_preview_plugins.h Include cleanps. 2022-03-18 21:07:58 +01:00
gradient_editor_plugin.cpp Include cleanps. 2022-03-18 21:07:58 +01:00
gradient_editor_plugin.h Include cleanps. 2022-03-18 21:07:58 +01:00
gradient_texture_2d_editor_plugin.cpp Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92) 2022-03-20 14:59:19 +01:00
gradient_texture_2d_editor_plugin.h Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92) 2022-03-20 14:59:19 +01:00
item_list_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
item_list_editor_plugin.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
light_occluder_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
light_occluder_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
line_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
line_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
material_editor_plugin.cpp More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
material_editor_plugin.h Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
mesh_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
mesh_editor_plugin.h Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
mesh_instance_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
mesh_instance_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
multimesh_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
multimesh_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
navigation_polygon_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
navigation_polygon_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
particles_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
particles_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
path_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
path_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
path_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
path_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
physical_bone_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
physical_bone_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
polygon_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
polygon_2d_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
resource_preloader_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
resource_preloader_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
room_manager_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
room_manager_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
root_motion_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
root_motion_editor_plugin.h More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
script_editor_plugin.cpp Removed the online docs link from the top of the script editor. 2022-03-23 23:29:58 +01:00
script_editor_plugin.h Removed the online docs link from the top of the script editor. 2022-03-23 23:29:58 +01:00
script_text_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
script_text_editor.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
shader_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
shader_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
skeleton_2d_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
skeleton_2d_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
skeleton_ik_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
skeleton_ik_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
spatial_editor_plugin.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
spatial_editor_plugin.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
sprite_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
sprite_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
sprite_frames_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
sprite_frames_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
style_box_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
style_box_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
text_editor.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
text_editor.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
texture_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
texture_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
texture_region_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
texture_region_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
theme_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
theme_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
theme_editor_preview.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
theme_editor_preview.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
viewport_preview_editor_plugin.cpp Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
viewport_preview_editor_plugin.h Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00