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https://github.com/Relintai/pandemonium_engine.git
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Save and re-apply window icon when changing window style.
(cherry picked from commit b268c4b4bc8a1c246984249b2ce88277df47fe78)
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e7f9cc8db3
@ -2289,6 +2289,10 @@ void OS_Windows::_update_window_style(bool p_repaint, bool p_maximized) {
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}
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}
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if (icon.is_valid()) {
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set_icon(icon);
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}
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SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE);
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if (p_repaint) {
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@ -3017,9 +3021,12 @@ void OS_Windows::set_native_icon(const String &p_filename) {
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void OS_Windows::set_icon(const Ref<Image> &p_icon) {
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ERR_FAIL_COND(!p_icon.is_valid());
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Ref<Image> icon = p_icon->duplicate();
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if (icon->get_format() != Image::FORMAT_RGBA8)
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icon->convert(Image::FORMAT_RGBA8);
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if (icon != p_icon) {
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icon = p_icon->duplicate();
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if (icon->get_format() != Image::FORMAT_RGBA8) {
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icon->convert(Image::FORMAT_RGBA8);
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}
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}
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int w = icon->get_width();
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int h = icon->get_height();
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@ -317,6 +317,8 @@ class OS_Windows : public OS {
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uint32_t move_timer_id;
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Ref<Image> icon;
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HCURSOR hCursor;
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Size2 min_size;
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