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Updated changelog.
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CHANGELOG.md
25
CHANGELOG.md
@ -6,6 +6,31 @@ All notable changes to this project will be documented in this file.
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Nothing Yet.
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## [4.2.1]
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### Added
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-Added get_global_class_name method to Script. Now GDScriptParser uses this first to determine global class names, instead of parsing the script file again.
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-Added a way for platforms to define a custom resource pack location.
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-Added more defines for platform specific configs.
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-Added S3TC_NOT_SUPPORTED define to be used by platforms externally.
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-Added optional GLES2_LOAD_EXT_NO_DLCFN_AVAILABLE define for the rasterizer storage.
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### Changed
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-Turn custom module paths relative to the engine's directory when they reside inside the engine's folder.
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### Fixed
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-Found and updated some remaining old Java package paths.
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-Fix checking the wrong property in the Android's export plugin.
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-Moved dlfcn.h include in RasterizerStorageGLES2 to it's proper place according to the comment above it.
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-Fix custom module paths for the editor builds.
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-Small tweaks to HTTPServerSimple, mostly related to ssl handling.
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-Fix FileCache for files in .pck-s.
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-Fix DirAccess::get_filesystem_abspath_for() for .pck files.
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-Fix build on MSVC.
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## [4.2.0]
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### Added
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