Commit Graph

  • e7f9cc8db3 Save and re-apply window icon when changing window style. bruvzg 2022-05-10 11:12:04 +0300
  • 7a8b5a9a7b Ported: CI: Update Emscripten to 3.1.10. That's the version that we'll (tentatively) use for future 3.x and 4.0 builds. akien-mga b66f94d2ff Relintai 2022-07-27 18:41:05 +0200
  • 24eccc4281 Ported: Fix warnings found by Emscripten 3.1.10 Fix -Wunused-but-set-variable, -Wunqualified-std-cast-call, and -Wliteral-range warnings. - akien-mga 5e693b6d84 Relintai 2022-07-27 18:39:35 +0200
  • b4ed478b6c Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi bdbbc78da4 Relintai 2022-07-27 18:32:54 +0200
  • 929216d32a AnimationTrackEditor Fix signal connection on root exiting the tree kleonc 2021-10-03 14:49:18 +0200
  • b6fc4de92f Rescue orphan nodes in inherited scenes kobewi 2022-05-09 01:22:31 +0200
  • c1010f7d1b Fix inconsistent naming in Time Nicholas Huelin 2022-04-15 01:09:07 -0400
  • e1be17e581 Increase line counter when parsing comments Mario Liebisch 2021-05-23 09:37:53 +0200
  • 2f2e3573bd Fix vibration duration on iOS Timo Schwarzer 2022-05-16 10:33:41 +0200
  • cb6e070227 ported: Make auto_accept_quit and quit_on_go_back properties. - timothyqiu 58650af062 Relintai 2022-07-27 18:26:15 +0200
  • a29aac105f Swap the meaning of CURSOR_WAIT and CURSOR_BUSY Haoyu Qiu 2022-05-14 10:24:25 +0800
  • ead2208a84 Ported: Improve documentation related to Pool*Array value passing caveats - Calinou b47466bc59 Relintai 2022-07-27 18:17:30 +0200
  • 71d20ea670 Add interpolation modes to Gradient - Linear, Constant, and Cubic interpolation modes - Partial backport of #53321 FireForge 2022-05-12 12:51:56 -0500
  • b75b256d7f Ported: fix post procressing with transparent bg and keep alpha channel of the tonemap shader output. - Kinwailo b1a50ad805 Relintai 2022-07-27 18:11:54 +0200
  • 8c930d98b8 Use a floating-point number for the timeout property in HTTPRequest Hugo Locurcio 2022-04-21 00:05:52 +0200
  • 75606b352f Ported: Physics Interpolation - Reset on adding child to SceneTree. For convenience, branches added to the SceneTree now have physics interpolation reset after the first update of the transform to the VisualServer. - lawnjelly 328866ee6a Relintai 2022-07-27 17:51:39 +0200
  • 7ddeae2e23 fix: no quit confirmation on project reload if files are saved Red Headphone 2022-05-06 00:31:11 +0530
  • 4781f146fb Ported: Physics Interpolation - optimize hidden nodes In order to prevent glitches when unhiding nodes, set_transform() is still called to the VisualServer even for hidden nodes when the node is interpolated. This activates a lot of logic which is not necessary just to keep the previous transform updated. This PR adds an early out which misses out on the unnecessary logic when instances are invisible. - lawnjelly ec9a17cfad Relintai 2022-07-27 17:43:40 +0200
  • 8e6b320144 Added back method removed by accident. Relintai 2022-07-27 15:52:05 +0200
  • a8fae729d2 Fix typos in binds. Relintai 2022-07-27 15:46:41 +0200
  • 48eee02c1d Ported: Add search methods for pool arrays * has() * count() * find() * rfind() - timothyqiu 3d1644f7c3 Relintai 2022-07-27 15:44:10 +0200
  • 4964f541e7 Revert afc9407ae0. Relintai 2022-07-27 15:43:40 +0200
  • 390735e803 Fix tree button icon not centered vertically Haoyu Qiu 2022-05-09 10:53:02 +0800
  • 9af14c8d90 Add font_separator to PopupMenu Michael Alexsander 2022-05-08 14:11:59 -0300
  • d9d2b3a7e3 Fix mismatched font outline size hint Haoyu Qiu 2022-05-08 10:01:38 +0800
  • 781902dc4d Ported: [3.x] Fix sign comparison error in platform/osx/os_osx.mm - asmaloney 7c6564ef7e Relintai 2022-07-27 15:18:43 +0200
  • 1e2c8637c2 Fix separator height influencing labeled variation in PopupMenu Michael Alexsander 2022-05-07 21:15:26 -0300
  • c94e099389 Fix compile. Relintai 2022-07-27 15:16:45 +0200
  • eaa0c1016a Ported: Physics Interpolation - add interpolation mode property to node Exposes the "interpolated" flag on nodes via a property, physics_interpolation_mode. Mode can be INHERIT, OFF and ON. This makes it easy to turn off interpolation for nodes in the editor, versus via code. - lawnjelly 0ab077fcef Relintai 2022-07-27 15:16:37 +0200
  • e01c60516b Unpack blend shape arrays when necessary clayjohn 2022-05-06 10:34:23 -0700
  • f7585bea99 Rename profiler "Idle Time" to "Process Time" Hugo Locurcio 2022-05-06 19:28:55 +0200
  • afc9407ae0 Make import defaults inspector honor property style settings Haoyu Qiu 2022-05-06 22:24:51 +0800
  • 18bb8e671a Ported: [3.x] [Debugger] Add --debug-server CLI option. Automatically starts the editor debug server at given <IP>:<PORT>. E.g.: # Run editor and debug server listening on any interface, port 8080 godot3 -e --path proj/proj_empty --debug-server *:8080 # Run the godot project connecting to that debug server. godot3 --path proj/proj_empty --remote-debug 127.0.0.1:8080 - Faless 225e75daba Relintai 2022-07-27 15:07:09 +0200
  • 62518e9a95 Allow AStar/AStar2D zero point weight smix8 2022-05-06 02:33:31 +0200
  • b55610eeed Handle CLI arguments without a value in OS.get_cmdline_args() example Hugo Locurcio 2022-05-05 19:11:30 +0200
  • 24db598946 Read and store joypad events in a separate thread on x11 platform Marcel Admiraal 2021-12-18 19:32:41 +0000
  • 89b5c84fd1 Cache script icons in editor kobewi 2022-05-05 14:27:29 +0200
  • 850a84584d ported: Add OS::is_process_running function. Adds the is_process_running function to the native OS class and exposes it to script. This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function. Documentation is updated to reflect new API function. - mdavisprog 53fb0440d3 I did change it a bit. Relintai 2022-07-27 14:46:53 +0200
  • 4e256ef76f Improve documentation of rand_range Haoyu Qiu 2022-05-05 09:45:58 +0800
  • 9699bac7af Tree::get_edited Fix in docs example code kleonc 2022-05-05 15:07:40 +0200
  • 8da8d44132 Specify return value of Transform3D.scaled() and more Micky 2022-05-05 01:29:38 +0200
  • 11e67806bd Sync controller mappings DB with SDL2 community repo Rémi Verschelde 2022-05-05 14:12:55 +0200
  • b99cb9343d Add flag to disable weak symbols in ZSTD. Fabio Alessandrelli 2022-05-03 21:44:09 +0200
  • f0a6bd5a31 Ported: Added missing signature. - Faless 89c8a8d1dc Relintai 2022-07-27 14:35:14 +0200
  • a50758b8f6 Use CollisionObject3D API when baking the navmesh with static colliders, instead of collecting CollisionShape3D nodes trollodel 2022-05-01 13:30:58 +0200
  • 5b4d506183 Ported: Fix simulatenous touches for different touch types - Paulo Feodrippe c46bbdee53 Relintai 2022-07-27 14:33:08 +0200
  • b7907d951c Fix tscn not listed as Resource extension kobewi 2022-05-02 23:21:15 +0200
  • 4fe20cbfb1 Document lerp_angle behavior when angles are approximately PI apart Haoyu Qiu 2022-04-29 13:25:48 +0800
  • 019b8f009b Link to Container tutorial Chris verBurg 2022-04-20 23:16:02 -0700
  • 02eef8fc57 Ported: Check for null when retrieving clip data item text on Android - madmiraal fe60de2c6a Relintai 2022-07-27 14:28:26 +0200
  • 957fcb67b1 Load fallback icon for custom class when no icon available Haoyu Qiu 2022-04-29 09:40:20 +0800
  • d858779450 Replaced loops_current with end_loop ScottVMariotte 2022-04-14 14:28:42 -0400
  • e439495ea4 Relax version warning in clang-format precommit hook Rémi Verschelde 2022-05-05 13:39:28 +0200
  • 9cbdec7d87 SCons: Don't enable any -Werror=return-type outside werror=yes Rémi Verschelde 2022-05-03 11:28:51 +0200
  • 721c41ee47 SCons: Disable -Werror=return-type for GCC 12+ due to regression Rémi Verschelde 2022-04-30 12:06:59 +0200
  • 4ca6458457 Crash handler: Use print_error to include backtrace in logs Rémi Verschelde 2022-05-05 11:45:42 +0200
  • 285c02bf76 Ported: Add autocompletion for AnimatedSprite.play() - timothyqiu 0f7f3d08ba Relintai 2022-07-27 14:23:27 +0200
  • 2c4a3f686b ported: Expose tile_texture property - KoBeWi 0b5289cadf Relintai 2022-07-27 14:19:41 +0200
  • 263c6ab535 Use physical keys for numpad emulation in the 3D editor Hugo Locurcio 2022-05-05 01:33:47 +0200
  • 7126f79cc6 Stop reset of MultiMesh properties on populate Gustav 2020-09-24 09:22:50 +0200
  • 106c45519b Add ability to bake_navigation_mesh off thread. Pawel Lampe 2022-04-03 23:12:43 +0200
  • da628411d2 Physics Interpolation - Flush transforms after physics tick lawnjelly 2022-05-04 19:56:06 +0100
  • 77a399398d Small todo change. Relintai 2022-07-27 14:14:23 +0200
  • 1b18fda613 Document RichTextLabel append_bbcode/parse_bbcode always return OK Haoyu Qiu 2022-05-03 16:00:51 +0800
  • 127060d953 Fix export plugins after embedded PCK loading changes. bruvzg 2022-05-04 12:56:00 +0300
  • e992e44d75 Fix inspecting nested dictionaries/arrays when debugging kleonc 2022-05-04 00:49:34 +0200
  • 724566309b Print warning in SpatialMaterial when depth and triplanar are active Hugo Locurcio 2021-06-27 16:40:59 +0200
  • 3a4cd703ac Fix compile. Relintai 2022-07-27 14:07:52 +0200
  • 37413614eb Ported: Add an inspector preview for BitMap - fire-forge, timothyqiu e8d1552af2 Relintai 2022-07-27 14:04:48 +0200
  • 57bdac4e2b Add a RayCast2D.cast_to editor handle FireForge 2022-03-19 22:20:01 -0500
  • b33251a6f5 Fix left aligned integer sign in string formatting Haoyu Qiu 2022-05-01 11:17:01 +0800
  • b1fa7891f9 Ported: Improve documentation for tonemapping operators - Calinou 035cb7fcb0 Relintai 2022-07-27 13:57:19 +0200
  • 1317f7000a Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance smix8 2022-04-30 15:54:12 +0200
  • a9df89703c Ported: TileMap: Use const ref for all Vector2 parameters - akien-mga 2834332591 Relintai 2022-07-27 13:54:29 +0200
  • 9071569b3b Ported: Document the ProximityGroup class - Calinou, MJacred fb345a924d Relintai 2022-07-27 13:46:51 +0200
  • 342e09db7b Document workarounds for 2D line and polygon antialiasing Hugo Locurcio 2022-04-06 19:52:55 +0200
  • 86045019c4 Ported: doc: Fix a couple broken links to a moved page - akien-mga 8ee69a88c1 Relintai 2022-07-27 13:41:36 +0200
  • 04e45474bb Also apply the previous fix to cscript. Relintai 2022-07-27 13:38:43 +0200
  • cdeba9e5d1 Fix incorrect usage for some export variables Haoyu Qiu 2022-04-29 18:29:26 +0800
  • b9fb0ae733 Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 153dc4d57e Relintai 2022-07-27 13:37:17 +0200
  • 814f76bf6b Fixed implementation of RTL remove_line() bruvzg 2022-04-29 10:59:02 +0300
  • 1980eeaa36 Fix external link icon black background Haoyu Qiu 2022-04-29 09:21:23 +0800
  • de8e9fc231 Add a Skew property to StyleBoxFlat Hugo Locurcio 2022-02-26 02:33:37 +0100
  • fa0b1f561a Expose VisualServer.texture_set_proxy() to GDScript smix8 2021-11-06 20:45:26 +0100
  • 3a191189ca Physics interpolation - fix streaking when unhiding nodes lawnjelly 2022-04-28 12:15:14 +0100
  • b26a1cd3b4 Ported: [3.x] Improve embedded PCK loading and exporting. - bruvzg bea7c9be5d Relintai 2022-07-27 09:33:39 +0200
  • 0768f95415 Update link to vector2_angle_to_point.png twi 2022-04-27 18:34:16 -0500
  • 3250bdc1e4 fixed rotated RootMotionView grid glitch Silc 'Tokage' Renew 2022-04-19 00:03:58 +0900
  • 15a58cabc0 Expose move_to_trash() kobewi 2022-04-26 23:52:20 +0200
  • 78aff244f1 Fix Image.blit_rect/blend_rect() for negative p_dest point kleonc 2021-07-05 10:48:25 +0200
  • a0f698d4a6 Linux: Use pkg-config for alsa, libudev and GL too Rémi Verschelde 2022-04-26 09:34:49 +0200
  • 9eee70dbb7 Ported: Add an external link editor icon This replaces the existing "chainlink" instance icon that was used for external links. That icon is still used for scene instancing. The icon was designed by redlamp. Co-authored-by: Taylor Wright <taylor@redlamp.org> - Calinou 2bc036dad5 Relintai 2022-07-27 09:02:28 +0200
  • 4d6dd2e452 Improve descriptions for drag methods kobewi 2022-04-23 17:26:26 +0200
  • 3f22cc9f3b Fix UndoRedo in Gradient editor FireForge 2022-04-20 15:41:30 -0500
  • 9f0dcb2f42 Added a todo. Relintai 2022-07-27 01:28:22 +0200
  • 4facccc520 Changed "pair" to "triplet" in Vector3 definition GTcreyon 2022-04-23 12:15:14 +0100
  • 028a39f49b Fix missing favorite files in filesystem dock Daniel Kříž 2022-04-06 22:38:16 +0200
  • 718fad73eb Document timestamp decimal fraction in Time Haoyu Qiu 2022-04-15 15:33:43 +0800
  • 1ec045e2f1 Proper validation of negative values in datetime strings and datetime dicts laws65 2022-04-17 19:11:45 +0930
  • 49a98d13a0 Quick fix: Crash when parsing invalid datetime string #60189 Oğuzhan Eroğlu 2022-04-15 23:30:34 +0300