Clarify seek() in relation to animation_finished

(cherry picked from commit 74e135c90bad1dcaacc3b718deb8ec39318760ee)
This commit is contained in:
kobewi 2022-05-16 20:04:38 +02:00 committed by Relintai
parent 5ceff7f039
commit ba67217f6d

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@ -144,6 +144,7 @@
<argument index="1" name="update" type="bool" default="false" />
<description>
Seeks the animation to the [code]seconds[/code] point in time (in seconds). If [code]update[/code] is [code]true[/code], the animation updates too, otherwise it updates at process time. Events between the current frame and [code]seconds[/code] are skipped.
[b]Note:[/b] Seeking to the end of the animation doesn't emit [signal animation_finished]. If you want to skip animation and emit the signal, use [method advance].
</description>
</method>
<method name="set_blend_time">