Commit Graph

  • ce1200e5ea Add missing icons for the layered tile map editor. Relintai 2024-03-07 23:15:46 +0100
  • 2702aa5d65 Fix theme changed notifications for the layered tile map's editor. Relintai 2024-03-07 22:56:23 +0100
  • 564469a118 Add missing GDClass macro. Relintai 2024-03-07 22:55:46 +0100
  • ffb4c9eef7 Use clip tabs. Relintai 2024-03-07 21:58:09 +0100
  • be0b5b5bdc Backported from Godot4: Implement Tabs minimum size. - groud 898a2a7cf3 Relintai 2024-03-07 21:57:49 +0100
  • 12a6e10ddd Fixed errors on startup. Relintai 2024-03-07 21:38:08 +0100
  • f78dd78dc3 Fix inconsistent overrides. Relintai 2024-03-07 19:15:06 +0100
  • 9d639d5136 Enable the layered tile maps module as now it compiles. It still needs some work before it's actually usable though. Relintai 2024-03-07 19:00:47 +0100
  • adea98943c Fixed compile when layered tile maps are enabled. Relintai 2024-03-07 18:57:18 +0100
  • 27b73fa9f9 Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors. Relintai 2024-03-07 18:56:55 +0100
  • 2e45ffc5ea Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-07 07:00:43 +0100
  • 3d791b4d4a Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-06 23:27:39 +0100
  • 64999ea8fb Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-06 20:36:58 +0100
  • ea110ae724 Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-06 01:11:54 +0100
  • 4abb1a23e9 Work on layered tile maps. Relintai 2024-03-04 22:15:59 +0100
  • 3e533b33bb Fix typo. Relintai 2024-03-04 21:15:00 +0100
  • 6e90a74706 Backported min and max zoom setting to the EditorZoomWidget from godot 4. Relintai 2024-03-03 18:47:57 +0100
  • 840a804a5c Work on layered tile maps. Relintai 2024-03-03 14:32:30 +0100
  • 7779439e28 Backported comparison operators to Array from godot4. Relintai 2024-03-03 12:59:57 +0100
  • 0f07cedf57 Work on layered tile maps. Relintai 2024-03-03 12:59:36 +0100
  • 2783a9d58a Work on layered tile maps. Relintai 2024-03-03 11:46:07 +0100
  • 275a9124de Work on layered tile maps. Relintai 2024-03-03 09:39:24 +0100
  • 75a41eaf34 Work on layered tile maps. Relintai 2024-03-02 23:19:59 +0100
  • 2b57397fa7 Backported PROPERTY_USAGE_ARRAY from Godot 4. Reused one of the old deprecated property usage flags for it. Original commit: Implement properties arrays in the Inspector. - groud 4bd7700e89 Relintai 2024-03-02 22:35:19 +0100
  • bd53556507 Use bitshifts for all property usage flags. Relintai 2024-03-02 19:36:29 +0100
  • d5caeed2b6 Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-02 19:29:43 +0100
  • c27d8cb19a Notes. Relintai 2024-03-02 14:56:37 +0100
  • b59530099e Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-02 14:30:29 +0100
  • 37e287d86d Backported goodies to SelfList from Godot4. Relintai 2024-03-02 12:01:27 +0100
  • 160374e539 Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-02 11:03:29 +0100
  • 13d0ac8d5d Work on fixing compile when layered tile maps are enabled. Relintai 2024-03-02 09:13:07 +0100
  • 82fe33fdcb Fix register methods. Relintai 2024-03-02 08:32:55 +0100
  • 12d159858b Fix include guard. Relintai 2024-03-02 08:32:22 +0100
  • 29adf0b0da Properly set up register_types.cpp for layered tile maps. Relintai 2024-03-02 08:30:22 +0100
  • 33e9818d92 Added the icons for layered tile map from godot 4. Relintai 2024-03-02 08:25:16 +0100
  • ac27c37a57 Layered tile map build script setup. Relintai 2024-03-02 08:17:20 +0100
  • 962f1cb188 Mass replaced some types in the layered tile map module. Relintai 2024-03-02 08:11:38 +0100
  • 2b85fcdbb5 Backported ViewPanner from Godot4. It also got bindings, now inherited from Resource, and is registered in the ClassDB. Relintai 2024-03-01 22:39:19 +0100
  • 4cdb163626 Backported create_reference() helper methods for InputEvents from godot 4. Relintai 2024-03-01 21:45:27 +0100
  • cf7b59b6c8 Fix small formatting inconsistencies. Relintai 2024-03-01 16:25:19 +0100
  • 5f6121b719 Include cleanups. Relintai 2024-03-01 16:07:31 +0100
  • 715008c433 Added 2 missing files. Relintai 2024-03-01 16:07:24 +0100
  • ea5845c3cd Update class names in the layered tilemap module. Relintai 2024-03-01 15:36:53 +0100
  • cbcc125e25 Layered tilemap include guard update. Relintai 2024-03-01 12:49:01 +0100
  • 6c6f9b7ddd Skip copyright header updates for the smtp module in the clang format script. Relintai 2024-03-01 12:03:00 +0100
  • 6a6d3acd96 Clang format everything. Relintai 2024-03-01 11:56:19 +0100
  • 51fdb562be Pandemonium style header guards. Relintai 2024-03-01 11:47:11 +0100
  • b50acd2c89 Renamed files in the new module. Relintai 2024-03-01 11:46:13 +0100
  • fb8ea11c03 Also added layered tilemap docs. Relintai 2024-03-01 10:43:35 +0100
  • caa9099915 Small cleanup. Relintai 2024-03-01 10:43:19 +0100
  • eec9c78867 Added godot 4's tilemap as a new layered tilemap module. Relintai 2024-03-01 10:38:08 +0100
  • 81717d4505 Small cleanup. Relintai 2024-03-01 10:29:48 +0100
  • df4379d766 Added a parameter to HTMLTemplate::process_template_expression_variable() to be able to control when to emit errors if a variable is not set. Now this is used when checking for the first argument for the q template method variants. Relintai 2024-02-26 21:58:35 +0100
  • aa854f049a Updated the docs form HTMLTemplate. Relintai 2024-02-26 21:33:40 +0100
  • aef18dd4f1 Fix 2 off-by-one errors. Relintai 2024-02-26 21:31:17 +0100
  • 6ea807be26 Added a q variant from all template methods. These use their first argument to decide whether to print anything or not. Relintai 2024-02-26 21:27:20 +0100
  • af2ef6476e Document the new methods, also expression substitution. Relintai 2024-02-26 19:03:39 +0100
  • 984465ee0c Finished HTMLTemplate's template substitution implementation. Relintai 2024-02-26 18:16:25 +0100
  • 72c764f74c Also process the last variable in HTMLTemplate::process_template_expression(). Relintai 2024-02-26 13:22:54 +0100
  • dcd00dec81 Fix incorrect clipping in String::substr_index(). Relintai 2024-02-26 13:22:15 +0100
  • b0a72e933d HTMLTemplate::process_template_expression() initial implementation. Relintai 2024-02-26 13:11:31 +0100
  • 0d2fceecf0 Fix errors in HTMLTemplate::render_template. Relintai 2024-02-26 12:02:04 +0100
  • d3535ef0ca Strip the expression string before passing it to process_template_expression(). Relintai 2024-02-26 11:56:30 +0100
  • 81c8e4aa75 Removed WebServerRequest parameter from get_and_render_template() in HTMLTemplate. Relintai 2024-02-26 11:56:01 +0100
  • 2fe82c604c Fix binds in HTMLTemplate. Relintai 2024-02-26 11:52:13 +0100
  • af492fc79e HTMLTemplate template processing part 1. Relintai 2024-02-26 11:36:13 +0100
  • a6eb8377a6 Use String's length() instead of size(). Relintai 2024-02-26 11:33:06 +0100
  • 4adb2423d2 Added docs for String::substr_index(). Relintai 2024-02-26 11:31:45 +0100
  • 89f9faa0e2 Added docs for the new classes. (Except for variable substitution rules, as those are not yet done.) Relintai 2024-02-25 23:37:46 +0100
  • 5cee31117c Fix class link in the docs for SMTPClient. Relintai 2024-02-25 23:36:25 +0100
  • 4a23a17670 Also use PROPERTY_HINT_BUTTON in UserManagerStatic instead of a bool. Relintai 2024-02-25 22:40:07 +0100
  • bf15aa0f87 Don't create empty keys. Relintai 2024-02-25 22:34:48 +0100
  • 0e9a926365 Fixed a few smaller typos. Relintai 2024-02-25 22:33:17 +0100
  • 66e0daf383 Created a built in editor using PROPERTY_HINT_BUTTON-s from HTMLTemplates. Relintai 2024-02-25 22:11:17 +0100
  • 8c06dce33f Now PROPERTY_HINT_BUTTON adds the property's name as the called method's first parameter. Relintai 2024-02-25 22:09:25 +0100
  • c6c864a683 Hide template_overrides and template_defaults property from the inspector in HTMLTemplate. Relintai 2024-02-25 20:43:38 +0100
  • ce638a69c1 Now HTMLTemplateDataEditorPlugin will only handle HTMLTemplateDatas, if they are on disk. Relintai 2024-02-25 19:25:58 +0100
  • 35e328576a Set up docs for the new classes. Relintai 2024-02-25 19:17:06 +0100
  • 87920a4ed7 Initial HTMLTemplate class setup. Relintai 2024-02-25 19:15:34 +0100
  • e8ffc10abf Added more file formats to the Text Editor's Save Dialog. Relintai 2024-02-25 17:32:35 +0100
  • 5c9996fd58 Added an editor plugin for HTMLTemplateData. Double clicking one in the editor will open the underlying file on the text editor tab (if enabled). Relintai 2024-02-25 17:26:28 +0100
  • 83facbff3b Fix issues with HTMLTemplateData loading and serialization. Relintai 2024-02-25 16:33:53 +0100
  • 08864f0a25 Added an importer for HTMLTemplateData. Relintai 2024-02-25 16:23:36 +0100
  • eca4475f2d Implemented HTMLTemplateData. Relintai 2024-02-25 15:55:42 +0100
  • fb005f970e Added HTMLTemplate and HTMLTemplateData classes. Relintai 2024-02-25 14:54:50 +0100
  • 0edc5438dd Re-extracted class docs. Relintai 2024-02-25 10:26:26 +0100
  • 66c2b12fc0 Added a new method to Expression so it can be used with multiple threads simultenously. Relintai 2024-02-25 10:25:46 +0100
  • 4b9982d2d9 Bump version. Relintai 2024-02-24 10:33:52 +0100
  • 8bd1c25844 Small tweaks to the changelog. v4.2.1 Relintai 2024-02-24 07:41:57 +0100
  • dc68cb400c Updated changelog. Relintai 2024-02-24 07:40:37 +0100
  • b3cf4d9dc2 Set version to 4.2.1 stable. Relintai 2024-02-23 13:07:25 +0100
  • 837825352a Updated old package path. Relintai 2024-02-23 10:31:52 +0100
  • 973b686a86 Found and updated some remaining old package paths. Relintai 2024-02-23 00:51:21 +0100
  • d44d8c2bcd Fix checking the wrong property in the Android's export plugin. Relintai 2024-02-23 00:49:31 +0100
  • fa2a54a019 Added a way for platforms to define a custom resource pack location. Relintai 2024-02-17 22:14:44 +0100
  • 7da17bca02 Added more defines for platform specific configs. Relintai 2024-02-17 20:55:27 +0100
  • 0fccc9f393 Added S3TC_NOT_SUPPORTED define to be used by platforms externally. Relintai 2024-02-17 19:07:14 +0100
  • cdb3f03e61 Added optional GLES2_LOAD_EXT_NO_DLCFN_AVAILABLE define for the rasterizer storage. Relintai 2024-02-17 19:04:57 +0100
  • 1d22053020 Moved dlfcn.h include in RasterizerStorageGLES2 to it's proper place according to the comment above it. Relintai 2024-02-17 18:57:33 +0100
  • 08711274c7 Fix custom module paths for the editor builds. Relintai 2024-02-17 16:41:51 +0100