..
@GlobalScope.xml
Reused the old unused PROPERTY_HINT_SPRITE_FRAMES as PROPERTY_HINT_BUTTON. It allows you to add buttons to the inspectors.
2022-07-31 00:01:58 +02:00
AABB.xml
AcceptDialog.xml
AESContext.xml
AnimatedSprite3D.xml
AnimatedSprite.xml
Ported: Improve AnimatedSprite2D description in the class reference - Megamega53
2022-07-27 18:47:43 +02:00
AnimatedTexture.xml
Animation.xml
Removed Transform type track from the Animation. This leaves a few things, like the skeleton editor broken, it will be fixed soon.
2022-08-09 17:40:42 +02:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml
Clarify seek() in relation to animation_finished
2022-07-27 19:18:10 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Removed Transform type track from the Animation. This leaves a few things, like the skeleton editor broken, it will be fixed soon.
2022-08-09 17:40:42 +02:00
AnimationTreePlayer.xml
Area2D.xml
Area.xml
Array.xml
Ported: Add search methods for pool arrays
2022-07-27 15:44:10 +02:00
ArrayMesh.xml
AspectRatioContainer.xml
AStar2D.xml
Updating AStar2D documentation to mention the new bidirectional paramter
2022-07-29 09:14:07 +02:00
AStar.xml
Allow AStar/AStar2D zero point weight
2022-07-27 15:01:51 +02:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
added info on microphone sample format
2022-07-28 15:08:16 +02:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml
Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga
2022-07-29 21:23:58 +02:00
AudioStreamPlayer3D.xml
Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga
2022-07-29 21:23:58 +02:00
AudioStreamPlayer.xml
Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga
2022-07-29 21:23:58 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BaseButton.xml
Basis.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
BitMap.xml
BitmapFont.xml
Bone2D.xml
BoneAttachment.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
bool.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
BoxContainer.xml
BoxShape.xml
Button.xml
ButtonGroup.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
CallbackTweener.xml
Camera2D.xml
Camera.xml
doc: Fixup reference to Camera
2022-07-29 22:39:58 +02:00
CanvasItem.xml
draw_circle() draws a filled circle
2022-07-28 13:47:47 +02:00
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape.xml
CenterContainer.xml
CharFXTransform.xml
CheckBox.xml
CheckButton.xml
CircleShape2D.xml
ClassDB.xml
ClippedCamera.xml
CollisionObject2D.xml
CollisionObject.xml
CollisionPolygon2D.xml
Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi
2022-07-27 18:32:54 +02:00
CollisionPolygon.xml
CollisionShape2D.xml
Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi
2022-07-27 18:32:54 +02:00
CollisionShape.xml
Color.xml
ColorPicker.xml
ColorPickerButton.xml
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape.xml
ConeTwistJoint.xml
ConfigFile.xml
ConfirmationDialog.xml
Container.xml
Control.xml
Swap the meaning of CURSOR_WAIT and CURSOR_BUSY
2022-07-27 18:18:12 +02:00
ConvexPolygonShape2D.xml
ConvexPolygonShape.xml
CPUParticles2D.xml
CPUParticles.xml
Crypto.xml
CryptoKey.xml
HTML5: Enable mbedTLS module for Crypto object
2022-07-28 11:13:39 +02:00
CubeMap.xml
CubeMesh.xml
CullInstance.xml
Curve2D.xml
Curve3D.xml
Curve.xml
CurveTexture.xml
Improve CurveTexture documentation
2022-07-28 19:21:30 +02:00
CylinderMesh.xml
CylinderShape.xml
DampedSpringJoint2D.xml
Dictionary.xml
Add Dictionary.merge()
2022-07-28 14:59:15 +02:00
DirectionalLight.xml
Ported: Only show relevant properties in the DirectionalLight inspector
2022-07-29 17:24:47 +02:00
Directory.xml
DTLSServer.xml
DynamicFont.xml
DynamicFontData.xml
EditorExportPlugin.xml
EditorFileDialog.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorImportPlugin.xml
EditorInspector.xml
EditorInspectorPlugin.xml
EditorInterface.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
EditorPlugin.xml
Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon.
2022-08-11 02:24:30 +02:00
EditorProperty.xml
Re-extracted the class docs.
2022-03-24 01:22:45 +01:00
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
EditorScenePostImport.xml
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml
EditorSpatialGizmo.xml
Backported from Godot4: Node3D gizmo improvements
2022-08-11 01:24:29 +02:00
EditorSpatialGizmoPlugin.xml
Backported from Godot4: Node3D gizmo improvements
2022-08-11 01:24:29 +02:00
EditorSpinSlider.xml
Expose EditorSpinSlider.hide_slider
2022-07-27 19:11:34 +02:00
EncodedObjectAsID.xml
Engine.xml
Environment.xml
Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API.
2022-07-29 23:03:48 +02:00
Expression.xml
ExternalTexture.xml
File.xml
File: Re-add support to skip CR (\r
) in File::get_as_text
2022-08-02 17:58:32 +02:00
FileDialog.xml
Tweak the disabled files text color in FileDialog for readability
2022-07-27 23:12:42 +02:00
FileSystemDock.xml
float.xml
FlowContainer.xml
Font.xml
Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg
2022-07-28 00:01:20 +02:00
FuncRef.xml
Generic6DOFJoint.xml
Geometry.xml
GeometryInstance.xml
Gradient.xml
Add interpolation modes to Gradient - Linear, Constant, and Cubic interpolation modes - Partial backport of #53321
2022-07-27 18:12:14 +02:00
GradientTexture2D.xml
Improve CurveTexture documentation
2022-07-28 19:21:30 +02:00
GradientTexture.xml
Improve CurveTexture documentation
2022-07-28 19:21:30 +02:00
GraphEdit.xml
Ported: Add node list param to GraphEdit::delete_nodes_request signal - Chaosus
2022-07-27 20:01:38 +02:00
GraphNode.xml
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HTML5: Enable mbedTLS module for Crypto object
2022-07-28 11:13:39 +02:00
HBoxContainer.xml
HeightMapShape.xml
HFlowContainer.xml
HingeJoint.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
HTTPRequest.xml
Ported: Improve documentation for HTTPRequest's timeout property - Calinou
2022-07-29 21:30:22 +02:00
Image.xml
Fix Image.blit_rect/blend_rect()
for negative p_dest
point
2022-07-27 09:03:55 +02:00
ImageTexture.xml
ImmediateGeometry.xml
Input.xml
Ported: [3.x] HTML5: Add support for Input.vibrate_handheld() - pattlebass
2022-07-30 00:29:14 +02:00
InputEvent.xml
InputEventAction.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
Ported: Input: Re-enable input accumulation disabled by error in 3.4
2022-07-29 20:50:00 +02:00
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml
InputMap.xml
InstancePlaceholder.xml
int.xml
InterpolatedCamera.xml
Ported: Add process_mode property to InterpolatedCamera - saneery
2022-07-29 17:19:58 +02:00
IntervalTweener.xml
IP.xml
ItemList.xml
Document incremental search support in ItemList, PopupMenu and Tree
2022-07-29 11:02:14 +02:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JavaScriptObject.xml
JNISingleton.xml
Joint2D.xml
Joint.xml
JSON.xml
JSONParseResult.xml
KinematicBody2D.xml
KinematicBody.xml
KinematicCollision2D.xml
KinematicCollision.xml
Label3D.xml
Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg
2022-07-27 23:40:35 +02:00
Label.xml
LargeTexture.xml
Light2D.xml
Light.xml
LightOccluder2D.xml
Line2D.xml
LineEdit.xml
LineShape2D.xml
LinkButton.xml
Listener2D.xml
Listener.xml
MainLoop.xml
MarginContainer.xml
Marshalls.xml
Material.xml
MenuButton.xml
Mesh.xml
MeshDataInstance2D.xml
MeshDataTool.xml
MeshInstance2D.xml
Update name of Convert to MeshInstance2D button in MeshInstance2D doc
2022-07-28 19:21:44 +02:00
MeshInstance.xml
Ported: Clarify that MeshInstance surface methods only apply to override materials - salamandars
2022-07-29 12:01:48 +02:00
MeshTexture.xml
MethodTweener.xml
MultiMesh.xml
MultiMeshInstance2D.xml
MultiMeshInstance.xml
MultiplayerAPI.xml
Mutex.xml
Navigation2D.xml
Ported: [3.5] Update NavigationServer backport
2022-07-28 22:34:28 +02:00
Navigation2DServer.xml
Ported: Add NavigationServer map_force_update() function
2022-07-29 17:56:48 +02:00
Navigation.xml
Ported: [3.5] Update NavigationServer backport
2022-07-28 22:34:28 +02:00
NavigationAgent2D.xml
Ported: Clarify NavigationAgent radius property
2022-07-29 18:13:29 +02:00
NavigationAgent.xml
Ported: Clarify NavigationAgent radius property
2022-07-29 18:13:29 +02:00
NavigationMesh.xml
Ported: [3.5] Update NavigationServer backport
2022-07-28 22:34:28 +02:00
NavigationMeshGenerator.xml
Document limits of using meshes to obstruct navigation mesh baking
2022-07-29 12:18:39 +02:00
NavigationMeshInstance.xml
Revert 739b0c0c3f
.
2022-07-28 22:32:19 +02:00
NavigationObstacle2D.xml
Note that NavigationObstacles should only be used if necessary and for moving objects only
2022-07-28 14:43:03 +02:00
NavigationObstacle.xml
Note that NavigationObstacles should only be used if necessary and for moving objects only
2022-07-28 14:43:03 +02:00
NavigationPolygon.xml
Expose get_mesh() for NavigationPolygon Resources
2022-07-28 14:43:47 +02:00
NavigationPolygonInstance.xml
Ported: [3.5] Update NavigationServer backport
2022-07-28 22:34:28 +02:00
NavigationServer.xml
Ported: Add NavigationServer map_force_update() function
2022-07-29 17:56:48 +02:00
NetworkedMultiplayerCustom.xml
Ported: Add error messages and docs to explain restrictions when calling NetworkedMultiplayerCustom.initialize()
2022-07-30 00:49:12 +02:00
NetworkedMultiplayerPeer.xml
NinePatchRect.xml
Node2D.xml
Document limitations of negative scales in 2D and 3D
2022-07-29 09:10:25 +02:00
Node.xml
Node: Rename child_exited_tree
to child_exiting_tree
2022-07-29 11:03:04 +02:00
NodePath.xml
Object.xml
Occluder.xml
OccluderPolygon2D.xml
OccluderShape.xml
OccluderShapePolygon.xml
OccluderShapeSphere.xml
OmniLight.xml
Ported: Document support limitations for OmniLight cubemap shadows in GLES2 - Calinou
2022-07-29 22:11:41 +02:00
OptionButton.xml
Ported: Make various improvements to OptionButton
2022-07-27 19:26:59 +02:00
OS.xml
Improve description of move_to_trash()
2022-07-28 19:22:38 +02:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedScene.xml
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSky.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml
Path2D.xml
Path.xml
PathFollow2D.xml
PathFollow.xml
PCKPacker.xml
Performance.xml
PHashTranslation.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
PhysicalBone.xml
Physics2DDirectBodyState.xml
Physics2DDirectSpaceState.xml
Physics2DServer.xml
Physics2DShapeQueryParameters.xml
Physics2DTestMotionResult.xml
PhysicsBody2D.xml
PhysicsBody.xml
PhysicsDirectBodyState.xml
PhysicsDirectSpaceState.xml
PhysicsMaterial.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
PhysicsServer.xml
Re-extracted the class docs.
2022-03-24 01:22:45 +01:00
PhysicsShapeQueryParameters.xml
PhysicsTestMotionResult.xml
PinJoint2D.xml
PinJoint.xml
Plane.xml
PlaneMesh.xml
PlaneShape.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
PoolByteArray.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolColorArray.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolIntArray.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolRealArray.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolStringArray.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolVector2Array.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolVector2iArray.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolVector3Array.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
PoolVector3iArray.xml
Ported sort() for poolVectors from 7b8b91f505
.
2022-07-29 21:18:44 +02:00
Popup.xml
PopupDialog.xml
PopupMenu.xml
Document incremental search support in ItemList, PopupMenu and Tree
2022-07-29 11:02:14 +02:00
PopupPanel.xml
Portal.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml
PrismMesh.xml
ProceduralSky.xml
ProgressBar.xml
ProjectSettings.xml
Clamp Viewport shadow atlas sizes to improve usability
2022-07-29 17:38:06 +02:00
Prop2DDataMeshData.xml
Prop2DDataSprite.xml
Re-extracted the class docs.
2022-03-16 02:51:50 +01:00
PropertyTweener.xml
ProximityGroup.xml
Remove extra codeblock tag from ProximityGroup classref
2022-07-28 19:04:45 +02:00
ProxyTexture.xml
QuadMesh.xml
Quat.xml
RandomNumberGenerator.xml
Range.xml
RayCast2D.xml
RayCast.xml
RayShape2D.xml
RayShape.xml
Rect2.xml
Rect2i.xml
RectangleShape2D.xml
Reference.xml
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml
RemoteTransform.xml
Resource.xml
ResourceFormatLoader.xml
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceInteractiveLoader.xml
ResourceLoader.xml
ResourcePreloader.xml
ResourceSaver.xml
RichTextEffect.xml
RichTextLabel.xml
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
2022-07-28 18:40:46 +02:00
RID.xml
RigidBody2D.xml
Ported: Fix rigid body damp description (3.x) - skyace65
2022-07-28 11:48:56 +02:00
RigidBody.xml
Ported: Fix rigid body damp description (3.x) - skyace65
2022-07-28 11:48:56 +02:00
Room.xml
RoomGroup.xml
RoomManager.xml
RootMotionView.xml
RTileMap.xml
RTileSet.xml
SceneState.xml
SceneTree.xml
ported: Make auto_accept_quit and quit_on_go_back properties. - timothyqiu
2022-07-27 18:26:15 +02:00
SceneTreeTimer.xml
Ported: Fix description about SceneTreeTimer auto free - timothyqiu
2022-07-28 18:56:04 +02:00
SceneTreeTween.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderMaterial.xml
Shape2D.xml
Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts()
2022-07-27 18:48:21 +02:00
Shape.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
ShortCut.xml
Skeleton2D.xml
Skeleton.xml
Ported from Godot4: Remove REST transform influence in skeleton bones
2022-08-11 19:06:33 +02:00
SkeletonIK.xml
SkeletonModification3D.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModification3DCCDIK.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModification3DFABRIK.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModification3DJiggle.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModification3DLookAt.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModification3DStackHolder.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModification3DTwoBoneIK.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModificationStack2D.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
SkeletonModificationStack3D.xml
Backported from Godot 4: New and improved IK system for Skeleton3D
2022-08-10 01:01:38 +02:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint.xml
SoftBody.xml
Spatial.xml
Backported from Godot4: Implemented SkeletonEditorGizmo.
2022-08-11 17:31:02 +02:00
SpatialGizmo.xml
SpatialMaterial.xml
Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg
2022-07-27 23:40:35 +02:00
SpatialVelocityTracker.xml
SphereMesh.xml
SphereShape.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
SpinBox.xml
SplitContainer.xml
SpotLight.xml
SpringArm.xml
Sprite3D.xml
Sprite.xml
SpriteBase3D.xml
Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg
2022-07-27 23:40:35 +02:00
SpriteFrames.xml
StaticBody2D.xml
StaticBody.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture.xml
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
String.xml
Improve String.format() documentation
2022-07-29 16:37:07 +02:00
StringName.xml
StyleBox.xml
StyleBox: Document correct methods to draw with a RID
2022-07-29 19:58:55 +02:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml
SurfaceTool.xml
TabContainer.xml
Tabs.xml
TCP_Server.xml
TextEdit.xml
Ported: Add an option to drag'n'drop selected text in TextEdit - ConteZero
2022-07-29 16:29:53 +02:00
TextFile.xml
TextMesh.xml
Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg
2022-07-28 00:01:20 +02:00
Texture3D.xml
Texture.xml
TextureArray.xml
TextureButton.xml
TextureLayered.xml
TextureProgress.xml
TextureRect.xml
Theme.xml
Thread.xml
Time.xml
Fix inconsistent naming in Time
2022-07-27 18:28:47 +02:00
Timer.xml
ToolButton.xml
TouchScreenButton.xml
Transform2D.xml
Document limitations of negative scales in 2D and 3D
2022-07-29 09:10:25 +02:00
Transform.xml
Translation.xml
TranslationServer.xml
Tree.xml
Document incremental search support in ItemList, PopupMenu and Tree
2022-07-29 11:02:14 +02:00
TreeItem.xml
Clarified usage of TreeItem get_next*() and get_prev*() functions.
2022-07-29 22:38:35 +02:00
TriangleMesh.xml
Tween.xml
Ported: doc: Fix typo in "reset" method description. Change "all tweens are removed" to "all tweens are reset". Possibly this snippet was copy-pasted from the "remove" method description and not updated for "reset". - belzecue
2022-07-28 11:39:01 +02:00
Tweener.xml
UDPServer.xml
UndoRedo.xml
Variant.xml
VBoxContainer.xml
Vector2.xml
Vector2i.xml
Vector3.xml
Vector3i.xml
VehicleBody.xml
VehicleWheel.xml
VFlowContainer.xml
VideoPlayer.xml
VideoStream.xml
Viewport.xml
Clamp Viewport shadow atlas sizes to improve usability
2022-07-29 17:38:06 +02:00
ViewportContainer.xml
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler.xml
VisibilityNotifier2D.xml
VisibilityNotifier.xml
VisibilityNotifier - add max_distance feature
2022-07-28 14:59:45 +02:00
VisualInstance.xml
VisualServer.xml
Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API.
2022-07-29 23:03:48 +02:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
WindowDialog.xml
World2D.xml
Ported: [3.5] Update NavigationServer backport
2022-07-28 22:34:28 +02:00
World.xml
Ported: [3.5] Update NavigationServer backport
2022-07-28 22:34:28 +02:00
WorldEnvironment.xml
X509Certificate.xml
HTML5: Enable mbedTLS module for Crypto object
2022-07-28 11:13:39 +02:00
XMLParser.xml
YSort.xml