pandemonium_engine/doc
Relintai 109a0ca81b Ported from Godot4: Remove REST transform influence in skeleton bones
* Animations and Skeletons are now pose-only.
* Rest transform is kept as reference (when it exists) and for IK
* Improves 3D model compatibility (non uniform transforms will properly work, as well as all animations coming from Autodesk products).
- reduz
2dc823273e
2022-08-11 19:06:33 +02:00
..
classes Ported from Godot4: Remove REST transform influence in skeleton bones 2022-08-11 19:06:33 +02:00
engine Moved my module specific docs under a new central folder. 2022-03-20 12:30:04 +01:00
tools Add missing Python type hints in tools/make_rst.py 2022-07-29 23:49:33 +02:00
translations Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c 2022-03-24 11:10:56 +01:00
Doxyfile Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
Makefile Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00