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https://github.com/Relintai/pandemonium_engine.git
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Backported from Godot4: Implement Tabs minimum size.
- groud
898a2a7cf3
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@ -173,6 +173,9 @@
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</method>
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</methods>
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<members>
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<member name="clip_tabs" type="bool" setter="set_clip_tabs" getter="get_clip_tabs" default="true">
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If [code]true[/code], tabs overflowing this node's width will be hidden, displaying two navigation buttons instead. Otherwise, this node's minimum size is updated so that all tabs are visible.
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</member>
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<member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab" default="0">
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Select tab at index [code]tab_idx[/code].
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</member>
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@ -80,7 +80,10 @@ Size2 Tabs::get_minimum_size() const {
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}
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}
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ms.width = 0; // TODO: should make this optional.
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if (clip_tabs) {
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ms.width = 0;
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}
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return ms;
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}
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@ -94,14 +97,14 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
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Ref<Texture> incr = get_theme_icon("increment");
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Ref<Texture> decr = get_theme_icon("decrement");
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int limit = get_size().width - incr->get_width() - decr->get_width();
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int limit_minus_buttons = get_size().width - incr->get_width() - decr->get_width();
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if (pos.x > limit + decr->get_width()) {
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if (pos.x > limit_minus_buttons + decr->get_width()) {
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if (highlight_arrow != 1) {
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highlight_arrow = 1;
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update();
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}
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} else if (pos.x > limit) {
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} else if (pos.x > limit_minus_buttons) {
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if (highlight_arrow != 0) {
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highlight_arrow = 0;
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update();
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@ -166,7 +169,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
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Ref<Texture> incr = get_theme_icon("increment");
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Ref<Texture> decr = get_theme_icon("decrement");
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int limit = get_size().width - incr->get_width() - decr->get_width();
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int limit = get_size().width - incr->get_size().width - decr->get_size().width;
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if (pos.x > limit + decr->get_width()) {
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if (missing_right) {
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@ -272,7 +275,8 @@ void Tabs::_notification(int p_what) {
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Ref<Texture> incr_hl = get_theme_icon("increment_highlight");
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Ref<Texture> decr_hl = get_theme_icon("decrement_highlight");
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int limit = get_size().width - incr->get_size().width - decr->get_size().width;
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int limit = get_size().width;
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int limit_minus_buttons = get_size().width - incr->get_width() - decr->get_width();
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missing_right = false;
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@ -299,7 +303,8 @@ void Tabs::_notification(int p_what) {
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col = color_bg;
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}
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if (w + lsize > limit) {
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int new_width = w + lsize;
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if (new_width > limit || (i < tabs.size() - 1 && new_width > limit_minus_buttons)) { // For the last tab, we accept if the tab covers the buttons.
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max_drawn_tab = i - 1;
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missing_right = true;
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break;
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@ -380,15 +385,15 @@ void Tabs::_notification(int p_what) {
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int vofs = (get_size().height - incr->get_size().height) / 2;
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if (offset > 0) {
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draw_texture(highlight_arrow == 0 ? decr_hl : decr, Point2(limit, vofs));
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draw_texture(highlight_arrow == 0 ? decr_hl : decr, Point2(limit_minus_buttons, vofs));
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} else {
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draw_texture(decr, Point2(limit, vofs), Color(1, 1, 1, 0.5));
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draw_texture(decr, Point2(limit_minus_buttons, vofs), Color(1, 1, 1, 0.5));
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}
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if (missing_right) {
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draw_texture(highlight_arrow == 1 ? incr_hl : incr, Point2(limit + decr->get_size().width, vofs));
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draw_texture(highlight_arrow == 1 ? incr_hl : incr, Point2(limit_minus_buttons + decr->get_size().width, vofs));
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} else {
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draw_texture(incr, Point2(limit + decr->get_size().width, vofs), Color(1, 1, 1, 0.5));
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draw_texture(incr, Point2(limit_minus_buttons + decr->get_size().width, vofs), Color(1, 1, 1, 0.5));
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}
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buttons_visible = true;
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@ -549,7 +554,8 @@ void Tabs::_update_cache() {
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Ref<Font> font = get_theme_font("font");
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Ref<Texture> incr = get_theme_icon("increment");
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Ref<Texture> decr = get_theme_icon("decrement");
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int limit = get_size().width - incr->get_width() - decr->get_width();
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int limit_minus_buttons = get_size().width - incr->get_width() - decr->get_width();
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int w = 0;
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int mw = 0;
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@ -568,7 +574,7 @@ void Tabs::_update_cache() {
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}
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int m_width = min_width;
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if (count_resize > 0) {
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m_width = MAX((limit - size_fixed) / count_resize, min_width);
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m_width = MAX((limit_minus_buttons - size_fixed) / count_resize, min_width);
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}
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for (int i = 0; i < tabs.size(); i++) {
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if (i < offset) {
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@ -584,7 +590,7 @@ void Tabs::_update_cache() {
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}
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int lsize = tabs[i].size_cache;
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int slen = tabs[i].size_text;
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if (min_width > 0 && mw > limit && i != current) {
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if (min_width > 0 && mw > limit_minus_buttons && i != current) {
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if (lsize > m_width) {
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slen = m_width - (sb->get_margin(MARGIN_LEFT) + sb->get_margin(MARGIN_RIGHT));
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if (tabs[i].icon.is_valid()) {
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@ -790,6 +796,19 @@ Tabs::TabAlign Tabs::get_tab_align() const {
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return tab_align;
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}
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void Tabs::set_clip_tabs(bool p_clip_tabs) {
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if (clip_tabs == p_clip_tabs) {
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return;
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}
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clip_tabs = p_clip_tabs;
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update();
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minimum_size_changed();
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}
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bool Tabs::get_clip_tabs() const {
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return clip_tabs;
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}
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void Tabs::move_tab(int from, int to) {
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if (from == to) {
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return;
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@ -857,7 +876,8 @@ void Tabs::_ensure_no_over_offset() {
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Ref<Texture> incr = get_theme_icon("increment");
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Ref<Texture> decr = get_theme_icon("decrement");
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int limit = get_size().width - incr->get_width() - decr->get_width();
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int limit = get_size().width;
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int limit_minus_buttons = get_size().width - incr->get_width() - decr->get_width();
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while (offset > 0) {
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int total_w = 0;
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@ -869,7 +889,7 @@ void Tabs::_ensure_no_over_offset() {
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total_w += tabs[i].size_cache;
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}
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if (total_w < limit) {
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if ((buttons_visible && total_w < limit_minus_buttons) || total_w < limit) { // For the last tab, we accept if the tab covers the buttons.
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offset--;
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update();
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} else {
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@ -886,11 +906,13 @@ void Tabs::ensure_tab_visible(int p_idx) {
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if (tabs.size() == 0) {
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return;
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}
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ERR_FAIL_INDEX(p_idx, tabs.size());
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if (p_idx == offset) {
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return;
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}
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if (p_idx < offset) {
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offset = p_idx;
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update();
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@ -900,9 +922,13 @@ void Tabs::ensure_tab_visible(int p_idx) {
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int prev_offset = offset;
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Ref<Texture> incr = get_theme_icon("increment");
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Ref<Texture> decr = get_theme_icon("decrement");
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int limit = get_size().width - incr->get_width() - decr->get_width();
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int limit = get_size().width;
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int limit_minus_buttons = get_size().width - incr->get_width() - decr->get_width();
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for (int i = offset; i <= p_idx; i++) {
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if (tabs[i].ofs_cache + tabs[i].size_cache > limit) {
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int total_w = tabs[i].ofs_cache + tabs[i].size_cache;
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if (total_w > limit || (buttons_visible && total_w > limit_minus_buttons)) {
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offset++;
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}
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}
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@ -984,6 +1010,8 @@ void Tabs::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>()));
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ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align);
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ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align);
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ClassDB::bind_method(D_METHOD("set_clip_tabs", "clip_tabs"), &Tabs::set_clip_tabs);
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ClassDB::bind_method(D_METHOD("get_clip_tabs"), &Tabs::get_clip_tabs);
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ClassDB::bind_method(D_METHOD("get_tab_offset"), &Tabs::get_tab_offset);
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ClassDB::bind_method(D_METHOD("get_offset_buttons_visible"), &Tabs::get_offset_buttons_visible);
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ClassDB::bind_method(D_METHOD("ensure_tab_visible", "idx"), &Tabs::ensure_tab_visible);
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@ -1010,6 +1038,7 @@ void Tabs::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_align", "get_tab_align");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_tabs"), "set_clip_tabs", "get_clip_tabs");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrolling_enabled"), "set_scrolling_enabled", "get_scrolling_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
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@ -1030,6 +1059,7 @@ Tabs::Tabs() {
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previous = 0;
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tab_align = ALIGN_CENTER;
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rb_hover = -1;
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clip_tabs = true;
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rb_pressing = false;
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highlight_arrow = -1;
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@ -81,6 +81,7 @@ private:
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int current;
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int previous;
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TabAlign tab_align;
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bool clip_tabs;
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int rb_hover;
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bool rb_pressing;
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@ -135,6 +136,9 @@ public:
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void set_tab_align(TabAlign p_align);
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TabAlign get_tab_align() const;
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void set_clip_tabs(bool p_clip_tabs);
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bool get_clip_tabs() const;
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void move_tab(int from, int to);
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void set_tab_close_display_policy(CloseButtonDisplayPolicy p_policy);
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